Player Matchup

Fafnir
Fafnir
DraconicEnvy
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,602 Elo+
Party 1
Baron Samedi
Baron Samedi
ManOfaFatTongue
Baron Samedi
Level 29
God Stats
1W - 2L
1,728 SR
Queue Stats
13W - 8L
1,929 Elo+
Party 1
Janus
Janus
ReyIsTheBestJedi
Janus
Level 26
God Stats
1W - 2L
1,550 SR
Queue Stats
21W - 16L
1,539 Elo+
Party 1
Jing Wei
Jing Wei
SakurasCream
Jing Wei
Level 31
God Stats
2W - 2L
1,732 SR
Queue Stats
41W - 26L
1,646 Elo+
Party 1
Vamana
Vamana
VivaLaAnubis
Vamana
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
123W - 124L
1,500 Elo+
Party 1
Team Averages
Level 27
1,602 SR
1,643 Elo+

VS

Team Averages
Level 121
1,560 SR
1,575 Elo+
Susano
Susano
 
Susano
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
 
Bakasura
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
FirelordAzulaaa
Khepri
Level 89
God Stats
3W - 1L
1,736 SR
Queue Stats
314W - 226L
1,663 Elo+
Party 2
Nu Wa
Nu Wa
KenShamrock
Nu Wa
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 58L
1,809 Elo+
Party 2
Ratatoskr
Ratatoskr
cobrxhz
Ratatoskr
Level 23
God Stats
4W - 1L
1,562 SR
Queue Stats
13W - 13L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
0 / 0 / 0
6,280
483
2,218
6,685
6,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
ManOfaFatTongue
Baron Samedi
12
0 / 0 / 2
6,678
514
4,900
7,501
3,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 4 / 2
6,465
497
2,419
8,508
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
SakurasCream
Jing Wei
10
0 / 4 / 1
6,082
468
7,581
9,924
2,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
13
8 / 4 / 0
8,659
666
10,541
10,789
6,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
5 / 2 / 1
8,136
626
6,097
11,650
4,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
 
Bakasura
12
2 / 1 / 1
6,902
531
8,672
12,497
6,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 0 / 3
6,497
500
2,742
7,224
6,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 1 / 1
7,611
585
8,264
5,126
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
cobrxhz
Ratatoskr
12
2 / 5 / 1
6,861
528
1,527
9,656
4,163
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
8
Kills
11
12
Deaths
9
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
5
2
1
2.75
W
Bakasura
 
Bakasura
2
1
1
2.5
L
Fafnir
0
0
0
0
W
0
0
3
1.5
W
2
1
1
2.5
L
Baron Samedi
ManOfaFatTongue
Baron Samedi
0
0
2
1
L
0
4
2
0.25
L
Jing Wei
SakurasCream
Jing Wei
0
4
1
0.13
L
Vamana
8
4
0
2
W
Ratatoskr
cobrxhz
Ratatoskr
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,659
Damage
27,302
43,407
Taken
46,153
21,889
Mitigated
23,663
14,078
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
6,097
2,930
0
827
11,650
4,626
0
1,782
9,713
0
70,230
W
Bakasura
 
Bakasura
8,672
5,883
0
5,238
12,497
6,690
140
2,491
9,921
0
46,564
L
Fafnir
2,218
1,038
0
3,315
6,685
6,163
0
2,120
4,190
11,952
0
W
2,742
222
0
1,696
7,224
6,278
0
2,998
4,130
14,496
0
W
8,264
1,841
0
1,080
5,126
1,906
282
1,183
3,784
67,308
0
L
Baron Samedi
ManOfaFatTongue
Baron Samedi
4,900
695
640
4,262
7,501
3,514
0
1,759
5,278
49,216
0
L
2,419
225
0
507
8,508
2,942
17
2,128
6,306
48,929
0
L
Jing Wei
SakurasCream
Jing Wei
7,581
5,925
0
2,781
9,924
2,842
0
1,391
7,417
0
55,417
L
Vamana
10,541
7,079
0
2,573
10,789
6,428
272
3,033
7,584
0
61,867
W
Ratatoskr
cobrxhz
Ratatoskr
1,527
0
0
1,628
9,656
4,163
0
861
8,325
0
33,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,164
Gold Earned
36,007
380
Minions Killed
417
0
Camps Cleared
0
1,284,685
Distance Traveled
1,471,847
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,136
626
106
8
0
313,424
0
W
Bakasura
6,902
531
105
8
0
316,132
0
L
Fafnir
6,280
483
17
1
0
277,317
2
W
Khepri
6,497
500
14
1
0
280,558
1
W
Nu Wa
7,611
585
130
10
0
287,035
1
L
Baron Samedi
6,678
514
90
7
0
280,178
0
L
Janus
6,465
497
93
7
0
249,967
2
L
Jing Wei
6,082
468
95
7
0
249,282
1
L
Vamana
8,659
666
85
7
0
227,941
0
W
Ratatoskr
6,861
528
62
5
0
274,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role