Player Matchup

Artio
Artio
ACornfedColossus
Artio
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,489 Elo+
Party 2
Serqet
Serqet
CrabRangoon845
Serqet
Level 56
God Stats
45W - 27L
1,713 SR
Queue Stats
195W - 179L
1,474 Elo+
Party 1
Charybdis
Charybdis
MiamiMajin
Charybdis
Level 156
God Stats
1W - 1L
1,547 SR
Queue Stats
26W - 19L
1,574 Elo+
Party 2
Hades
Hades
Offskyus
Hades
Level 53
God Stats
6W - 4L
1,635 SR
Queue Stats
129W - 118L
1,515 Elo+
Party 1
Janus
Janus
ProLqndon
Janus
Level 98
God Stats
10W - 4L
1,517 SR
Queue Stats
148W - 118L
1,548 Elo+
Solo
Team Averages
Level 98
1,582 SR
1,520 Elo+

VS

Team Averages
Level 89
1,575 SR
1,534 Elo+
Jormungandr
Jormungandr
IcnoPain
Jormungandr
Level 121
God Stats
3W - 3L
1,167 SR
Queue Stats
307W - 296L
1,491 Elo+
Party 3
Merlin
Merlin
Mk0076292
Merlin
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 24L
1,484 Elo+
Solo
Chaac
Chaac
Tigers X88X
Chaac
Level 76
God Stats
4W - 5L
1,672 SR
Queue Stats
253W - 261L
1,515 Elo+
Solo
Artemis
Artemis
eddymark96
Artemis
Level 124
God Stats
36W - 17L
1,721 SR
Queue Stats
169W - 160L
1,525 Elo+
Party 3
Bakasura
Bakasura
iSampee
Bakasura
Level 62
God Stats
2W - 2L
1,813 SR
Queue Stats
13W - 8L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,511
501
2,838
9,912
7,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 0
5,843
531
3,319
8,579
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
MiamiMajin
Charybdis
8
0 / 4 / 0
4,893
445
6,905
7,910
2,635
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Offskyus
Hades
10
1 / 1 / 0
5,599
509
3,901
7,163
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Janus
ProLqndon
Janus
10
1 / 3 / 0
5,840
531
2,810
6,693
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IcnoPain
Jormungandr
9
2 / 2 / 5
6,030
548
4,226
10,222
7,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Mk0076292
Merlin
11
2 / 0 / 3
6,785
617
4,332
4,327
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 0
6,317
574
3,312
7,299
3,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
eddymark96
Artemis
11
5 / 0 / 3
6,680
607
6,712
6,523
2,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
iSampee
Bakasura
14
6 / 1 / 3
7,799
709
8,497
9,376
4,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
4
Kills
15
15
Deaths
4
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
1
4
0
0.25
W
Jormungandr
IcnoPain
Jormungandr
2
2
5
2.25
L
Charybdis
MiamiMajin
Charybdis
0
4
0
0
W
Merlin
Mk0076292
Merlin
2
0
3
3.5
L
Hades
Offskyus
Hades
1
1
0
1
L
Janus
ProLqndon
Janus
1
3
0
0.33
W
0
1
0
0
W
Artemis
eddymark96
Artemis
5
0
3
6.5
W
Bakasura
iSampee
Bakasura
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,773
Damage
27,079
40,257
Taken
37,747
19,817
Mitigated
18,016
11,447
Healing
11,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,838
196
290
3,145
9,912
7,790
0
2,497
6,630
14,005
0
L
3,319
1,194
0
2,389
8,579
3,663
0
1,312
6,774
0
37,899
W
Jormungandr
IcnoPain
Jormungandr
4,226
1,373
0
1,307
10,222
7,068
20
2,293
7,661
27,614
0
L
Charybdis
MiamiMajin
Charybdis
6,905
4,048
0
2,240
7,910
2,635
0
1,411
6,444
0
37,503
W
Merlin
Mk0076292
Merlin
4,332
213
0
500
4,327
1,312
0
1,322
2,825
45,103
0
L
Hades
Offskyus
Hades
3,901
673
65
2,918
7,163
3,561
0
0
7,163
28,947
0
L
Janus
ProLqndon
Janus
2,810
223
0
400
6,693
2,168
0
3,338
3,089
37,125
0
W
3,312
226
0
2,062
7,299
3,009
0
3,093
4,014
0
43,382
W
Artemis
eddymark96
Artemis
6,712
2,910
0
3,524
6,523
2,521
591
229
6,294
0
39,504
W
Bakasura
iSampee
Bakasura
8,497
6,415
0
3,748
9,376
4,106
0
2,336
6,824
0
57,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,686
Gold Earned
33,611
292
Minions Killed
375
0
Camps Cleared
0
1,167,666
Distance Traveled
1,150,423
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,511
501
15
1
0
243,309
0
L
Serqet
5,843
531
77
7
0
260,732
0
W
Jormungandr
6,030
548
32
3
0
222,382
5
L
Charybdis
4,893
445
55
5
0
205,227
0
W
Merlin
6,785
617
91
8
0
232,334
0
L
Hades
5,599
509
60
5
0
214,423
0
L
Janus
5,840
531
85
8
0
243,975
0
W
Chaac
6,317
574
68
6
0
225,634
4
W
Artemis
6,680
607
62
6
0
181,933
0
W
Bakasura
7,799
709
122
11
0
288,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role