Player Matchup

Vamana
Vamana
 
Vamana
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
BrunoGS04
Ix Chel
Level 135
God Stats
4W - 6L
1,500 SR
Queue Stats
215W - 202L
1,458 Elo+
Solo
Kuzenbo
Kuzenbo
ChaosAttractor
Kuzenbo
Level 149
God Stats
8W - 5L
1,797 SR
Queue Stats
92W - 87L
1,480 Elo+
Solo
Thor
Thor
oxhighoffxo
Thor
Level 122
God Stats
11W - 7L
1,563 SR
Queue Stats
28W - 24L
1,528 Elo+
Party 2
Neith
Neith
xTruckerFlex
Neith
Level 108
God Stats
12W - 6L
1,674 SR
Queue Stats
23W - 24L
1,562 Elo+
Party 2
Team Averages
Level 133
1,607 SR
1,506 Elo+

VS

Team Averages
Level 130
1,510 SR
1,525 Elo+
Arachne
Arachne
MasterHobo1912
Arachne
Level 117
God Stats
27W - 32L
1,829 SR
Queue Stats
122W - 125L
1,387 Elo+
Party 1
Ra
Ra
MiiguelRiicardo
Ra
Level 147
God Stats
2W - 3L
1,255 SR
Queue Stats
149W - 158L
1,465 Elo+
Solo
Cernunnos
Cernunnos
Usdonutguy
Cernunnos
Level 155
God Stats
10W - 7L
1,467 SR
Queue Stats
174W - 135L
1,619 Elo+
Solo
Athena
Athena
anthlax
Athena
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,755 Elo+
Solo
Chang'e
Chang'e
empjr
Chang'e
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
118W - 96L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
2 / 3 / 1
7,972
531
10,565
15,643
12,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
BrunoGS04
Ix Chel
13
1 / 4 / 2
7,874
525
11,937
9,001
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 2
6,568
438
4,402
12,796
14,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
6 / 4 / 0
8,193
546
9,227
13,613
5,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 2
7,269
485
4,786
7,682
2,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
7,779
519
5,546
14,960
6,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
4 / 3 / 3
8,756
584
7,778
10,681
4,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Usdonutguy
Cernunnos
14
6 / 1 / 3
8,899
593
13,399
10,334
4,365
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
anthlax
Athena
11
1 / 2 / 8
7,256
484
3,851
10,815
10,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
empjr
Chang'e
13
2 / 4 / 3
7,916
528
9,213
13,777
9,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
11
Kills
17
17
Deaths
11
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
3
1
0.83
L
Ix Chel
BrunoGS04
Ix Chel
1
4
2
0.5
L
0
4
2
0.25
W
4
1
4
6
W
4
3
3
1.83
W
Cernunnos
Usdonutguy
Cernunnos
6
1
3
7.5
W
Athena
anthlax
Athena
1
2
8
2.5
W
Chang'e
empjr
Chang'e
2
4
3
0.88
L
6
4
0
1.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,917
Damage
39,787
58,735
Taken
60,567
39,286
Mitigated
36,479
12,913
Healing
19,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
10,565
6,173
0
4,307
15,643
12,976
429
7,646
7,273
359
67,070
L
Ix Chel
BrunoGS04
Ix Chel
11,937
2,092
330
916
9,001
3,942
0
4,566
4,322
68,556
0
L
4,402
2,015
0
1,185
12,796
14,245
0
3,532
9,077
20,768
0
W
5,546
3,496
0
3,614
14,960
6,522
0
3,427
11,533
0
49,804
W
7,778
276
1,032
2,158
10,681
4,885
0
6,632
4,049
79,751
0
W
Cernunnos
Usdonutguy
Cernunnos
13,399
7,845
0
6,573
10,334
4,365
628
2,651
7,683
0
80,735
W
Athena
anthlax
Athena
3,851
1,526
0
1,650
10,815
10,779
0
3,516
7,299
12,914
0
W
Chang'e
empjr
Chang'e
9,213
1,241
670
4,129
13,777
9,928
0
472
13,305
52,105
0
L
9,227
1,701
0
3,573
13,613
5,593
0
2,989
10,562
0
56,047
L
4,786
2,119
0
2,602
7,682
2,530
0
1,023
6,659
0
43,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,876
Gold Earned
40,606
378
Minions Killed
439
0
Camps Cleared
0
1,488,206
Distance Traveled
1,536,671
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,972
531
95
6
0
307,745
2
L
Ix Chel
7,874
525
102
7
0
276,856
4
L
Kuzenbo
6,568
438
28
2
0
302,467
2
W
Arachne
7,779
519
76
5
0
363,330
0
W
Ra
8,756
584
144
10
0
307,720
2
W
Cernunnos
8,899
593
120
8
0
281,145
5
W
Athena
7,256
484
23
2
0
323,550
2
W
Chang'e
7,916
528
76
5
0
260,926
0
L
Thor
8,193
546
83
6
0
321,522
0
L
Neith
7,269
485
70
5
0
279,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role