Player Matchup

Ix Chel
Ix Chel
Ragnarokhere
Ix Chel
Level 101
God Stats
0W - 3L
1,613 SR
Queue Stats
27W - 40L
1,273 Elo+
Party 1
Gilgamesh
Gilgamesh
Tanyaloliraviol
Gilgamesh
Level 31
God Stats
0W - 5L
1,441 SR
Queue Stats
5W - 17L
1,209 Elo+
Party 1
Loki
Loki
slayer98554
Loki
Level 146
God Stats
1W - 1L
1,498 SR
Queue Stats
27W - 35L
1,377 Elo+
Party 1
Team Averages
Level 93
1,517 SR
1,286 Elo+

VS

Team Averages
Level 62
1,588 SR
1,553 Elo+
Fenrir
Fenrir
Rversable
Fenrir
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 37L
1,511 Elo+
Party 2
Cthulhu
Cthulhu
l121l132l
Cthulhu
Level 18
God Stats
2W - 0L
1,698 SR
Queue Stats
23W - 21L
1,726 Elo+
Party 2
Baron Samedi
Baron Samedi
leponyadiggfkv
Baron Samedi
Level 121
God Stats
6W - 2L
1,566 SR
Queue Stats
428W - 417L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Ragnarokhere
Ix Chel
10
0 / 6 / 2
6,453
645
4,310
7,519
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Tanyaloliraviol
Gilgamesh
9
0 / 4 / 0
5,730
573
1,411
10,004
7,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 4 / 0
6,641
664
5,973
9,503
3,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Rversable
Fenrir
12
3 / 1 / 6
7,500
750
4,218
6,819
2,829
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
l121l132l
Cthulhu
13
1 / 0 / 12
7,879
788
8,054
8,170
7,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
leponyadiggfkv
Baron Samedi
13
10 / 1 / 2
8,903
890
10,957
6,441
3,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
14
14
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Ragnarokhere
Ix Chel
0
6
2
0.17
W
Fenrir
Rversable
Fenrir
3
1
6
6
L
Gilgamesh
Tanyaloliraviol
Gilgamesh
0
4
0
0
W
Cthulhu
l121l132l
Cthulhu
1
0
12
7
W
Baron Samedi
leponyadiggfkv
Baron Samedi
10
1
2
11
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,694
Damage
23,229
27,026
Taken
21,430
13,650
Mitigated
14,099
1,147
Healing
6,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Ragnarokhere
Ix Chel
4,310
0
595
217
7,519
2,909
0
5,126
2,097
23,836
0
W
Fenrir
Rversable
Fenrir
4,218
759
0
723
6,819
2,829
885
1,038
5,781
0
22,347
L
Gilgamesh
Tanyaloliraviol
Gilgamesh
1,411
283
0
195
10,004
7,200
0
5,709
3,886
0
4,964
W
Cthulhu
l121l132l
Cthulhu
8,054
464
78
660
8,170
7,744
56
2,221
5,949
23,724
875
W
Baron Samedi
leponyadiggfkv
Baron Samedi
10,957
846
1,000
4,020
6,441
3,526
612
1,308
5,133
35,491
0
L
5,973
581
0
140
9,503
3,541
0
6,449
2,835
0
24,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,824
Gold Earned
24,282
90
Minions Killed
117
0
Camps Cleared
0
469,003
Distance Traveled
579,550
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,453
645
40
4
0
148,230
0
W
Fenrir
7,500
750
37
4
0
207,274
0
L
Gilgamesh
5,730
573
10
1
0
166,224
0
W
Cthulhu
7,879
788
30
3
0
198,934
0
W
Baron Samedi
8,903
890
50
5
0
173,342
1
L
Loki
6,641
664
40
4
0
154,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role