Player Matchup

Fenrir
Fenrir
OneStarKarate
Fenrir
Level 125
God Stats
2W - 0L
1,657 SR
Queue Stats
20W - 14L
1,551 Elo+
Party 1
Hades
Hades
ShirtlesWonder
Hades
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,533 Elo+
Party 1
Bacchus
Bacchus
ducja
Bacchus
Level 148
God Stats
4W - 2L
1,470 SR
Queue Stats
13W - 7L
1,626 Elo+
Party 1
Team Averages
Level 127
1,542 SR
1,570 Elo+

VS

Team Averages
Level 144
1,575 SR
1,461 Elo+
Maui
Maui
DaddioSkii
Maui
Level 184
God Stats
12W - 7L
1,620 SR
Queue Stats
644W - 635L
1,447 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FutileBonewolf
Ah Muzen Cab
Level 92
God Stats
77W - 71L
1,549 SR
Queue Stats
109W - 119L
1,419 Elo+
Solo
Sol
Sol
Nerfherder96
Sol
Level 156
God Stats
11W - 11L
1,556 SR
Queue Stats
172W - 167L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 8
11,317
871
13,838
13,609
8,463
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 5 / 10
9,954
766
11,012
13,976
6,828
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
ducja
Bacchus
16
7 / 1 / 8
11,166
859
11,542
14,223
19,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 6
8,757
674
5,250
20,439
20,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
FutileBonewolf
Ah Muzen Cab
12
1 / 6 / 5
8,447
650
7,343
13,504
5,679
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 3 / 1
10,075
775
14,406
11,540
5,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
16
Kills
6
6
Deaths
16
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
L
Ah Muzen Cab
FutileBonewolf
Ah Muzen Cab
1
6
5
0.58
L
5
3
1
1.83
W
6
0
8
10
W
3
5
10
1.6
W
Bacchus
ducja
Bacchus
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,392
Damage
26,999
41,808
Taken
45,483
34,698
Mitigated
32,232
14,938
Healing
4,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,250
1,292
0
720
20,439
20,714
0
10,599
9,840
21,152
0
L
Ah Muzen Cab
FutileBonewolf
Ah Muzen Cab
7,343
3,484
0
1,760
13,504
5,679
1,130
6,302
7,202
0
30,307
L
14,406
4,423
0
1,880
11,540
5,839
215
5,695
5,845
47,826
0
W
13,838
4,036
0
4,690
13,609
8,463
2,045
6,887
6,722
0
65,215
W
11,012
2,143
1,077
6,697
13,976
6,828
980
7,314
6,662
48,114
0
W
Bacchus
ducja
Bacchus
11,542
1,416
0
2,474
14,223
19,407
240
5,587
8,636
22,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,437
Gold Earned
27,279
199
Minions Killed
133
0
Camps Cleared
0
809,055
Distance Traveled
643,677
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,757
674
21
2
0
220,463
0
L
Ah Muzen Cab
8,447
650
32
2
0
197,511
0
L
Sol
10,075
775
80
6
0
225,703
0
W
Fenrir
11,317
871
87
7
0
301,437
0
W
Hades
9,954
766
82
6
0
232,724
0
W
Bacchus
11,166
859
30
2
0
274,894
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role