Player Matchup

Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
OGDR4GON97
Nox
Level 143
God Stats
3W - 5L
1,616 SR
Queue Stats
360W - 349L
1,607 Elo+
Party 1
Charybdis
Charybdis
OblivionSerpents
Charybdis
Level 124
God Stats
8W - 8L
1,443 SR
Queue Stats
351W - 345L
1,607 Elo+
Party 1
Kukulkan
Kukulkan
firedog720
Kukulkan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,542 Elo+
Solo
Cupid
Cupid
shaflow95
Cupid
Level 108
God Stats
5W - 4L
1,840 SR
Queue Stats
238W - 241L
1,471 Elo+
Solo
Team Averages
Level 131
1,580 SR
1,545 Elo+

VS

Team Averages
Level 135
1,314 SR
1,489 Elo+
Sol
Sol
AmityAfflicted7
Sol
Level 124
God Stats
6W - 6L
1,428 SR
Queue Stats
235W - 245L
1,427 Elo+
Party 3
Cthulhu
Cthulhu
B4SSNECTAR
Cthulhu
Level 166
God Stats
2W - 3L
1,178 SR
Queue Stats
240W - 248L
1,447 Elo+
Party 3
Kukulkan
Kukulkan
Mr Dudeman
Kukulkan
Level 156
God Stats
5W - 2L
1,400 SR
Queue Stats
307W - 331L
1,416 Elo+
Party 3
Athena
Athena
Seffy
Athena
Level 123
God Stats
2W - 2L
1,490 SR
Queue Stats
462W - 459L
1,568 Elo+
Party 2
Ah Puch
Ah Puch
ThirstMutilator
Ah Puch
Level 107
God Stats
5W - 7L
1,072 SR
Queue Stats
518W - 514L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
1 / 6 / 8
8,594
614
8,374
13,202
7,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 3 / 7
10,109
722
8,114
10,081
5,817
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
18
6 / 6 / 5
10,628
759
16,294
14,060
8,653
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
firedog720
Kukulkan
15
1 / 4 / 5
8,275
591
10,737
11,376
12,546
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
shaflow95
Cupid
15
1 / 5 / 6
8,674
620
6,179
11,248
9,959
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 12
11,027
788
12,171
11,730
5,328
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
B4SSNECTAR
Cthulhu
18
8 / 4 / 11
12,171
869
11,390
20,728
30,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Mr Dudeman
Kukulkan
18
6 / 4 / 6
11,287
806
12,778
12,702
7,014
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Seffy
Athena
17
3 / 4 / 14
11,177
798
7,264
17,701
24,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
1 / 2 / 18
10,489
749
12,040
12,654
6,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
84
15
Kills
23
24
Deaths
16
31
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
6
8
0.83
W
5
2
12
5.5
W
Cthulhu
B4SSNECTAR
Cthulhu
8
4
11
3.38
W
Kukulkan
Mr Dudeman
Kukulkan
6
4
6
2.25
L
6
3
7
3.17
L
Charybdis
6
6
5
1.42
W
Athena
Seffy
Athena
3
4
14
2.5
W
1
2
18
5
L
Kukulkan
firedog720
Kukulkan
1
4
5
0.88
L
Cupid
shaflow95
Cupid
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,698
Damage
55,643
59,967
Taken
75,515
44,704
Mitigated
74,399
16,439
Healing
32,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,374
3,054
70
2,287
13,202
7,729
126
11,875
1,327
0
20,817
W
12,171
1,053
2,494
4,422
11,730
5,328
4,158
1,953
9,777
31,926
0
W
Cthulhu
B4SSNECTAR
Cthulhu
11,390
24
4,433
4,679
20,728
30,535
117
5,577
15,151
28,735
0
W
Kukulkan
Mr Dudeman
Kukulkan
12,778
838
1,672
1,869
12,702
7,014
2,212
2,572
10,130
31,842
0
L
8,114
925
581
944
10,081
5,817
0
9,616
465
14,453
0
L
Charybdis
16,294
7,558
643
1,734
14,060
8,653
449
13,244
816
0
34,805
W
Athena
Seffy
Athena
7,264
1,317
2,321
3,189
17,701
24,620
204
4,851
12,850
12,287
0
W
12,040
949
2,090
4,966
12,654
6,902
1,052
3,898
8,756
31,229
0
L
Kukulkan
firedog720
Kukulkan
10,737
1,029
314
1,250
11,376
12,546
36
9,877
1,499
23,488
0
L
Cupid
shaflow95
Cupid
6,179
3,702
7,460
1,156
11,248
9,959
33
11,031
217
0
15,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,280
Gold Earned
56,151
174
Minions Killed
170
0
Camps Cleared
0
1,160,004
Distance Traveled
1,338,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,594
614
37
3
0
206,869
0
W
Sol
11,027
788
44
3
0
273,538
0
W
Cthulhu
12,171
869
24
2
0
264,790
0
W
Kukulkan
11,287
806
53
4
0
251,834
0
L
Nox
10,109
722
23
2
0
277,767
0
L
Charybdis
10,628
759
50
4
0
222,633
0
W
Athena
11,177
798
5
0
0
285,293
0
W
Ah Puch
10,489
749
44
3
0
263,351
0
L
Kukulkan
8,275
591
21
2
0
230,693
0
L
Cupid
8,674
620
43
3
0
222,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role