Player Matchup

Vamana
Vamana
CoDmastakilla86
Vamana
Level 52
God Stats
7W - 5L
1,500 SR
Queue Stats
351W - 374L
1,444 Elo+
Solo
Sol
Sol
HoneyRaina
Sol
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 46L
1,444 Elo+
Party 1
Hou Yi
Hou Yi
Recognizzle
Hou Yi
Level 158
God Stats
2W - 6L
1,092 SR
Queue Stats
433W - 488L
1,409 Elo+
Solo
Cliodhna
Cliodhna
XFlamingSparkX
Cliodhna
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 51L
1,477 Elo+
Party 1
Hel
Hel
cookiepeach
Hel
Level 95
God Stats
1W - 0L
1,608 SR
Queue Stats
25W - 28L
1,419 Elo+
Party 1
Team Averages
Level 109
1,440 SR
1,439 Elo+

VS

Team Averages
Level 103
1,563 SR
1,469 Elo+
Fafnir
Fafnir
SNACKPACKGOD
Fafnir
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,423 Elo+
Party 2
Apollo
Apollo
TCUxNoelTTV
Apollo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,464 Elo+
Party 2
Bacchus
Bacchus
WF Hoodie
Bacchus
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 28L
1,526 Elo+
Party 2
Yemoja
Yemoja
WolfFang Tyrant
Yemoja
Level 147
God Stats
0W - 2L
1,762 SR
Queue Stats
73W - 81L
1,481 Elo+
Party 2
Neith
Neith
gebalodon
Neith
Level 129
God Stats
1W - 1L
1,555 SR
Queue Stats
76W - 89L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 13
11,391
712
18,365
21,561
24,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 3 / 14
10,868
679
21,262
17,656
8,704
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
19
4 / 1 / 11
11,922
745
16,754
16,654
12,056
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
19
9 / 4 / 9
12,345
772
27,401
19,404
11,111
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
1 / 1 / 17
10,764
673
5,763
13,627
9,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
2 / 4 / 9
10,851
678
8,273
24,458
44,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
15
1 / 8 / 9
9,552
597
8,930
18,200
8,887
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
WF Hoodie
Bacchus
18
1 / 3 / 11
10,937
684
18,871
22,640
38,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 2 / 9
10,443
653
4,094
18,276
28,180
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
gebalodon
Neith
19
7 / 3 / 4
11,360
710
23,195
18,239
9,416
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
54
20
Kills
12
13
Deaths
20
64
Assists
42
Player
Kills
Deaths
Assists
KDA
W
4
4
13
2.63
W
2
3
14
3
W
Hou Yi
4
1
11
9.5
L
Fafnir
2
4
9
1.63
L
Apollo
1
8
9
0.69
L
Bacchus
WF Hoodie
Bacchus
1
3
11
2.17
L
1
2
9
2.75
W
Cliodhna
9
4
9
3.38
W
1
1
17
9.5
L
Neith
gebalodon
Neith
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,545
Damage
63,363
88,902
Taken
101,813
66,535
Mitigated
129,853
52,244
Healing
50,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,365
7,163
901
2,346
21,561
24,694
517
4,664
16,897
0
25,918
W
21,262
9,156
1,672
2,937
17,656
8,704
4,466
7,424
10,232
45,283
0
W
Hou Yi
16,754
7,006
2,260
2,588
16,654
12,056
1,088
6,635
10,019
0
45,189
L
Fafnir
8,273
3,533
1,626
3,982
24,458
44,945
286
7,939
15,856
17,528
0
L
Apollo
8,930
4,988
2,268
2,325
18,200
8,887
2,390
3,251
14,684
0
20,738
L
Bacchus
WF Hoodie
Bacchus
18,871
830
1,207
3,658
22,640
38,425
498
6,785
15,300
23,931
0
L
4,094
639
18,309
8,752
18,276
28,180
620
4,631
13,345
8,345
0
W
Cliodhna
27,401
4,298
1,348
1,235
19,404
11,111
2,060
4,840
14,564
0
50,034
W
5,763
596
27,641
9,316
13,627
9,970
360
7,675
5,952
10,079
0
L
Neith
gebalodon
Neith
23,195
9,341
2,133
6,114
18,239
9,416
3,593
4,419
13,553
0
60,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,290
Gold Earned
53,143
165
Minions Killed
130
0
Camps Cleared
0
1,475,887
Distance Traveled
1,397,474
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,391
712
11
1
0
309,089
0
W
Sol
10,868
679
39
2
0
257,712
0
W
Hou Yi
11,922
745
59
4
0
284,962
5
L
Fafnir
10,851
678
12
1
0
274,179
0
L
Apollo
9,552
597
15
1
0
273,562
0
L
Bacchus
10,937
684
14
1
0
308,667
0
L
Yemoja
10,443
653
6
0
0
286,608
0
W
Cliodhna
12,345
772
45
3
0
310,952
0
W
Hel
10,764
673
11
1
0
313,172
0
L
Neith
11,360
710
83
5
0
254,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role