Player Matchup

Agni
Agni
Aaren_Booii
Agni
Level 35
God Stats
0W - 3L
1,253 SR
Queue Stats
4W - 13L
1,280 Elo+
Solo
Tyr
Tyr
Ashton1219
Tyr
Level 69
God Stats
5W - 3L
1,500 SR
Queue Stats
484W - 415L
1,519 Elo+
Party 2
Martichoras
Martichoras
Hts columbo
Martichoras
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 108L
1,556 Elo+
Party 1
Surtr
Surtr
OVAxBRICKS
Surtr
Level 52
God Stats
6W - 5L
1,435 SR
Queue Stats
246W - 203L
1,483 Elo+
Party 2
Cerberus
Cerberus
sinsajoDORADO
Cerberus
Level 37
God Stats
2W - 2L
1,490 SR
Queue Stats
103W - 98L
1,571 Elo+
Party 1
Team Averages
Level 70
1,436 SR
1,482 Elo+

VS

Team Averages
Level 96
1,518 SR
1,537 Elo+
Gilgamesh
Gilgamesh
Panda-Ramic-
Gilgamesh
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 108L
1,523 Elo+
Party 4
Bastet
Bastet
SlappinUNerds
Bastet
Level 113
God Stats
17W - 4L
1,665 SR
Queue Stats
265W - 221L
1,558 Elo+
Party 4
Danzaburou
Danzaburou
Vensword
Danzaburou
Level 115
God Stats
2W - 3L
1,264 SR
Queue Stats
157W - 136L
1,535 Elo+
Party 3
Surtr
Surtr
mooshorom
Surtr
Level 107
God Stats
24W - 15L
1,657 SR
Queue Stats
154W - 131L
1,535 Elo+
Party 3
Anubis
Anubis
whiteghost42268
Anubis
Level 120
God Stats
17W - 17L
1,505 SR
Queue Stats
148W - 127L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
6,219
478
6,602
9,736
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 1 / 1
7,349
565
5,387
9,685
5,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Martichoras
Hts columbo
Martichoras
11
3 / 5 / 0
6,653
512
5,491
11,064
5,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
11
2 / 5 / 2
6,465
497
6,052
12,814
11,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
sinsajoDORADO
Cerberus
10
1 / 2 / 6
6,569
505
8,309
14,597
12,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Panda-Ramic-
Gilgamesh
9
0 / 3 / 5
6,365
490
3,975
13,174
7,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 1 / 2
7,270
559
8,692
9,831
3,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Vensword
Danzaburou
13
7 / 0 / 2
8,442
649
8,037
7,506
3,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
mooshorom
Surtr
13
3 / 4 / 0
7,757
597
10,434
12,779
8,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 3 / 1
8,276
637
12,171
10,385
5,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
11
Kills
18
18
Deaths
11
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
5
1
1
5.5
L
Martichoras
Hts columbo
Martichoras
3
5
0
0.6
L
Surtr
2
5
2
0.6
W
Gilgamesh
Panda-Ramic-
Gilgamesh
0
3
5
0.83
W
3
1
2
4
W
Danzaburou
Vensword
Danzaburou
7
0
2
8
W
Surtr
mooshorom
Surtr
3
4
0
0.75
L
Cerberus
sinsajoDORADO
Cerberus
1
2
6
2
W
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,841
Damage
43,309
57,896
Taken
53,675
38,016
Mitigated
27,589
13,767
Healing
15,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,602
485
0
1,489
9,736
3,105
0
5,193
4,543
44,222
0
L
5,387
1,602
0
1,549
9,685
5,298
0
2,724
6,842
0
44,002
L
Martichoras
Hts columbo
Martichoras
5,491
1,941
0
1,660
11,064
5,393
0
0
11,064
0
51,090
L
Surtr
6,052
2,591
0
3,360
12,814
11,336
0
292
11,824
1,232
37,818
W
Gilgamesh
Panda-Ramic-
Gilgamesh
3,975
588
1,139
2,274
13,174
7,878
0
5,354
7,820
0
15,703
W
8,692
1,516
0
2,050
9,831
3,434
924
1,444
8,387
0
53,430
W
Danzaburou
Vensword
Danzaburou
8,037
3,855
0
1,552
7,506
3,004
0
2,115
5,391
0
67,633
W
Surtr
mooshorom
Surtr
10,434
5,858
0
4,462
12,779
8,252
30
326
12,453
771
61,002
L
Cerberus
sinsajoDORADO
Cerberus
8,309
640
1,155
4,554
14,597
12,884
0
4,289
10,308
29,207
0
W
12,171
1,105
119
4,125
10,385
5,021
517
5,998
4,387
65,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,255
Gold Earned
38,110
372
Minions Killed
396
0
Camps Cleared
0
1,267,664
Distance Traveled
1,313,178
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,219
478
76
6
0
240,851
0
L
Tyr
7,349
565
78
6
0
315,160
0
L
Martichoras
6,653
512
91
7
0
203,995
0
L
Surtr
6,465
497
67
5
0
240,927
2
W
Gilgamesh
6,365
490
13
1
0
267,243
3
W
Bastet
7,270
559
72
6
0
297,384
0
W
Danzaburou
8,442
649
88
7
0
291,507
2
W
Surtr
7,757
597
111
9
0
232,684
2
L
Cerberus
6,569
505
60
5
0
266,731
0
W
Anubis
8,276
637
112
9
0
224,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role