Player Matchup

Hera
Hera
Just Big Ole P
Hera
Level 93
God Stats
1W - 1L
1,936 SR
Queue Stats
116W - 106L
1,452 Elo+
Solo
Cernunnos
Cernunnos
SleezyMeta
Cernunnos
Level 98
God Stats
11W - 15L
1,430 SR
Queue Stats
50W - 67L
1,377 Elo+
Solo
Ares
Ares
Snotis agoat
Ares
Level 63
God Stats
1W - 3L
1,582 SR
Queue Stats
64W - 91L
1,476 Elo+
Solo
Bakasura
Bakasura
Trogdor1220
Bakasura
Level 60
God Stats
5W - 5L
1,538 SR
Queue Stats
169W - 143L
1,482 Elo+
Solo
Shiva
Shiva
tekulvi
Shiva
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 34L
1,521 Elo+
Solo
Team Averages
Level 76
1,597 SR
1,462 Elo+

VS

Team Averages
Level 87
1,671 SR
1,479 Elo+
Lancelot
Lancelot
GoodOleDom
Lancelot
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,426 Elo+
Solo
Hades
Hades
NiesonWyatt
Hades
Level 127
God Stats
89W - 59L
1,629 SR
Queue Stats
944W - 956L
1,460 Elo+
Solo
Neith
Neith
RobinDH27
Neith
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
311W - 293L
1,493 Elo+
Party 1
Vamana
Vamana
iFrxggss z
Vamana
Level 99
God Stats
11W - 3L
1,911 SR
Queue Stats
466W - 451L
1,539 Elo+
Party 1
Cthulhu
Cthulhu
mrkama_
Cthulhu
Level 62
God Stats
11W - 9L
1,813 SR
Queue Stats
192W - 205L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 5
7,154
511
5,681
9,043
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
SleezyMeta
Cernunnos
10
0 / 2 / 2
5,996
428
6,910
9,563
3,762
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 0
6,204
443
5,222
10,682
10,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bakasura
Trogdor1220
Bakasura
14
8 / 3 / 0
8,530
609
7,909
11,439
5,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Shiva
tekulvi
Shiva
12
0 / 3 / 2
6,465
462
4,352
11,400
8,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GoodOleDom
Lancelot
12
0 / 2 / 3
7,167
512
2,911
8,171
3,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
11 / 3 / 1
10,022
716
11,230
13,210
7,104
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
RobinDH27
Neith
13
2 / 1 / 2
7,727
552
6,153
9,438
3,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vamana
iFrxggss z
Vamana
14
4 / 2 / 2
8,949
639
9,851
12,130
8,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
mrkama_
Cthulhu
12
2 / 1 / 5
7,584
542
4,833
13,503
9,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
8
Kills
19
19
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Lancelot
GoodOleDom
Lancelot
0
2
3
0.75
L
0
7
5
0.36
W
11
3
1
3.83
W
Neith
RobinDH27
Neith
2
1
2
3
L
Cernunnos
SleezyMeta
Cernunnos
0
2
2
0.5
L
0
4
0
0
L
Bakasura
Trogdor1220
Bakasura
8
3
0
2.67
W
Vamana
iFrxggss z
Vamana
4
2
2
2.5
W
Cthulhu
mrkama_
Cthulhu
2
1
5
4.5
L
Shiva
tekulvi
Shiva
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,074
Damage
34,978
52,127
Taken
56,452
32,744
Mitigated
31,607
11,851
Healing
15,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
GoodOleDom
Lancelot
2,911
783
0
429
8,171
3,385
0
868
7,268
0
50,862
L
5,681
1,536
0
380
9,043
3,847
0
5,504
3,539
56,269
0
W
11,230
864
697
5,820
13,210
7,104
2,574
3,707
9,373
92,738
0
W
Neith
RobinDH27
Neith
6,153
2,225
0
2,895
9,438
3,368
0
1,626
7,622
0
49,257
L
Cernunnos
SleezyMeta
Cernunnos
6,910
3,296
0
3,891
9,563
3,762
762
1,970
7,593
0
42,404
L
5,222
0
0
1,234
10,682
10,443
0
5,163
5,519
22,719
0
L
Bakasura
Trogdor1220
Bakasura
7,909
5,330
0
2,844
11,439
5,729
73
1,755
9,684
0
50,063
W
Vamana
iFrxggss z
Vamana
9,851
4,721
0
1,433
12,130
8,023
1,238
620
10,693
0
71,424
W
Cthulhu
mrkama_
Cthulhu
4,833
266
2,094
2,412
13,503
9,727
324
4,082
9,074
28,018
0
L
Shiva
tekulvi
Shiva
4,352
1,317
0
3,502
11,400
8,963
0
1,671
9,729
0
37,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,349
Gold Earned
41,449
323
Minions Killed
467
0
Camps Cleared
0
1,337,952
Distance Traveled
1,405,721
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,167
512
80
6
0
316,802
1
L
Hera
7,154
511
94
7
0
241,245
0
W
Hades
10,022
716
145
10
0
279,319
0
W
Neith
7,727
552
85
6
0
259,217
0
L
Cernunnos
5,996
428
57
4
0
248,755
5
L
Ares
6,204
443
25
2
0
263,122
0
L
Bakasura
8,530
609
99
7
0
317,088
0
W
Vamana
8,949
639
121
9
0
267,349
0
W
Cthulhu
7,584
542
36
3
0
283,034
0
L
Shiva
6,465
462
48
3
0
267,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role