Player Matchup

Bacchus
Bacchus
EaFozZz
Bacchus
Level 137
God Stats
3W - 7L
1,627 SR
Queue Stats
430W - 433L
1,566 Elo+
Solo
Thoth
Thoth
KneeZaza
Thoth
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,651 Elo+
Party 1
Hera
Hera
PapaTom92
Hera
Level 170
God Stats
0W - 2L
1,516 SR
Queue Stats
105W - 95L
1,586 Elo+
Solo
Medusa
Medusa
Tavitory
Medusa
Level 142
God Stats
5W - 2L
1,871 SR
Queue Stats
242W - 219L
1,611 Elo+
Solo
Hachiman
Hachiman
juntash
Hachiman
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,572 Elo+
Party 1
Team Averages
Level 126
1,603 SR
1,597 Elo+

VS

Team Averages
Level 148
1,629 SR
1,537 Elo+
Anubis
Anubis
 
Anubis
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Djohsf
Serqet
Level 183
God Stats
5W - 7L
1,574 SR
Queue Stats
284W - 206L
1,614 Elo+
Solo
Cernunnos
Cernunnos
MR keiri
Cernunnos
Level 62
God Stats
1W - 6L
1,976 SR
Queue Stats
176W - 157L
1,567 Elo+
Solo
Anhur
Anhur
Penguinlazor
Anhur
Level 104
God Stats
1W - 0L
1,596 SR
Queue Stats
34W - 38L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EaFozZz
Bacchus
13
2 / 2 / 6
7,723
772
7,596
11,907
13,556
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
KneeZaza
Thoth
12
4 / 5 / 5
7,563
756
9,017
8,826
2,547
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
14
1 / 5 / 6
7,347
735
7,012
8,054
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Tavitory
Medusa
15
4 / 5 / 2
8,013
801
12,046
10,019
3,678
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hachiman
juntash
Hachiman
11
1 / 4 / 4
6,538
654
6,727
9,202
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
7 / 2 / 9
10,067
1,007
12,866
8,051
4,982
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
 
Ymir
13
2 / 3 / 14
8,872
887
5,086
15,239
16,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
Djohsf
Serqet
13
2 / 4 / 11
8,407
841
4,019
9,995
13,186
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
MR keiri
Cernunnos
16
6 / 2 / 12
9,376
938
14,031
10,383
5,460
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
4 / 2 / 11
8,770
877
7,352
9,066
5,005
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
12
Kills
21
21
Deaths
13
23
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
2
9
5.75
W
Ymir
 
Ymir
2
3
14
3
W
Serqet
Djohsf
Serqet
2
4
11
1.88
L
Bacchus
EaFozZz
Bacchus
2
2
6
2.5
L
Thoth
KneeZaza
Thoth
4
5
5
1.3
W
Cernunnos
MR keiri
Cernunnos
6
2
12
6
L
Hera
1
5
6
0.8
W
4
2
11
4.75
L
Medusa
Tavitory
Medusa
4
5
2
1
L
Hachiman
juntash
Hachiman
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,398
Damage
43,354
48,008
Taken
52,734
24,862
Mitigated
44,828
13,418
Healing
22,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,866
250
1,181
3,642
8,051
4,982
918
4,123
3,543
39,033
0
W
Ymir
 
Ymir
5,086
141
3,843
4,522
15,239
16,195
27
4,622
10,383
9,334
0
W
Serqet
Djohsf
Serqet
4,019
741
868
1,558
9,995
13,186
260
3,626
6,085
0
4,503
L
Bacchus
EaFozZz
Bacchus
7,596
397
1,994
4,210
11,907
13,556
0
4,638
7,206
12,124
0
L
Thoth
KneeZaza
Thoth
9,017
492
226
482
8,826
2,547
0
2,502
6,116
16,056
0
W
Cernunnos
MR keiri
Cernunnos
14,031
7,510
1,007
2,604
10,383
5,460
2,224
5,966
4,237
0
28,215
L
Hera
7,012
1,443
695
1,261
8,054
2,366
126
4,171
3,739
21,220
0
W
7,352
4,269
452
2,380
9,066
5,005
2,173
4,047
4,861
0
13,951
L
Medusa
Tavitory
Medusa
12,046
4,097
564
1,081
10,019
3,678
171
3,546
6,425
0
22,705
L
Hachiman
juntash
Hachiman
6,727
2,591
1,091
1,814
9,202
2,715
0
3,095
5,919
0
10,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,184
Gold Earned
45,492
90
Minions Killed
120
0
Camps Cleared
0
880,177
Distance Traveled
938,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,067
1,007
63
6
0
201,159
0
W
Ymir
8,872
887
8
1
0
190,142
0
W
Serqet
8,407
841
1
0
0
187,731
0
L
Bacchus
7,723
772
8
1
0
200,592
0
L
Thoth
7,563
756
18
2
0
143,903
0
W
Cernunnos
9,376
938
29
3
0
180,961
0
L
Hera
7,347
735
27
3
0
183,346
0
W
Anhur
8,770
877
19
2
0
178,048
0
L
Medusa
8,013
801
24
2
0
203,752
0
L
Hachiman
6,538
654
13
1
0
148,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role