Player Matchup

Danzaburou
Danzaburou
Djafchyma974
Danzaburou
Level 137
God Stats
10W - 7L
1,154 SR
Queue Stats
582W - 584L
1,467 Elo+
Party 1
Cabrakan
Cabrakan
Inkogn1tto
Cabrakan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Neith
Neith
PvtMoey
Neith
Level 103
God Stats
2W - 0L
1,476 SR
Queue Stats
86W - 74L
1,433 Elo+
Solo
Da Ji
Da Ji
neha4uha
Da Ji
Level 129
God Stats
4W - 4L
1,620 SR
Queue Stats
301W - 268L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
rocks97410
Gilgamesh
Level 108
God Stats
6W - 12L
1,575 SR
Queue Stats
577W - 603L
1,417 Elo+
Party 1
Team Averages
Level 99
1,465 SR
1,454 Elo+

VS

Team Averages
Level 74
1,515 SR
1,480 Elo+
Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
GrayWolfie
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Seceda
Gilgamesh
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ganesha
Ganesha
TOMSEN84
Ganesha
Level 123
God Stats
14W - 13L
1,575 SR
Queue Stats
565W - 563L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Djafchyma974
Danzaburou
16
9 / 2 / 12
9,787
979
16,625
8,452
5,085
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Inkogn1tto
Cabrakan
14
2 / 3 / 16
9,174
917
5,738
10,706
16,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
PvtMoey
Neith
17
6 / 0 / 18
9,734
973
10,618
6,927
4,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Da Ji
neha4uha
Da Ji
16
9 / 3 / 13
9,812
981
14,580
10,781
9,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
rocks97410
Gilgamesh
14
2 / 6 / 21
8,744
874
9,713
13,913
20,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 7 / 6
8,174
817
5,872
16,195
14,682
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
 
Artemis
14
2 / 6 / 7
8,033
803
11,501
10,885
5,670
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
6 / 5 / 4
8,607
861
9,251
10,228
5,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Seceda
Gilgamesh
13
1 / 6 / 8
7,507
751
1,685
11,551
7,242
Short Bow

Short Bow

+15%
Attack Speed

Ganesha
TOMSEN84
Ganesha
14
0 / 4 / 10
7,839
784
7,041
14,722
18,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
48
28
Kills
13
14
Deaths
28
80
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
7
6
1
L
Artemis
 
Artemis
2
6
7
0.92
W
Danzaburou
Djafchyma974
Danzaburou
9
2
12
7.5
L
6
5
4
1.6
W
Cabrakan
Inkogn1tto
Cabrakan
2
3
16
3.33
W
Neith
PvtMoey
Neith
6
0
18
15
L
Gilgamesh
Seceda
Gilgamesh
1
6
8
0.83
L
Ganesha
TOMSEN84
Ganesha
0
4
10
1.25
W
Da Ji
neha4uha
Da Ji
9
3
13
5.17
W
Gilgamesh
rocks97410
Gilgamesh
2
6
21
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,274
Damage
35,350
50,779
Taken
63,581
56,652
Mitigated
51,373
15,572
Healing
7,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,872
1,271
399
592
16,195
14,682
0
1,760
14,313
205
11,625
L
Artemis
 
Artemis
11,501
5,948
191
525
10,885
5,670
0
1,371
9,440
0
21,401
W
Danzaburou
Djafchyma974
Danzaburou
16,625
8,146
0
2,832
8,452
5,085
4,941
577
7,875
0
31,190
L
9,251
7,478
0
912
10,228
5,317
0
1,180
8,877
0
21,630
W
Cabrakan
Inkogn1tto
Cabrakan
5,738
475
603
2,767
10,706
16,734
326
2,098
8,608
7,519
0
W
Neith
PvtMoey
Neith
10,618
2,965
1,818
3,147
6,927
4,508
1,524
1,091
5,836
0
31,721
L
Gilgamesh
Seceda
Gilgamesh
1,685
335
197
61
11,551
7,242
0
1,059
10,371
0
6,868
L
Ganesha
TOMSEN84
Ganesha
7,041
396
1,633
2,768
14,722
18,462
0
2,602
11,691
16,864
0
W
Da Ji
neha4uha
Da Ji
14,580
1,741
739
2,443
10,781
9,686
1,193
1,175
9,606
0
19,018
W
Gilgamesh
rocks97410
Gilgamesh
9,713
1,320
253
970
13,913
20,639
250
2,100
11,813
3,200
14,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,251
Gold Earned
40,160
108
Minions Killed
103
0
Camps Cleared
0
940,495
Distance Traveled
862,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,174
817
16
2
0
166,048
0
L
Artemis
8,033
803
36
4
0
154,650
0
W
Danzaburou
9,787
979
31
3
0
168,694
0
L
Rama
8,607
861
34
3
0
170,642
0
W
Cabrakan
9,174
917
8
1
0
182,822
0
W
Neith
9,734
973
41
4
0
210,232
0
L
Gilgamesh
7,507
751
15
2
0
193,936
0
L
Ganesha
7,839
784
2
0
0
176,758
0
W
Da Ji
9,812
981
14
1
0
200,606
0
W
Gilgamesh
8,744
874
14
1
0
178,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role