Player Matchup

Neith
Neith
Marcul-sama
Neith
Level 35
God Stats
6W - 7L
1,378 SR
Queue Stats
9W - 7L
1,579 Elo+
Party 2
Lancelot
Lancelot
NightBeret52101
Lancelot
Level 99
God Stats
4W - 3L
1,367 SR
Queue Stats
80W - 88L
1,467 Elo+
Party 3
Surtr
Surtr
ShakyCreature65
Surtr
Level 114
God Stats
3W - 4L
1,308 SR
Queue Stats
50W - 65L
1,393 Elo+
Party 3
Yemoja
Yemoja
TrickyDIcxk
Yemoja
Level 14
God Stats
2W - 2L
1,737 SR
Queue Stats
5W - 7L
1,630 Elo+
Party 2
Charybdis
Charybdis
thestormer82
Charybdis
Level 46
God Stats
4W - 4L
1,894 SR
Queue Stats
35W - 33L
1,594 Elo+
Party 2
Team Averages
Level 62
1,537 SR
1,533 Elo+

VS

Team Averages
Level 98
1,451 SR
1,465 Elo+
Surtr
Surtr
DAC169
Surtr
Level 159
God Stats
15W - 24L
1,533 SR
Queue Stats
140W - 156L
1,483 Elo+
Party 4
Kukulkan
Kukulkan
DRAGON MANIA
Kukulkan
Level 126
God Stats
1W - 4L
1,295 SR
Queue Stats
120W - 135L
1,463 Elo+
Party 4
Ra
Ra
KingSlugKilla95
Ra
Level 128
God Stats
95W - 83L
1,570 SR
Queue Stats
171W - 164L
1,536 Elo+
Solo
Cthulhu
Cthulhu
g4mercr4zy
Cthulhu
Level 27
God Stats
2W - 2L
1,606 SR
Queue Stats
37W - 42L
1,423 Elo+
Party 1
Serqet
Serqet
morbus1
Serqet
Level 48
God Stats
2W - 4L
1,249 SR
Queue Stats
105W - 117L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
6,072
1,214
4,169
5,503
1,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
10
0 / 1 / 1
5,431
1,086
2,132
5,186
4,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 3
6,210
1,242
3,969
5,926
4,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
11
0 / 0 / 3
6,126
1,225
1,364
1,186
578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
thestormer82
Charybdis
12
4 / 1 / 0
7,535
1,507
5,186
4,431
1,661
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

400

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DAC169
Surtr
11
1 / 1 / 3
6,107
1,221
4,832
7,766
7,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
DRAGON MANIA
Kukulkan
11
0 / 1 / 3
6,197
1,239
6,646
6,410
2,590
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 2 / 1
5,251
1,050
1,202
2,206
839
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
g4mercr4zy
Cthulhu
9
0 / 0 / 0
5,119
1,024
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
morbus1
Serqet
10
3 / 2 / 0
6,413
1,283
3,674
4,431
2,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
5
Kills
4
4
Deaths
6
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Surtr
DAC169
Surtr
1
1
3
2.5
L
Kukulkan
DRAGON MANIA
Kukulkan
0
1
3
1.5
L
0
2
1
0.25
W
0
1
4
2
W
Lancelot
0
1
1
0.5
W
1
1
3
2.5
W
Yemoja
0
0
3
1.5
L
Cthulhu
g4mercr4zy
Cthulhu
0
0
0
0
L
Serqet
morbus1
Serqet
3
2
0
1.5
W
Charybdis
thestormer82
Charybdis
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,820
Damage
16,354
22,232
Taken
20,813
12,310
Mitigated
13,507
4,470
Healing
1,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
DAC169
Surtr
4,832
1,209
0
609
7,766
7,778
0
928
6,719
1,719
9,937
L
Kukulkan
DRAGON MANIA
Kukulkan
6,646
144
0
0
6,410
2,590
0
339
5,986
28,487
0
L
1,202
185
260
203
2,206
839
0
117
2,089
3,549
0
W
4,169
2,142
0
640
5,503
1,988
0
2,488
2,705
0
15,230
W
Lancelot
2,132
168
0
97
5,186
4,016
0
1,490
3,391
0
7,110
W
3,969
1,732
0
502
5,926
4,067
0
2,119
3,609
185
8,761
W
Yemoja
1,364
301
1,217
434
1,186
578
0
642
452
3,056
0
L
Cthulhu
g4mercr4zy
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Serqet
morbus1
Serqet
3,674
854
0
0
4,431
2,300
0
165
4,181
0
6,464
W
Charybdis
thestormer82
Charybdis
5,186
1,801
0
1,580
4,431
1,661
0
1,953
2,337
0
28,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,374
Gold Earned
29,087
104
Minions Killed
85
8
Camps Cleared
3
452,236
Distance Traveled
331,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,107
1,221
15
3
3
94,182
0
L
Kukulkan
6,197
1,239
59
12
0
97,421
0
L
Ra
5,251
1,050
6
1
0
37,940
0
W
Neith
6,072
1,214
27
5
1
104,252
0
W
Lancelot
5,431
1,086
8
2
1
100,074
0
W
Surtr
6,210
1,242
10
2
1
95,491
0
W
Yemoja
6,126
1,225
1
0
0
68,688
0
L
Cthulhu
5,119
1,024
0
0
0
4,089
0
L
Serqet
6,413
1,283
5
1
0
98,061
0
W
Charybdis
7,535
1,507
58
12
5
83,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role