Player Matchup

Ymir
Ymir
AsmundN
Ymir
Level 149
God Stats
8W - 9L
1,607 SR
Queue Stats
202W - 235L
1,463 Elo+
Solo
Danzaburou
Danzaburou
FatMuscles
Danzaburou
Level 106
God Stats
13W - 11L
1,600 SR
Queue Stats
339W - 299L
1,587 Elo+
Party 1
Janus
Janus
RuinZ ClownZ
Janus
Level 64
God Stats
5W - 6L
1,294 SR
Queue Stats
413W - 359L
1,453 Elo+
Solo
Surtr
Surtr
Sean510
Surtr
Level 123
God Stats
3W - 5L
1,200 SR
Queue Stats
251W - 241L
1,528 Elo+
Party 1
Gilgamesh
Gilgamesh
naraym
Gilgamesh
Level 129
God Stats
3W - 1L
1,488 SR
Queue Stats
310W - 278L
1,500 Elo+
Solo
Team Averages
Level 114
1,438 SR
1,506 Elo+

VS

Team Averages
Level 112
1,534 SR
1,518 Elo+
Loki
Loki
DevinDare
Loki
Level 103
God Stats
2W - 3L
1,440 SR
Queue Stats
480W - 424L
1,546 Elo+
Solo
Zhong Kui
Zhong Kui
Neferisaru
Zhong Kui
Level 129
God Stats
3W - 2L
1,480 SR
Queue Stats
173W - 165L
1,507 Elo+
Solo
Kumbhakarna
Kumbhakarna
RustyCubensis
Kumbhakarna
Level 157
God Stats
1W - 2L
1,388 SR
Queue Stats
38W - 35L
1,548 Elo+
Party 2
Artemis
Artemis
Thirdai
Artemis
Level 45
God Stats
3W - 3L
1,600 SR
Queue Stats
5W - 7L
1,418 Elo+
Party 2
Ra
Ra
Virtousox
Ra
Level 126
God Stats
3W - 2L
1,764 SR
Queue Stats
670W - 608L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AsmundN
Ymir
8
0 / 0 / 9
5,603
560
1,754
6,300
4,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
FatMuscles
Danzaburou
11
5 / 0 / 2
6,852
685
6,974
4,882
2,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
0 / 0 / 0
5,730
573
801
2,764
794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Surtr
Sean510
Surtr
11
4 / 0 / 2
6,646
665
7,431
10,099
7,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
naraym
Gilgamesh
11
6 / 1 / 4
6,444
644
6,361
9,096
4,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
0 / 4 / 0
5,024
502
1,668
7,818
2,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
Neferisaru
Zhong Kui
9
0 / 4 / 0
5,194
519
4,847
8,994
5,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
RustyCubensis
Kumbhakarna
8
0 / 3 / 1
4,861
486
1,147
8,676
7,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Thirdai
Artemis
8
1 / 1 / 0
4,902
490
4,750
4,745
1,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 0
5,852
585
3,871
6,519
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
15
Kills
1
1
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
AsmundN
Ymir
0
0
9
4.5
L
Loki
0
4
0
0
W
Danzaburou
FatMuscles
Danzaburou
5
0
2
6
L
Zhong Kui
Neferisaru
Zhong Kui
0
4
0
0
W
0
0
0
0
L
Kumbhakarna
RustyCubensis
Kumbhakarna
0
3
1
0.17
W
Surtr
Sean510
Surtr
4
0
2
5
L
Artemis
Thirdai
Artemis
1
1
0
1
L
0
3
0
0
W
Gilgamesh
naraym
Gilgamesh
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,321
Damage
16,283
33,141
Taken
36,752
18,596
Mitigated
19,877
11,266
Healing
8,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AsmundN
Ymir
1,754
202
1,316
1,275
6,300
4,496
0
1,566
4,635
6,827
0
L
Loki
1,668
0
0
790
7,818
2,666
0
601
7,203
0
39,460
W
Danzaburou
FatMuscles
Danzaburou
6,974
4,226
0
3,226
4,882
2,035
0
660
4,222
0
54,884
L
Zhong Kui
Neferisaru
Zhong Kui
4,847
341
0
2,562
8,994
5,728
0
276
8,718
30,412
0
W
801
0
169
901
2,764
794
0
505
2,259
44,004
0
L
Kumbhakarna
RustyCubensis
Kumbhakarna
1,147
209
0
1,004
8,676
7,235
0
657
8,019
9,592
0
W
Surtr
Sean510
Surtr
7,431
2,665
0
2,467
10,099
7,215
30
4,515
5,292
702
38,600
L
Artemis
Thirdai
Artemis
4,750
2,087
163
1,952
4,745
1,709
0
408
4,337
0
28,974
L
3,871
326
192
1,566
6,519
2,539
0
878
5,589
49,211
0
W
Gilgamesh
naraym
Gilgamesh
6,361
2,681
0
1,912
9,096
4,056
0
2,116
6,868
0
39,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,275
Gold Earned
25,833
309
Minions Killed
304
0
Camps Cleared
0
1,010,415
Distance Traveled
978,333
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,603
560
11
1
0
209,922
4
L
Loki
5,024
502
71
7
0
223,357
0
W
Danzaburou
6,852
685
93
9
0
180,753
1
L
Zhong Kui
5,194
519
74
7
0
179,443
4
W
Janus
5,730
573
95
10
0
195,268
2
L
Kumbhakarna
4,861
486
16
2
0
194,824
2
W
Surtr
6,646
665
52
5
0
200,719
0
L
Artemis
4,902
490
46
5
0
189,602
0
L
Ra
5,852
585
97
10
0
191,107
0
W
Gilgamesh
6,444
644
58
6
0
223,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role