Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Eteban10
Xbalanque
Level 116
God Stats
16W - 17L
1,586 SR
Queue Stats
80W - 74L
1,515 Elo+
Solo
Sol
Sol
GrimWeaver
Sol
Level 116
God Stats
20W - 18L
1,752 SR
Queue Stats
346W - 276L
1,520 Elo+
Party 1
Serqet
Serqet
WarrChief
Serqet
Level 68
God Stats
12W - 6L
1,719 SR
Queue Stats
265W - 215L
1,466 Elo+
Party 1
Shiva
Shiva
WiriWiri
Shiva
Level 13
God Stats
7W - 5L
1,680 SR
Queue Stats
343W - 359L
1,467 Elo+
Solo
Team Averages
Level 92
1,648 SR
1,493 Elo+

VS

Team Averages
Level 103
1,469 SR
1,551 Elo+
Baron Samedi
Baron Samedi
Jabzzyyy
Baron Samedi
Level 108
God Stats
14W - 20L
1,352 SR
Queue Stats
112W - 90L
1,504 Elo+
Solo
Horus
Horus
JoeBromo
Horus
Level 92
God Stats
6W - 12L
1,503 SR
Queue Stats
77W - 77L
1,589 Elo+
Solo
Kukulkan
Kukulkan
NnblakolpnN
Kukulkan
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 72L
1,538 Elo+
Solo
Charybdis
Charybdis
SiriusBolton
Charybdis
Level 74
God Stats
4W - 5L
1,537 SR
Queue Stats
74W - 65L
1,641 Elo+
Solo
Thor
Thor
WakeUp-Foreveer
Thor
Level 81
God Stats
2W - 8L
1,454 SR
Queue Stats
311W - 289L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
19
4 / 0 / 8
11,469
765
16,763
5,420
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Eteban10
Xbalanque
20
3 / 3 / 11
11,838
789
11,883
12,990
5,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 1 / 8
11,491
766
14,314
10,227
4,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
WarrChief
Serqet
17
6 / 5 / 7
10,775
718
17,528
16,142
8,524
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shiva
WiriWiri
Shiva
18
4 / 0 / 12
10,858
724
12,042
15,373
19,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jabzzyyy
Baron Samedi
17
4 / 7 / 2
10,234
682
8,663
17,054
8,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
JoeBromo
Horus
16
2 / 4 / 5
10,202
680
6,842
21,352
27,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
NnblakolpnN
Kukulkan
18
2 / 4 / 4
10,381
692
13,599
15,600
8,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
SiriusBolton
Charybdis
16
0 / 4 / 2
9,301
620
8,076
15,660
7,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 4 / 2
8,852
590
3,423
8,631
3,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
23
Kills
9
9
Deaths
23
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
0
8
8
W
Xbalanque
Eteban10
Xbalanque
3
3
11
2.83
W
6
1
8
10
L
Baron Samedi
Jabzzyyy
Baron Samedi
4
7
2
0.71
L
Horus
JoeBromo
Horus
2
4
5
1.13
L
Kukulkan
NnblakolpnN
Kukulkan
2
4
4
1
L
Charybdis
SiriusBolton
Charybdis
0
4
2
0.25
L
1
4
2
0.5
W
Serqet
WarrChief
Serqet
6
5
7
1.9
W
Shiva
WiriWiri
Shiva
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,530
Damage
40,603
60,152
Taken
78,297
41,046
Mitigated
55,585
21,922
Healing
15,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
16,763
1,326
1,198
1,826
5,420
2,563
353
1,079
4,341
69,027
0
W
Xbalanque
Eteban10
Xbalanque
11,883
4,151
0
3,137
12,990
5,687
3,092
4,565
8,425
0
63,186
W
14,314
3,203
0
5,409
10,227
4,549
1,540
5,564
4,663
44,858
0
L
Baron Samedi
Jabzzyyy
Baron Samedi
8,663
289
1,311
1,959
17,054
8,816
0
4,276
11,810
31,150
0
L
Horus
JoeBromo
Horus
6,842
3,454
3,389
5,849
21,352
27,162
0
9,114
10,405
0
12,702
L
Kukulkan
NnblakolpnN
Kukulkan
13,599
859
0
653
15,600
8,097
0
7,765
7,423
47,838
0
L
Charybdis
SiriusBolton
Charybdis
8,076
3,580
0
134
15,660
7,951
144
6,967
8,403
0
40,036
L
3,423
649
0
1,778
8,631
3,559
0
2,661
5,675
0
13,510
W
Serqet
WarrChief
Serqet
17,528
3,624
0
3,502
16,142
8,524
585
5,841
10,301
0
27,097
W
Shiva
WiriWiri
Shiva
12,042
781
1,296
5,554
15,373
19,723
46
5,213
10,160
0
29,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,431
Gold Earned
48,970
352
Minions Killed
232
0
Camps Cleared
0
1,601,329
Distance Traveled
1,293,231
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,469
765
107
7
0
327,745
0
W
Xbalanque
11,838
789
107
7
0
314,370
0
W
Sol
11,491
766
76
5
0
312,268
0
L
Baron Samedi
10,234
682
47
3
0
268,437
0
L
Horus
10,202
680
8
1
0
323,713
2
L
Kukulkan
10,381
692
84
6
0
299,518
0
L
Charybdis
9,301
620
67
4
0
271,309
4
L
Thor
8,852
590
26
2
0
130,254
0
W
Serqet
10,775
718
23
2
0
315,798
0
W
Shiva
10,858
724
39
3
0
331,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role