Player Matchup

Loki
Loki
ImAfrogQC
Loki
Level 157
God Stats
4W - 1L
1,833 SR
Queue Stats
348W - 352L
1,480 Elo+
Solo
Tiamat
Tiamat
Nizzadien
Tiamat
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 152L
1,500 Elo+
Solo
Anubis
Anubis
Physical-Jay
Anubis
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,500 Elo+
Solo
Raijin
Raijin
Pimp_Shiesty
Raijin
Level 21
God Stats
1W - 3L
1,738 SR
Queue Stats
281W - 309L
1,447 Elo+
Solo
Ishtar
Ishtar
SW Loky
Ishtar
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,446 Elo+
Solo
Team Averages
Level 112
1,614 SR
1,475 Elo+

VS

Team Averages
Level 80
1,348 SR
1,439 Elo+
Ares
Ares
Earthman1366
Ares
Level 61
God Stats
2W - 2L
1,332 SR
Queue Stats
154W - 134L
1,433 Elo+
Party 2
Odin
Odin
Its BlG E
Odin
Level 125
God Stats
2W - 1L
1,218 SR
Queue Stats
97W - 93L
1,457 Elo+
Party 1
Osiris
Osiris
Mallard Sunday
Osiris
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 63L
1,398 Elo+
Party 1
Chernobog
Chernobog
TheRealOni
Chernobog
Level 67
God Stats
4W - 2L
1,189 SR
Queue Stats
162W - 126L
1,445 Elo+
Party 2
Bacchus
Bacchus
xMeatbeater69x
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 48L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
1 / 2 / 2
5,385
1,077
2,338
3,696
1,666
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Nizzadien
Tiamat
1
0 / 0 / 0
1,232
246
0
0
0
Anubis
9
1 / 1 / 0
5,146
1,029
2,476
1,913
1,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
9
0 / 1 / 2
4,719
944
1,386
2,051
850
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
SW Loky
Ishtar
10
1 / 3 / 2
5,270
1,054
4,493
4,936
2,687
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
5,676
1,135
2,728
3,202
2,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Odin
11
2 / 0 / 3
5,715
1,143
1,642
3,930
3,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 4
5,316
1,063
1,819
2,806
1,690
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
TheRealOni
Chernobog
11
3 / 1 / 2
5,838
1,168
3,186
4,144
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 5
5,217
1,043
1,011
3,220
2,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
7
7
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Loki
1
2
2
1
W
Odin
2
0
3
3.5
W
1
1
4
3
L
Tiamat
Nizzadien
Tiamat
0
0
0
0
L
Anubis
1
1
0
1
L
Raijin
0
1
2
1
L
Ishtar
SW Loky
Ishtar
1
3
2
0.67
W
Chernobog
TheRealOni
Chernobog
3
1
2
4
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,693
Damage
10,386
12,596
Taken
17,302
6,207
Mitigated
13,310
1,948
Healing
6,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,728
183
496
765
3,202
2,905
0
619
2,583
3,625
0
L
Loki
2,338
346
245
515
3,696
1,666
0
1,244
2,452
0
10,021
W
Odin
1,642
44
990
1,092
3,930
3,827
43
928
3,002
0
4,144
W
1,819
583
0
390
2,806
1,690
16
690
2,116
0
3,985
L
Tiamat
Nizzadien
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
2,476
0
0
533
1,913
1,004
0
821
1,092
7,428
0
L
Raijin
1,386
76
0
420
2,051
850
0
165
1,886
4,225
0
L
Ishtar
SW Loky
Ishtar
4,493
3,321
0
235
4,936
2,687
0
1,509
3,427
0
7,284
W
Chernobog
TheRealOni
Chernobog
3,186
1,261
997
1,559
4,144
1,905
246
661
3,483
0
17,085
W
1,011
31
0
356
3,220
2,983
0
964
2,256
3,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,752
Gold Earned
27,762
40
Minions Killed
46
0
Camps Cleared
0
264,539
Distance Traveled
515,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,676
1,135
3
1
0
111,849
0
L
Loki
5,385
1,077
14
3
0
97,583
0
W
Odin
5,715
1,143
10
2
0
126,735
0
W
Osiris
5,316
1,063
8
2
0
91,294
0
L
Tiamat
1,232
246
0
0
0
0
0
L
Anubis
5,146
1,029
12
2
0
53,247
0
L
Raijin
4,719
944
7
1
0
32,196
0
L
Ishtar
5,270
1,054
7
1
0
81,513
0
W
Chernobog
5,838
1,168
20
4
0
92,471
0
W
Bacchus
5,217
1,043
5
1
0
93,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role