Player Matchup

Hel
Hel
Brigham Sibley
Hel
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 36L
1,367 Elo+
Party 1
Cupid
Cupid
DJwilldoit
Cupid
Level 64
God Stats
0W - 2L
1,222 SR
Queue Stats
342W - 340L
1,423 Elo+
Solo
Vamana
Vamana
UltraMagnus51
Vamana
Level 82
God Stats
2W - 3L
1,463 SR
Queue Stats
69W - 61L
1,404 Elo+
Party 1
Serqet
Serqet
Victor-kun1
Serqet
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
417W - 445L
1,495 Elo+
Solo
Susano
Susano
darthjp99
Susano
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 50L
1,408 Elo+
Party 1
Team Averages
Level 74
1,437 SR
1,420 Elo+

VS

Team Averages
Level 101
1,521 SR
1,419 Elo+
Bacchus
Bacchus
 
Bacchus
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Kamote_Carlos
Bakasura
Level 69
God Stats
30W - 23L
1,535 SR
Queue Stats
305W - 301L
1,411 Elo+
Solo
Hel
Hel
RezEffect
Hel
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 95L
1,425 Elo+
Party 2
Janus
Janus
Th3Dud3 UwU
Janus
Level 121
God Stats
4W - 3L
1,459 SR
Queue Stats
99W - 89L
1,431 Elo+
Party 2
Anubis
Anubis
rolliro
Anubis
Level 130
God Stats
1W - 0L
1,609 SR
Queue Stats
4W - 4L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,697
407
4,390
7,638
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
10
0 / 3 / 0
5,908
422
2,075
9,851
2,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 2 / 1
7,674
548
10,352
12,233
10,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
8
0 / 5 / 1
5,338
381
2,649
8,949
5,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
darthjp99
Susano
10
1 / 3 / 0
6,210
444
4,829
9,667
3,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 1 / 6
6,070
434
3,738
6,989
6,040
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Kamote_Carlos
Bakasura
16
6 / 0 / 1
9,415
673
5,319
10,982
5,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
0 / 6 / 3
6,856
490
4,679
10,987
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 0 / 4
7,368
526
6,430
5,351
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
rolliro
Anubis
14
8 / 0 / 2
8,630
616
9,650
6,965
3,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
6
Kills
16
16
Deaths
7
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
6
4
L
0
3
0
0
L
Cupid
0
3
0
0
W
Bakasura
Kamote_Carlos
Bakasura
6
0
1
6.5
W
0
6
3
0.25
W
1
0
4
3
L
5
2
1
2.75
L
Serqet
0
5
1
0.1
L
Susano
darthjp99
Susano
1
3
0
0.33
W
Anubis
rolliro
Anubis
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,295
Damage
29,816
48,338
Taken
41,274
23,903
Mitigated
20,453
7,385
Healing
11,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,738
486
0
896
6,989
6,040
0
775
6,115
9,433
0
L
4,390
785
192
1,216
7,638
2,211
0
5,294
2,289
30,934
0
L
Cupid
2,075
427
47
2,417
9,851
2,875
138
3,970
5,238
0
38,340
W
Bakasura
Kamote_Carlos
Bakasura
5,319
3,746
0
2,645
10,982
5,087
360
110
10,754
0
84,373
W
4,679
459
474
2,696
10,987
4,307
268
0
10,987
41,905
0
W
6,430
957
0
500
5,351
1,773
280
0
5,121
48,745
0
L
10,352
4,831
0
1,618
12,233
10,522
377
6,527
5,546
0
53,883
L
Serqet
2,649
512
102
823
8,949
5,041
0
5,961
2,593
0
12,532
L
Susano
darthjp99
Susano
4,829
1,496
0
970
9,667
3,254
0
2,179
7,369
0
42,116
W
Anubis
rolliro
Anubis
9,650
671
0
4,286
6,965
3,246
236
3,505
3,227
73,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,827
Gold Earned
38,339
260
Minions Killed
433
0
Camps Cleared
0
1,276,732
Distance Traveled
1,396,820
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,070
434
8
1
0
297,314
6
L
Hel
5,697
407
46
3
0
228,149
4
L
Cupid
5,908
422
80
6
0
268,200
0
W
Bakasura
9,415
673
153
11
0
354,445
2
W
Hel
6,856
490
76
5
0
229,238
0
W
Janus
7,368
526
91
7
0
285,609
2
L
Vamana
7,674
548
64
5
0
259,501
0
L
Serqet
5,338
381
13
1
0
223,889
0
L
Susano
6,210
444
57
4
0
296,993
0
W
Anubis
8,630
616
105
8
0
230,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role