Player Matchup

Jing Wei
Jing Wei
CrazedJellyBean
Jing Wei
Level 101
God Stats
3W - 1L
1,646 SR
Queue Stats
23W - 17L
1,641 Elo+
Solo
Chaac
Chaac
Iron_Delle
Chaac
Level 142
God Stats
16W - 23L
1,317 SR
Queue Stats
521W - 505L
1,530 Elo+
Solo
Ymir
Ymir
hmd741
Ymir
Level 109
God Stats
22W - 15L
1,508 SR
Queue Stats
1,789W - 1,862L
1,516 Elo+
Solo
Sylvanus
Sylvanus
maann
Sylvanus
Level 108
God Stats
4W - 4L
1,443 SR
Queue Stats
439W - 402L
1,582 Elo+
Solo
Martichoras
Martichoras
penny_947
Martichoras
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 54L
1,516 Elo+
Solo
Team Averages
Level 123
1,483 SR
1,557 Elo+

VS

Team Averages
Level 138
1,420 SR
1,517 Elo+
Athena
Athena
 
Athena
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
VeryPoxyi
Zeus
Level 104
God Stats
2W - 5L
1,342 SR
Queue Stats
382W - 394L
1,553 Elo+
Solo
Horus
Horus
smrtka666
Horus
Level 129
God Stats
0W - 2L
1,310 SR
Queue Stats
301W - 323L
1,531 Elo+
Solo
Amaterasu
Amaterasu
vh4garrr
Amaterasu
Level 129
God Stats
2W - 6L
1,448 SR
Queue Stats
1,042W - 1,060L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
3 / 2 / 4
8,736
874
10,264
6,820
3,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
16
6 / 1 / 6
9,308
931
10,075
12,268
15,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
hmd741
Ymir
15
2 / 1 / 11
8,525
853
8,095
10,068
10,024
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
maann
Sylvanus
13
0 / 1 / 8
8,265
827
6,948
10,561
10,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Martichoras
penny_947
Martichoras
15
2 / 1 / 7
8,756
876
9,920
7,843
4,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
4 / 2 / 2
8,460
846
5,180
10,669
14,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
 
Ullr
13
2 / 4 / 2
7,186
719
9,758
9,909
5,151
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Zeus
9
0 / 1 / 0
6,158
616
6,323
3,342
2,993
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Horus
smrtka666
Horus
11
0 / 4 / 3
6,667
667
3,968
14,949
17,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
vh4garrr
Amaterasu
13
0 / 2 / 4
6,778
678
4,543
9,665
11,192
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
13
Kills
6
6
Deaths
13
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
4
2
2
2.5
L
Ullr
 
Ullr
2
4
2
0.75
W
Jing Wei
3
2
4
2.5
W
Chaac
6
1
6
9
L
Zeus
0
1
0
0
W
Ymir
hmd741
Ymir
2
1
11
7.5
W
Sylvanus
maann
Sylvanus
0
1
8
4
W
Martichoras
penny_947
Martichoras
2
1
7
5.5
L
Horus
smrtka666
Horus
0
4
3
0.38
L
Amaterasu
vh4garrr
Amaterasu
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,302
Damage
29,772
47,560
Taken
48,534
43,647
Mitigated
51,330
28,071
Healing
17,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,180
533
505
2,293
10,669
14,689
0
2,319
8,350
11,086
0
L
Ullr
 
Ullr
9,758
3,454
1,104
1,432
9,909
5,151
0
3,400
6,509
0
26,692
W
Jing Wei
10,264
6,908
666
1,302
6,820
3,523
2,617
2,562
4,258
0
21,821
W
Chaac
10,075
1,405
643
4,678
12,268
15,394
1,237
2,217
10,051
0
23,734
L
Zeus
6,323
341
0
396
3,342
2,993
0
1,380
1,962
10,260
0
W
Ymir
hmd741
Ymir
8,095
1,228
813
2,338
10,068
10,024
255
2,074
7,994
16,924
0
W
Sylvanus
maann
Sylvanus
6,948
1,106
9,130
4,834
10,561
10,150
686
2,574
7,987
8,983
0
W
Martichoras
penny_947
Martichoras
9,920
3,667
1,255
2,412
7,843
4,556
3,128
2,076
5,767
0
28,373
L
Horus
smrtka666
Horus
3,968
1,908
5,165
4,679
14,949
17,305
0
4,438
10,511
0
7,339
L
Amaterasu
vh4garrr
Amaterasu
4,543
717
691
1,382
9,665
11,192
0
3,506
6,159
0
7,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,590
Gold Earned
35,249
119
Minions Killed
89
0
Camps Cleared
0
900,555
Distance Traveled
721,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,460
846
14
1
0
149,122
0
L
Ullr
7,186
719
37
4
0
139,573
0
W
Jing Wei
8,736
874
22
2
0
186,613
0
W
Chaac
9,308
931
29
3
0
224,872
0
L
Zeus
6,158
616
16
2
0
81,956
0
W
Ymir
8,525
853
19
2
0
144,095
0
W
Sylvanus
8,265
827
2
0
0
169,404
0
W
Martichoras
8,756
876
47
5
0
175,571
0
L
Horus
6,667
667
13
1
0
173,446
0
L
Amaterasu
6,778
678
9
1
0
177,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role