Player Matchup

Olorun
Olorun
 
Olorun
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ZRaptorX99
Cerberus
Level 120
God Stats
9W - 12L
1,428 SR
Queue Stats
398W - 374L
1,508 Elo+
Solo
Aphrodite
Aphrodite
aGreenTurnip
Aphrodite
Level 140
God Stats
20W - 14L
1,626 SR
Queue Stats
202W - 208L
1,490 Elo+
Solo
Chaac
Chaac
faulkwolf
Chaac
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,540 Elo+
Solo
Tsukuyomi
Tsukuyomi
iTz_DangersuM
Tsukuyomi
Level 117
God Stats
4W - 8L
1,207 SR
Queue Stats
369W - 363L
1,530 Elo+
Solo
Team Averages
Level 112
1,452 SR
1,514 Elo+

VS

Team Averages
Level 141
1,428 SR
1,491 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Tfa_MaxXV
Bakasura
Level 154
God Stats
4W - 3L
1,268 SR
Queue Stats
122W - 117L
1,533 Elo+
Solo
Tyr
Tyr
Valhalla_Ragnark
Tyr
Level 149
God Stats
8W - 5L
1,489 SR
Queue Stats
304W - 301L
1,429 Elo+
Solo
Poseidon
Poseidon
WyteDevilJeebus
Poseidon
Level 150
God Stats
18W - 15L
1,383 SR
Queue Stats
350W - 348L
1,428 Elo+
Solo
Cernunnos
Cernunnos
bilal_bilal30
Cernunnos
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 47L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
2 / 4 / 1
7,292
486
12,854
11,157
5,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
ZRaptorX99
Cerberus
10
1 / 4 / 4
6,539
436
6,526
14,341
11,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
aGreenTurnip
Aphrodite
13
3 / 2 / 1
7,786
519
4,872
8,742
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
faulkwolf
Chaac
11
0 / 6 / 0
6,811
454
6,045
12,980
6,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
iTz_DangersuM
Tsukuyomi
14
3 / 2 / 0
7,841
523
6,679
12,993
5,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
4 / 3 / 5
7,081
472
6,262
13,823
12,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
Tfa_MaxXV
Bakasura
17
10 / 0 / 1
10,282
685
13,968
14,480
6,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 2
8,484
566
7,487
13,166
14,120
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Poseidon
13
0 / 5 / 3
7,866
524
5,437
8,122
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
bilal_bilal30
Cernunnos
14
3 / 1 / 2
8,455
564
8,508
12,259
4,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
9
Kills
18
18
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
4
1
0.63
W
Xing Tian
 
Xing Tian
4
3
5
2.17
W
Bakasura
Tfa_MaxXV
Bakasura
10
0
1
10.5
W
1
0
2
2
W
Poseidon
0
5
3
0.3
L
Cerberus
ZRaptorX99
Cerberus
1
4
4
0.75
L
Aphrodite
aGreenTurnip
Aphrodite
3
2
1
1.75
W
Cernunnos
bilal_bilal30
Cernunnos
3
1
2
4
L
Chaac
faulkwolf
Chaac
0
6
0
0
L
Tsukuyomi
iTz_DangersuM
Tsukuyomi
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,976
Damage
41,662
60,213
Taken
61,850
32,577
Mitigated
40,463
20,026
Healing
20,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
12,854
7,357
644
5,041
11,157
5,509
0
3,040
8,097
66,577
0
W
Xing Tian
 
Xing Tian
6,262
855
181
1,549
13,823
12,022
14
7,927
5,896
18,219
0
W
Bakasura
Tfa_MaxXV
Bakasura
13,968
8,901
0
5,595
14,480
6,853
217
3,183
11,297
0
84,079
W
7,487
886
0
5,626
13,166
14,120
0
1,086
12,080
0
59,479
W
Poseidon
5,437
341
11
1,080
8,122
2,480
542
3,999
4,123
57,581
0
L
Cerberus
ZRaptorX99
Cerberus
6,526
255
0
2,355
14,341
11,910
0
3,048
10,342
26,382
0
L
Aphrodite
aGreenTurnip
Aphrodite
4,872
537
649
5,375
8,742
3,373
0
2,736
5,786
67,336
0
W
Cernunnos
bilal_bilal30
Cernunnos
8,508
4,988
0
6,243
12,259
4,988
0
8,057
4,202
0
72,504
L
Chaac
faulkwolf
Chaac
6,045
912
0
1,410
12,980
6,710
0
310
11,851
0
44,498
L
Tsukuyomi
iTz_DangersuM
Tsukuyomi
6,679
2,016
0
4,552
12,993
5,075
0
2,565
9,731
0
60,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,269
Gold Earned
42,168
447
Minions Killed
514
0
Camps Cleared
0
1,421,596
Distance Traveled
1,637,375
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,292
486
103
7
0
284,068
2
W
Xing Tian
7,081
472
24
2
0
321,394
3
W
Bakasura
10,282
685
151
10
0
397,271
0
W
Tyr
8,484
566
106
7
0
323,178
3
W
Poseidon
7,866
524
106
7
0
288,432
0
L
Cerberus
6,539
436
43
3
0
301,018
6
L
Aphrodite
7,786
519
127
8
0
232,686
2
W
Cernunnos
8,455
564
127
8
0
307,100
1
L
Chaac
6,811
454
74
5
0
261,988
0
L
Tsukuyomi
7,841
523
100
7
0
341,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role