Player Matchup

Danzaburou
Danzaburou
Davidfreg18
Danzaburou
Level 5
God Stats
3W - 4L
1,217 SR
Queue Stats
3W - 4L
1,256 Elo+
Party 2
Bakasura
Bakasura
bmo411
Bakasura
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,300 Elo+
Party 2
Yemoja
Yemoja
bp0p
Yemoja
Level 10
God Stats
1W - 2L
1,401 SR
Queue Stats
5W - 8L
1,223 Elo+
Party 2
Team Averages
Level 33
1,373 SR
1,260 Elo+

VS

Team Averages
Level 28
1,446 SR
1,471 Elo+
Arachne
Arachne
 
Arachne
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Malavida2503
Baron Samedi
Level 56
God Stats
4W - 6L
1,338 SR
Queue Stats
46W - 68L
1,413 Elo+
Party 1
Atlas
Atlas
Westseitee
Atlas
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Davidfreg18
Danzaburou
10
0 / 7 / 2
6,604
600
4,119
10,482
4,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
bmo411
Bakasura
12
2 / 4 / 0
7,690
699
5,741
13,219
7,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
bp0p
Yemoja
12
2 / 2 / 1
7,802
709
4,566
9,018
10,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
5 / 1 / 7
9,030
821
13,506
10,559
6,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Malavida2503
Baron Samedi
15
8 / 3 / 5
9,302
846
10,883
7,232
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
12
0 / 0 / 12
8,404
764
3,531
9,312
9,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
13
13
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
7
8.5
L
Danzaburou
Davidfreg18
Danzaburou
0
7
2
0.14
W
Baron Samedi
Malavida2503
Baron Samedi
8
3
5
3.5
W
Atlas
0
0
12
6
L
Bakasura
bmo411
Bakasura
2
4
0
0.5
L
Yemoja
bp0p
Yemoja
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,426
Damage
27,920
32,719
Taken
27,103
22,916
Mitigated
19,838
4,449
Healing
9,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
13,506
7,828
0
3,156
10,559
6,249
477
1,388
8,878
0
48,853
L
Danzaburou
Davidfreg18
Danzaburou
4,119
1,768
0
527
10,482
4,905
0
5,250
5,232
0
11,768
W
Baron Samedi
Malavida2503
Baron Samedi
10,883
961
1,803
1,323
7,232
4,019
954
1,718
5,364
40,828
0
W
Atlas
3,531
1,493
1,979
1,488
9,312
9,570
314
1,562
7,680
9,527
0
L
Bakasura
bmo411
Bakasura
5,741
5,005
0
2,148
13,219
7,400
0
5,616
7,603
0
25,080
L
Yemoja
bp0p
Yemoja
4,566
647
566
1,208
9,018
10,611
0
3,581
5,437
13,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,096
Gold Earned
26,736
94
Minions Killed
143
0
Camps Cleared
0
460,357
Distance Traveled
592,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,030
821
59
5
0
230,304
0
L
Danzaburou
6,604
600
18
2
0
136,673
0
W
Baron Samedi
9,302
846
68
6
0
183,370
0
W
Atlas
8,404
764
16
1
0
178,501
0
L
Bakasura
7,690
699
58
5
0
194,754
0
L
Yemoja
7,802
709
18
2
0
128,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role