Player Matchup

Thor
Thor
Dankmeme2235
Thor
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 42L
1,556 Elo+
Party 1
Ah Puch
Ah Puch
Drosophylum
Ah Puch
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 179L
1,519 Elo+
Solo
Ravana
Ravana
GageDK
Ravana
Level 168
God Stats
1W - 2L
1,500 SR
Queue Stats
460W - 442L
1,574 Elo+
Party 1
Hera
Hera
WeAreLeague
Hera
Level 121
God Stats
8W - 2L
1,824 SR
Queue Stats
284W - 243L
1,557 Elo+
Solo
Chernobog
Chernobog
jmrbowler99
Chernobog
Level 124
God Stats
2W - 2L
1,271 SR
Queue Stats
558W - 558L
1,492 Elo+
Party 1
Team Averages
Level 133
1,519 SR
1,540 Elo+

VS

Team Averages
Level 116
1,548 SR
1,426 Elo+
Nike
Nike
 
Nike
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
HustleGawdMi_
Kali
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 2
Sol
Sol
ServPlute
Sol
Level 152
God Stats
2W - 1L
1,739 SR
Queue Stats
110W - 106L
1,560 Elo+
Solo
Scylla
Scylla
SoullessKings
Scylla
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 47L
1,411 Elo+
Solo
Apollo
Apollo
lBigCleanl
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 10
9,541
795
13,378
10,388
4,932
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
Drosophylum
Ah Puch
16
3 / 2 / 13
9,498
792
15,718
9,123
4,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
GageDK
Ravana
19
11 / 2 / 14
11,183
932
14,076
14,695
14,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
8 / 2 / 15
10,542
879
16,509
7,694
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
jmrbowler99
Chernobog
16
1 / 4 / 12
9,046
754
3,786
10,615
4,635
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
18
6 / 6 / 8
10,397
866
10,780
20,324
30,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 5 / 7
7,921
660
3,949
12,459
5,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 5 / 5
9,551
796
13,402
12,912
5,513
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 6 / 9
8,761
730
6,865
11,499
4,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
lBigCleanl
Apollo
12
1 / 8 / 7
7,803
650
4,943
12,349
5,075
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
49
30
Kills
13
14
Deaths
30
64
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
6
6
8
1.67
W
7
4
10
3
W
Ah Puch
Drosophylum
Ah Puch
3
2
13
4.75
W
Ravana
GageDK
Ravana
11
2
14
9
L
1
5
7
0.9
L
5
5
5
1.5
L
0
6
9
0.75
W
8
2
15
7.75
W
Chernobog
jmrbowler99
Chernobog
1
4
12
1.75
L
Apollo
lBigCleanl
Apollo
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,467
Damage
39,939
52,515
Taken
69,543
32,457
Mitigated
50,898
20,638
Healing
16,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
10,780
512
269
4,175
20,324
30,496
0
9,702
10,622
0
23,079
W
13,378
1,917
0
1,233
10,388
4,932
521
2,599
7,789
0
18,903
W
Ah Puch
Drosophylum
Ah Puch
15,718
61
739
3,324
9,123
4,041
772
4,232
4,746
24,680
0
W
Ravana
GageDK
Ravana
14,076
3,304
3,009
6,863
14,695
14,965
578
5,491
9,204
0
23,833
L
3,949
2,328
320
3,379
12,459
5,458
0
7,046
5,413
0
6,979
L
13,402
2,591
1,347
4,832
12,912
5,513
34
5,681
7,231
29,918
0
L
6,865
528
499
1,564
11,499
4,356
0
5,138
6,361
28,167
0
W
16,509
4,520
1,755
2,023
7,694
3,884
669
2,922
4,772
29,927
0
W
Chernobog
jmrbowler99
Chernobog
3,786
1,508
755
937
10,615
4,635
85
5,023
5,592
0
26,809
L
Apollo
lBigCleanl
Apollo
4,943
1,141
56
218
12,349
5,075
0
4,660
7,689
0
8,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,810
Gold Earned
44,433
144
Minions Killed
131
0
Camps Cleared
0
1,135,115
Distance Traveled
1,037,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,397
866
29
2
0
225,227
0
W
Thor
9,541
795
6
1
0
222,680
0
W
Ah Puch
9,498
792
33
3
0
202,730
0
W
Ravana
11,183
932
23
2
0
248,554
0
L
Kali
7,921
660
2
0
0
217,656
0
L
Sol
9,551
796
38
3
0
219,482
0
L
Scylla
8,761
730
48
4
0
182,331
0
W
Hera
10,542
879
39
3
0
222,518
0
W
Chernobog
9,046
754
43
4
0
238,633
0
L
Apollo
7,803
650
14
1
0
192,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role