Player Matchup

Tsukuyomi
Tsukuyomi
DragonDrew916
Tsukuyomi
Level 146
God Stats
6W - 12L
1,285 SR
Queue Stats
523W - 540L
1,492 Elo+
Solo
Eset
Eset
Jorg Nitalez
Eset
Level 149
God Stats
7W - 8L
1,595 SR
Queue Stats
359W - 369L
1,574 Elo+
Solo
Gilgamesh
Gilgamesh
The-Misused
Gilgamesh
Level 123
God Stats
3W - 4L
1,533 SR
Queue Stats
214W - 223L
1,450 Elo+
Solo
Bakasura
Bakasura
blackninja3041
Bakasura
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 213L
1,463 Elo+
Solo
Rama
Rama
soloh3rd
Rama
Level 103
God Stats
2W - 0L
1,286 SR
Queue Stats
59W - 49L
1,478 Elo+
Solo
Team Averages
Level 129
1,440 SR
1,492 Elo+

VS

Team Averages
Level 72
1,477 SR
1,502 Elo+
Kukulkan
Kukulkan
IiIuzivrt
Kukulkan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,335 Elo+
Solo
Tiamat
Tiamat
Mr Thurmal
Tiamat
Level 126
God Stats
4W - 3L
1,384 SR
Queue Stats
268W - 270L
1,496 Elo+
Solo
Jormungandr
Jormungandr
ShadyMuffins
Jormungandr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 35L
1,553 Elo+
Party 1
Baron Samedi
Baron Samedi
StrappedGalaxys
Baron Samedi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,627 Elo+
Party 1
Jing Wei
Jing Wei
magic-man582
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DragonDrew916
Tsukuyomi
18
2 / 2 / 16
10,962
685
10,960
14,554
7,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
3 / 5 / 16
12,061
754
14,454
14,088
7,314
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
The-Misused
Gilgamesh
18
7 / 5 / 15
11,798
737
15,359
20,788
22,760
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
20
4 / 1 / 17
12,441
778
6,172
16,502
18,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rama
20
9 / 5 / 12
13,165
823
20,634
18,032
9,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IiIuzivrt
Kukulkan
2
0 / 1 / 0
4,460
279
0
690
152
Tiamat
Mr Thurmal
Tiamat
20
3 / 3 / 10
11,646
728
14,248
13,710
10,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ShadyMuffins
Jormungandr
20
8 / 6 / 4
12,263
766
21,115
23,487
37,918
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
StrappedGalaxys
Baron Samedi
19
4 / 8 / 9
11,784
737
18,256
17,038
11,531
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
magic-man582
Jing Wei
19
2 / 7 / 6
10,927
683
11,946
17,848
15,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
46
25
Kills
17
18
Deaths
25
76
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DragonDrew916
Tsukuyomi
2
2
16
5
L
Kukulkan
IiIuzivrt
Kukulkan
0
1
0
0
W
3
5
16
2.2
L
Tiamat
Mr Thurmal
Tiamat
3
3
10
2.67
L
Jormungandr
ShadyMuffins
Jormungandr
8
6
4
1.67
L
Baron Samedi
StrappedGalaxys
Baron Samedi
4
8
9
1.06
W
Gilgamesh
The-Misused
Gilgamesh
7
5
15
2.9
W
Bakasura
4
1
17
12.5
L
Jing Wei
magic-man582
Jing Wei
2
7
6
0.71
W
Rama
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,579
Damage
65,565
83,964
Taken
72,773
65,383
Mitigated
75,417
28,246
Healing
20,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DragonDrew916
Tsukuyomi
10,960
3,080
2,564
2,952
14,554
7,458
1,748
9,264
4,730
0
31,215
L
Kukulkan
IiIuzivrt
Kukulkan
0
0
0
0
690
152
0
0
690
0
0
W
14,454
775
1,885
2,330
14,088
7,314
495
8,584
5,172
42,239
0
L
Tiamat
Mr Thurmal
Tiamat
14,248
564
869
4,009
13,710
10,120
1,046
3,267
10,204
35,812
0
L
Jormungandr
ShadyMuffins
Jormungandr
21,115
1,810
1,729
5,348
23,487
37,918
552
4,088
18,166
41,471
0
L
Baron Samedi
StrappedGalaxys
Baron Samedi
18,256
2,066
3,630
2,232
17,038
11,531
1,250
2,544
13,863
35,222
0
W
Gilgamesh
The-Misused
Gilgamesh
15,359
3,930
1,755
2,496
20,788
22,760
261
12,999
7,360
0
21,780
W
Bakasura
6,172
3,375
1,176
8,296
16,502
18,782
2,049
9,110
6,795
0
11,167
L
Jing Wei
magic-man582
Jing Wei
11,946
8,374
893
1,824
17,848
15,696
248
4,555
12,461
0
27,409
W
Rama
20,634
18,597
354
4,438
18,032
9,069
3,066
11,459
6,288
0
42,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,427
Gold Earned
51,080
197
Minions Killed
176
0
Camps Cleared
0
1,553,069
Distance Traveled
1,140,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,962
685
27
2
0
354,551
0
L
Kukulkan
4,460
279
0
0
0
0
0
W
Eset
12,061
754
71
4
0
289,286
0
L
Tiamat
11,646
728
51
3
0
313,662
0
L
Jormungandr
12,263
766
38
2
0
298,660
0
L
Baron Samedi
11,784
737
52
3
0
230,281
0
W
Gilgamesh
11,798
737
13
1
0
290,138
0
W
Bakasura
12,441
778
44
3
0
350,005
0
L
Jing Wei
10,927
683
35
2
0
298,202
0
W
Rama
13,165
823
42
3
0
269,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role