Player Matchup

Janus
Janus
Cedres21
Janus
Level 74
God Stats
5W - 7L
1,719 SR
Queue Stats
257W - 255L
1,478 Elo+
Party 3
Cupid
Cupid
Christh
Cupid
Level 121
God Stats
6W - 2L
1,500 SR
Queue Stats
294W - 312L
1,408 Elo+
Solo
Bacchus
Bacchus
DarthJarwood
Bacchus
Level 75
God Stats
34W - 30L
1,583 SR
Queue Stats
594W - 588L
1,486 Elo+
Solo
Set
Set
LeooHaHa
Set
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
195W - 181L
1,452 Elo+
Solo
Ne Zha
Ne Zha
kzaonly
Ne Zha
Level 159
God Stats
8W - 14L
1,636 SR
Queue Stats
272W - 266L
1,481 Elo+
Party 3
Team Averages
Level 115
1,588 SR
1,461 Elo+

VS

Team Averages
Level 98
1,535 SR
1,473 Elo+
Atlas
Atlas
JaBBaWoCkEE 689
Atlas
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 49L
1,453 Elo+
Party 2
Izanami
Izanami
Rain LVDP
Izanami
Level 126
God Stats
1W - 1L
1,355 SR
Queue Stats
28W - 30L
1,436 Elo+
Party 2
Janus
Janus
idkcruel
Janus
Level 84
God Stats
6W - 11L
1,500 SR
Queue Stats
94W - 105L
1,494 Elo+
Party 1
Ratatoskr
Ratatoskr
uRiich
Ratatoskr
Level 143
God Stats
6W - 3L
1,812 SR
Queue Stats
164W - 153L
1,495 Elo+
Solo
Awilix
Awilix
xTheGoatCj-
Awilix
Level 60
God Stats
11W - 6L
1,506 SR
Queue Stats
122W - 114L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cedres21
Janus
14
2 / 6 / 8
8,404
467
8,138
11,509
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
Christh
Cupid
16
5 / 6 / 0
10,277
571
8,002
14,292
6,067
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
DarthJarwood
Bacchus
11
0 / 5 / 7
8,195
455
5,415
16,060
16,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 6 / 1
8,344
464
5,957
17,023
7,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
kzaonly
Ne Zha
12
5 / 9 / 4
8,335
463
10,473
18,794
7,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 15
9,418
523
4,970
17,218
18,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Rain LVDP
Izanami
17
12 / 2 / 4
11,865
659
19,224
11,738
5,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
idkcruel
Janus
15
6 / 6 / 8
10,405
578
10,017
12,762
5,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
uRiich
Ratatoskr
18
12 / 1 / 6
12,728
707
17,613
19,394
19,330
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
15
2 / 4 / 6
9,791
544
6,726
12,554
4,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
71
13
Kills
32
32
Deaths
15
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Janus
Cedres21
Janus
2
6
8
1
L
Cupid
Christh
Cupid
5
6
0
0.83
L
Bacchus
DarthJarwood
Bacchus
0
5
7
0.7
W
0
2
15
3.75
L
1
6
1
0.25
W
Izanami
Rain LVDP
Izanami
12
2
4
7
W
Janus
idkcruel
Janus
6
6
8
1.67
L
Ne Zha
kzaonly
Ne Zha
5
9
4
0.78
W
Ratatoskr
uRiich
Ratatoskr
12
1
6
15
W
Awilix
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,985
Damage
58,550
77,678
Taken
73,666
41,911
Mitigated
53,149
13,171
Healing
16,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Cedres21
Janus
8,138
1,531
0
870
11,509
4,068
0
4,071
7,300
49,866
0
L
Cupid
Christh
Cupid
8,002
5,664
203
4,565
14,292
6,067
1,148
1,176
13,015
0
75,684
L
Bacchus
DarthJarwood
Bacchus
5,415
447
0
1,847
16,060
16,289
0
2,492
13,525
28,727
0
W
4,970
1,601
579
3,562
17,218
18,007
340
3,499
13,716
22,541
0
L
5,957
2,724
0
3,446
17,023
7,767
0
2,455
13,898
0
52,353
W
Izanami
Rain LVDP
Izanami
19,224
15,977
0
4,272
11,738
5,756
10,788
2,465
9,269
0
112,968
W
Janus
idkcruel
Janus
10,017
901
0
1,817
12,762
5,142
2,553
3,668
9,074
65,412
0
L
Ne Zha
kzaonly
Ne Zha
10,473
3,985
0
2,240
18,794
7,720
0
4,793
13,697
0
44,436
W
Ratatoskr
uRiich
Ratatoskr
17,613
6,161
0
4,847
19,394
19,330
0
1,514
17,860
0
96,171
W
Awilix
6,726
2,255
0
1,465
12,554
4,914
0
3,099
9,452
0
58,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,555
Gold Earned
54,207
372
Minions Killed
516
0
Camps Cleared
0
1,550,529
Distance Traveled
1,778,827
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,404
467
80
4
0
305,907
5
L
Cupid
10,277
571
119
7
0
301,910
0
L
Bacchus
8,195
455
41
2
0
310,666
0
W
Atlas
9,418
523
30
2
0
350,352
1
L
Set
8,344
464
82
5
0
322,646
0
W
Izanami
11,865
659
175
10
0
322,937
2
W
Janus
10,405
578
94
5
0
341,098
0
L
Ne Zha
8,335
463
50
3
0
309,400
0
W
Ratatoskr
12,728
707
149
8
0
382,463
3
W
Awilix
9,791
544
68
4
0
381,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role