Player Matchup

Janus
Janus
GodKingJon
Janus
Level 54
God Stats
1W - 0L
1,324 SR
Queue Stats
5W - 6L
1,417 Elo+
Party 1
Sol
Sol
Kewisal
Sol
Level 28
God Stats
1W - 0L
1,584 SR
Queue Stats
3W - 2L
1,417 Elo+
Party 1
Agni
Agni
Leandro9303
Agni
Level 142
God Stats
6W - 2L
1,570 SR
Queue Stats
245W - 231L
1,525 Elo+
Solo
Ullr
Ullr
MrKrixpy
Ullr
Level 143
God Stats
1W - 0L
1,470 SR
Queue Stats
4W - 7L
1,417 Elo+
Party 1
Skadi
Skadi
weissrat
Skadi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,417 Elo+
Party 1
Team Averages
Level 87
1,490 SR
1,438 Elo+

VS

Team Averages
Level 95
1,500 SR
1,416 Elo+
Hou Yi
Hou Yi
DrDevansmells
Hou Yi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,505 Elo+
Party 3
Chernobog
Chernobog
Glogan11
Chernobog
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,528 Elo+
Party 3
Mercury
Mercury
TeHFLex-
Mercury
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,657 Elo+
Party 3
Set
Set
YvesSaintLaurota
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,217 Elo+
Party 2
Rama
Rama
yakzn
Rama
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,171 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
15 / 2 / 16
14,605
913
20,348
9,848
5,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
17
5 / 7 / 13
11,288
706
11,893
16,374
6,944
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 2 / 25
13,080
818
25,272
14,232
7,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
20
7 / 5 / 22
12,454
778
14,132
20,763
18,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
weissrat
Skadi
20
4 / 5 / 17
11,935
746
12,500
16,269
8,359
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 10
10,303
644
10,797
17,644
7,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Glogan11
Chernobog
20
7 / 6 / 12
12,147
759
21,020
16,463
7,904
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
TeHFLex-
Mercury
19
7 / 8 / 10
12,545
784
11,311
21,729
12,322
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

18
3 / 10 / 8
10,375
648
8,556
21,452
13,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
yakzn
Rama
17
3 / 7 / 8
10,397
650
11,015
16,133
7,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
69
38
Kills
21
21
Deaths
38
93
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
7
10
0.86
L
Chernobog
Glogan11
Chernobog
7
6
12
2.17
W
Janus
15
2
16
11.5
W
Sol
5
7
13
1.64
W
7
2
25
9.75
W
Ullr
7
5
22
3.6
L
Mercury
TeHFLex-
Mercury
7
8
10
1.5
L
3
10
8
0.7
W
Skadi
weissrat
Skadi
4
5
17
2.5
L
Rama
yakzn
Rama
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,145
Damage
62,699
77,486
Taken
93,421
46,168
Mitigated
48,655
30,046
Healing
14,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,797
2,962
1,662
3,004
17,644
7,818
0
11,592
6,052
0
29,935
L
Chernobog
Glogan11
Chernobog
21,020
8,457
1,564
2,146
16,463
7,904
708
11,317
5,146
0
42,560
W
Janus
20,348
242
818
1,724
9,848
5,307
486
0
9,848
40,870
0
W
Sol
11,893
2,803
813
3,619
16,374
6,944
2,219
0
16,374
23,107
0
W
25,272
1,154
2,179
6,362
14,232
7,100
778
0
14,232
52,336
0
W
Ullr
14,132
5,686
2,332
7,004
20,763
18,458
2,923
0
20,763
0
27,711
L
Mercury
TeHFLex-
Mercury
11,311
3,475
888
1,139
21,729
12,322
0
11,570
10,159
0
17,815
L
8,556
2,858
574
1,785
21,452
13,581
0
12,599
8,853
0
21,802
W
Skadi
weissrat
Skadi
12,500
4,003
2,381
2,814
16,269
8,359
2,101
0
16,269
0
30,968
L
Rama
yakzn
Rama
11,015
8,945
414
1,802
16,133
7,030
1,275
10,435
5,698
0
23,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,362
Gold Earned
55,767
183
Minions Killed
158
0
Camps Cleared
0
1,514,720
Distance Traveled
1,305,037
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,303
644
35
2
0
283,417
0
L
Chernobog
12,147
759
48
3
0
259,592
0
W
Janus
14,605
913
49
3
0
349,197
0
W
Sol
11,288
706
29
2
0
278,628
0
W
Agni
13,080
818
47
3
0
288,678
0
W
Ullr
12,454
778
22
1
0
298,350
0
L
Mercury
12,545
784
28
2
0
289,451
0
L
Set
10,375
648
13
1
0
249,980
0
W
Skadi
11,935
746
36
2
0
299,867
0
L
Rama
10,397
650
34
2
0
222,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role