Player Matchup

Baba Yaga
Baba Yaga
BēstInTheLobby
Baba Yaga
Level 149
God Stats
0W - 2L
1,651 SR
Queue Stats
58W - 48L
1,541 Elo+
Party 2
Ravana
Ravana
IBeenTrippin
Ravana
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 31L
1,516 Elo+
Party 2
Aphrodite
Aphrodite
PumpToTheBack
Aphrodite
Level 40
God Stats
3W - 2L
1,475 SR
Queue Stats
44W - 36L
1,544 Elo+
Party 2
Jing Wei
Jing Wei
Yuzuriha01
Jing Wei
Level 61
God Stats
0W - 1L
1,587 SR
Queue Stats
16W - 19L
1,538 Elo+
Party 2
Mercury
Mercury
falconfawk
Mercury
Level 105
God Stats
0W - 2L
1,258 SR
Queue Stats
267W - 262L
1,529 Elo+
Solo
Team Averages
Level 76
1,494 SR
1,534 Elo+

VS

Team Averages
Level 117
1,560 SR
1,555 Elo+
Horus
Horus
BNRd
Horus
Level 124
God Stats
3W - 2L
1,651 SR
Queue Stats
134W - 103L
1,565 Elo+
Solo
Sylvanus
Sylvanus
Epik1967
Sylvanus
Level 142
God Stats
5W - 3L
1,487 SR
Queue Stats
568W - 506L
1,570 Elo+
Solo
Ah Puch
Ah Puch
Game_Syphon
Ah Puch
Level 125
God Stats
4W - 1L
1,785 SR
Queue Stats
638W - 567L
1,536 Elo+
Solo
Ishtar
Ishtar
Hts columbo
Ishtar
Level 156
God Stats
17W - 9L
1,543 SR
Queue Stats
127W - 108L
1,545 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sinsajoDORADO
Tsukuyomi
Level 37
God Stats
4W - 3L
1,335 SR
Queue Stats
103W - 98L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BēstInTheLobby
Baba Yaga
9
0 / 2 / 0
5,205
521
7,503
8,693
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
10
0 / 3 / 0
5,833
583
4,241
6,309
3,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
PumpToTheBack
Aphrodite
8
0 / 3 / 0
5,032
503
2,332
8,407
3,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Yuzuriha01
Jing Wei
8
1 / 4 / 0
4,777
478
3,920
9,571
2,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
falconfawk
Mercury
8
0 / 7 / 1
4,932
493
2,284
9,524
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BNRd
Horus
11
6 / 0 / 2
6,548
655
6,472
9,249
6,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Epik1967
Sylvanus
9
4 / 0 / 5
5,978
598
4,493
6,242
5,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
Game_Syphon
Ah Puch
11
4 / 0 / 5
6,475
648
8,531
6,155
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ishtar
11
1 / 1 / 5
6,269
627
4,944
5,188
1,949
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
sinsajoDORADO
Tsukuyomi
11
4 / 0 / 7
6,682
668
5,507
8,131
3,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
19
19
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Horus
BNRd
Horus
6
0
2
7
L
Baba Yaga
BēstInTheLobby
Baba Yaga
0
2
0
0
W
Sylvanus
Epik1967
Sylvanus
4
0
5
6.5
W
Ah Puch
Game_Syphon
Ah Puch
4
0
5
6.5
W
Ishtar
1
1
5
3.5
L
Ravana
0
3
0
0
L
Aphrodite
PumpToTheBack
Aphrodite
0
3
0
0
L
Jing Wei
Yuzuriha01
Jing Wei
1
4
0
0.25
L
Mercury
falconfawk
Mercury
0
7
1
0.07
W
Tsukuyomi
sinsajoDORADO
Tsukuyomi
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,280
Damage
29,947
42,504
Taken
34,965
14,362
Mitigated
19,292
12,378
Healing
11,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BNRd
Horus
6,472
2,767
304
2,168
9,249
6,524
58
1,688
7,561
162
31,979
L
Baba Yaga
BēstInTheLobby
Baba Yaga
7,503
47
0
1,453
8,693
2,747
0
3,562
4,857
43,515
0
W
Sylvanus
Epik1967
Sylvanus
4,493
2,452
614
1,660
6,242
5,531
32
1,953
4,289
20,294
7,120
W
Ah Puch
Game_Syphon
Ah Puch
8,531
229
0
3,595
6,155
2,211
245
3,499
2,656
41,756
0
W
Ishtar
4,944
3,222
0
2,551
5,188
1,949
1,073
715
4,473
0
42,877
L
Ravana
4,241
1,136
0
1,849
6,309
3,376
0
1,398
4,626
0
37,770
L
Aphrodite
PumpToTheBack
Aphrodite
2,332
359
3,372
2,856
8,407
3,159
0
2,840
5,509
15,199
0
L
Jing Wei
Yuzuriha01
Jing Wei
3,920
3,064
0
1,048
9,571
2,684
0
1,782
7,675
0
22,280
L
Mercury
falconfawk
Mercury
2,284
495
0
1,800
9,524
2,396
0
2,534
6,660
0
24,409
W
Tsukuyomi
sinsajoDORADO
Tsukuyomi
5,507
1,251
0
1,059
8,131
3,077
361
1,980
6,151
0
42,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,779
Gold Earned
31,952
267
Minions Killed
308
0
Camps Cleared
0
1,097,950
Distance Traveled
1,113,299
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,548
655
47
5
0
241,609
0
L
Baba Yaga
5,205
521
78
8
0
213,667
0
W
Sylvanus
5,978
598
50
5
0
197,467
4
W
Ah Puch
6,475
648
75
8
0
208,661
2
W
Ishtar
6,269
627
72
7
0
203,205
0
L
Ravana
5,833
583
74
7
0
219,899
2
L
Aphrodite
5,032
503
18
2
0
201,416
1
L
Jing Wei
4,777
478
49
5
0
217,035
2
L
Mercury
4,932
493
48
5
0
245,933
0
W
Tsukuyomi
6,682
668
64
6
0
262,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role