Player Matchup

Apollo
Apollo
 
Apollo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Chief Matuna
King Arthur
Level 107
God Stats
248W - 249L
1,479 SR
Queue Stats
624W - 653L
1,366 Elo+
Solo
Cupid
Cupid
Sneaky ssnaaake
Cupid
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 24L
1,249 Elo+
Party 2
Shiva
Shiva
Zombie_slimm
Shiva
Level 104
God Stats
16W - 12L
1,496 SR
Queue Stats
57W - 60L
1,471 Elo+
Solo
Yemoja
Yemoja
dirtyclamslam
Yemoja
Level 128
God Stats
4W - 0L
1,710 SR
Queue Stats
50W - 58L
1,212 Elo+
Party 2
Team Averages
Level 116
1,537 SR
1,360 Elo+

VS

Team Averages
Level 68
1,566 SR
1,456 Elo+
Bakasura
Bakasura
 
Bakasura
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
DeftMonk
Maui
Level 99
God Stats
0W - 3L
1,308 SR
Queue Stats
58W - 55L
1,433 Elo+
Party 3
Erlang Shen
Erlang Shen
Kazadrei
Erlang Shen
Level 42
God Stats
5W - 2L
1,674 SR
Queue Stats
131W - 112L
1,487 Elo+
Party 1
Chernobog
Chernobog
LGFuad
Chernobog
Level 82
God Stats
1W - 2L
1,730 SR
Queue Stats
41W - 42L
1,405 Elo+
Party 3
Chang'e
Chang'e
xCarver4x
Chang'e
Level 41
God Stats
11W - 7L
1,615 SR
Queue Stats
91W - 93L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
2 / 0 / 1
4,409
882
1,357
3,558
1,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Chief Matuna
King Arthur
7
2 / 1 / 0
4,061
812
2,599
4,719
2,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 1 / 0
3,404
681
264
2,202
556
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 2 / 0
4,174
835
2,442
5,294
2,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 1 / 1
3,770
754
234
3,277
1,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
2 / 2 / 2
4,198
840
2,963
4,967
1,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Maui
5
0 / 1 / 0
2,887
577
246
1,807
731
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
Kazadrei
Erlang Shen
5
0 / 2 / 0
3,187
637
1,517
5,596
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
LGFuad
Chernobog
1
0 / 0 / 0
2,565
513
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
xCarver4x
Chang'e
6
3 / 1 / 1
4,016
803
2,629
3,682
833
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
5
Kills
5
5
Deaths
6
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
0
1
2.5
L
Bakasura
 
Bakasura
2
2
2
1.5
W
King Arthur
Chief Matuna
King Arthur
2
1
0
2
L
Maui
0
1
0
0
L
Erlang Shen
Kazadrei
Erlang Shen
0
2
0
0
L
Chernobog
LGFuad
Chernobog
0
0
0
0
W
0
1
0
0
W
1
2
0
0.5
W
0
1
1
0.5
L
Chang'e
xCarver4x
Chang'e
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,896
Damage
7,355
19,050
Taken
16,052
7,771
Mitigated
6,348
5,057
Healing
4,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
1,357
878
0
488
3,558
1,012
48
273
3,185
0
22,301
L
Bakasura
 
Bakasura
2,963
2,451
0
1,330
4,967
1,782
0
87
4,880
0
13,722
W
King Arthur
Chief Matuna
King Arthur
2,599
456
0
720
4,719
2,831
0
0
4,529
0
17,962
L
Maui
246
27
0
0
1,807
731
0
118
1,689
3,010
0
L
Erlang Shen
Kazadrei
Erlang Shen
1,517
988
0
1,426
5,596
3,002
0
0
5,596
0
11,400
L
Chernobog
LGFuad
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
264
264
222
474
2,202
556
514
323
1,829
0
15,537
W
2,442
532
37
1,981
5,294
2,214
0
1,611
3,683
0
19,043
W
234
171
659
476
3,277
1,158
378
668
2,534
8,401
0
L
Chang'e
xCarver4x
Chang'e
2,629
320
40
1,513
3,682
833
0
29
3,340
14,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,818
Gold Earned
16,853
118
Minions Killed
86
0
Camps Cleared
0
514,577
Distance Traveled
467,183
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,409
882
45
9
0
115,619
0
L
Bakasura
4,198
840
40
8
0
135,267
0
W
King Arthur
4,061
812
18
4
0
100,926
1
L
Maui
2,887
577
1
0
0
109,641
0
L
Erlang Shen
3,187
637
19
4
0
104,271
0
L
Chernobog
2,565
513
0
0
0
927
0
W
Cupid
3,404
681
22
4
0
100,636
0
W
Shiva
4,174
835
23
5
0
106,066
2
W
Yemoja
3,770
754
10
2
0
91,330
0
L
Chang'e
4,016
803
26
5
0
117,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role