Player Matchup

Ullr
Ullr
Arcangel742
Ullr
Level 150
God Stats
0W - 8L
1,037 SR
Queue Stats
261W - 296L
1,477 Elo+
Party 3
Yemoja
Yemoja
BCNATION300
Yemoja
Level 105
God Stats
18W - 29L
1,436 SR
Queue Stats
69W - 98L
1,450 Elo+
Party 4
Merlin
Merlin
BdubsAllStar
Merlin
Level 142
God Stats
15W - 12L
1,813 SR
Queue Stats
72W - 86L
1,504 Elo+
Party 4
Thoth
Thoth
Demise King 27
Thoth
Level 116
God Stats
0W - 4L
1,500 SR
Queue Stats
194W - 236L
1,394 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Inmate Al
Cu Chulainn
Level 125
God Stats
8W - 4L
1,666 SR
Queue Stats
59W - 65L
1,500 Elo+
Party 4
Team Averages
Level 128
1,490 SR
1,465 Elo+

VS

Team Averages
Level 92
1,564 SR
1,497 Elo+
Maui
Maui
 
Maui
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
AlisonLauren
Aphrodite
Level 83
God Stats
47W - 21L
1,852 SR
Queue Stats
123W - 110L
1,503 Elo+
Party 1
Jing Wei
Jing Wei
Clout Rep
Jing Wei
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 73L
1,560 Elo+
Solo
Ravana
Ravana
LSISoldier
Ravana
Level 163
God Stats
12W - 10L
1,691 SR
Queue Stats
69W - 58L
1,543 Elo+
Party 2
Chang'e
Chang'e
ScaryBtc
Chang'e
Level 13
God Stats
1W - 1L
1,280 SR
Queue Stats
10W - 14L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
5,978
664
2,118
5,288
2,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
11
0 / 3 / 1
6,124
680
3,484
9,528
7,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
12
0 / 3 / 0
6,176
686
4,159
4,846
1,959
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 2 / 0
6,018
669
5,198
4,940
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Inmate Al
Cu Chulainn
10
0 / 4 / 0
5,701
633
3,586
8,055
5,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
1 / 1 / 8
7,014
779
1,943
6,043
5,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
AlisonLauren
Aphrodite
13
3 / 0 / 6
7,120
791
3,908
5,729
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Clout Rep
Jing Wei
14
3 / 0 / 6
7,175
797
5,275
5,171
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ravana
LSISoldier
Ravana
13
0 / 0 / 11
6,986
776
7,499
4,617
3,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
ScaryBtc
Chang'e
14
7 / 0 / 6
8,069
897
10,709
9,259
5,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
51
1
Kills
14
14
Deaths
1
2
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
1
8
5
W
Aphrodite
AlisonLauren
Aphrodite
3
0
6
6
L
0
2
1
0.25
L
Yemoja
0
3
1
0.17
L
Merlin
0
3
0
0
W
Jing Wei
Clout Rep
Jing Wei
3
0
6
6
L
1
2
0
0.5
L
Cu Chulainn
Inmate Al
Cu Chulainn
0
4
0
0
W
Ravana
LSISoldier
Ravana
0
0
11
5.5
W
Chang'e
ScaryBtc
Chang'e
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,545
Damage
29,334
32,657
Taken
30,819
18,894
Mitigated
19,916
3,395
Healing
15,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
1,943
211
96
871
6,043
5,806
1,234
2,392
3,651
7,138
0
W
Aphrodite
AlisonLauren
Aphrodite
3,908
116
4,479
3,465
5,729
3,505
655
3,352
2,377
14,736
0
L
2,118
651
0
665
5,288
2,206
0
1,709
3,416
0
11,561
L
Yemoja
3,484
381
944
491
9,528
7,055
0
3,164
5,990
7,269
0
L
Merlin
4,159
201
0
601
4,846
1,959
0
3,654
1,113
23,549
0
W
Jing Wei
Clout Rep
Jing Wei
5,275
4,251
0
1,810
5,171
2,438
3,805
1,710
3,461
0
26,129
L
5,198
74
0
250
4,940
1,727
0
2,227
2,510
16,647
0
L
Cu Chulainn
Inmate Al
Cu Chulainn
3,586
560
0
444
8,055
5,947
0
5,284
2,458
0
9,434
W
Ravana
LSISoldier
Ravana
7,499
2,731
0
687
4,617
3,003
416
1,255
3,362
0
22,738
W
Chang'e
ScaryBtc
Chang'e
10,709
768
2,099
2,241
9,259
5,164
1,384
4,132
5,127
29,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,997
Gold Earned
36,364
128
Minions Killed
176
0
Camps Cleared
0
853,077
Distance Traveled
956,627
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,014
779
16
2
0
196,753
2
W
Aphrodite
7,120
791
22
2
0
209,272
0
L
Ullr
5,978
664
36
4
0
152,086
0
L
Yemoja
6,124
680
12
1
0
177,700
0
L
Merlin
6,176
686
49
5
0
197,095
0
W
Jing Wei
7,175
797
49
5
0
176,626
0
L
Thoth
6,018
669
19
2
0
185,911
0
L
Cu Chulainn
5,701
633
12
1
0
140,285
0
W
Ravana
6,986
776
43
5
0
176,763
0
W
Chang'e
8,069
897
46
5
0
197,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role