Player Matchup

Jormungandr
Jormungandr
TheJrspartan
Jormungandr
Level 9
God Stats
1W - 4L
1,074 SR
Queue Stats
1W - 4L
1,153 Elo+
Party 1
Persephone
Persephone
amaneneko1
Persephone
Level 68
God Stats
20W - 11L
1,749 SR
Queue Stats
72W - 61L
1,281 Elo+
Party 1
Yemoja
Yemoja
eathispeach69
Yemoja
Level 95
God Stats
60W - 75L
1,459 SR
Queue Stats
78W - 99L
1,261 Elo+
Solo
Team Averages
Level 57
1,428 SR
1,232 Elo+

VS

Team Averages
Level 25
1,519 SR
1,473 Elo+
Cupid
Cupid
AStr0ngFard
Cupid
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,461 Elo+
Party 2
Surtr
Surtr
Allen Wrench602
Surtr
Level 15
God Stats
4W - 2L
1,558 SR
Queue Stats
7W - 7L
1,474 Elo+
Party 2
Scylla
Scylla
Kid Death34
Scylla
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
TheJrspartan
Jormungandr
12
0 / 4 / 0
7,797
600
5,374
13,912
8,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Persephone
amaneneko1
Persephone
13
0 / 1 / 0
8,179
629
7,228
7,691
3,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
1 / 2 / 0
7,985
614
4,590
11,958
8,564
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 4
9,568
736
7,895
5,863
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 1 / 5
9,382
722
8,446
14,624
17,202
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
15
1 / 0 / 6
9,096
700
11,201
3,977
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
8
7
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
3
1
5
5.5
W
Scylla
1
0
6
4
L
Jormungandr
TheJrspartan
Jormungandr
0
4
0
0
L
Persephone
amaneneko1
Persephone
0
1
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,192
Damage
27,542
33,561
Taken
24,464
20,310
Mitigated
21,552
3,721
Healing
6,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,895
4,292
666
2,919
5,863
2,625
2,011
4,294
1,569
0
49,373
W
8,446
2,966
109
2,417
14,624
17,202
269
9,618
4,999
401
17,173
W
Scylla
11,201
754
0
227
3,977
1,725
993
3,312
664
50,291
0
L
Jormungandr
TheJrspartan
Jormungandr
5,374
2,071
0
0
13,912
8,066
0
4,002
9,910
23,808
0
L
Persephone
amaneneko1
Persephone
7,228
437
421
1,190
7,691
3,680
0
2,648
5,025
31,065
0
L
4,590
542
1,365
745
11,958
8,564
0
4,848
7,110
27,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,961
Gold Earned
28,046
154
Minions Killed
187
0
Camps Cleared
0
629,095
Distance Traveled
674,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,568
736
88
7
0
212,401
0
W
Surtr
9,382
722
20
2
0
244,158
0
W
Scylla
9,096
700
79
6
0
217,544
0
L
Jormungandr
7,797
600
48
4
0
211,653
0
L
Persephone
8,179
629
60
5
0
209,513
0
L
Yemoja
7,985
614
46
4
0
207,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role