Player Matchup

Fafnir
Fafnir
Adam_Automatic
Fafnir
Level 121
God Stats
24W - 30L
1,474 SR
Queue Stats
153W - 157L
1,462 Elo+
Solo
Awilix
Awilix
Drew704
Awilix
Level 101
God Stats
29W - 28L
1,624 SR
Queue Stats
202W - 166L
1,556 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mianooo
Morgan Le Fay
Level 105
God Stats
6W - 6L
1,570 SR
Queue Stats
165W - 135L
1,562 Elo+
Party 2
Nike
Nike
ShugarWasHere
Nike
Level 29
God Stats
3W - 2L
1,701 SR
Queue Stats
139W - 127L
1,542 Elo+
Party 1
Skadi
Skadi
TzD3NKO
Skadi
Level 92
God Stats
6W - 6L
1,428 SR
Queue Stats
163W - 143L
1,562 Elo+
Party 1
Team Averages
Level 90
1,559 SR
1,537 Elo+

VS

Team Averages
Level 136
1,600 SR
1,479 Elo+
Vamana
Vamana
ELAYVEEZEE
Vamana
Level 96
God Stats
14W - 12L
1,518 SR
Queue Stats
352W - 322L
1,479 Elo+
Solo
Hou Yi
Hou Yi
Mxniik
Hou Yi
Level 156
God Stats
6W - 5L
1,986 SR
Queue Stats
166W - 194L
1,443 Elo+
Party 3
Hercules
Hercules
jeremy22
Hercules
Level 122
God Stats
5W - 4L
1,500 SR
Queue Stats
217W - 224L
1,483 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ligthyerzero
Morgan Le Fay
Level 148
God Stats
2W - 3L
1,360 SR
Queue Stats
307W - 334L
1,440 Elo+
Party 3
Ares
Ares
notshanky
Ares
Level 158
God Stats
12W - 7L
1,635 SR
Queue Stats
111W - 97L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
8,936
447
4,251
12,894
19,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
Drew704
Awilix
15
6 / 4 / 5
9,925
496
13,630
17,227
8,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
Mianooo
Morgan Le Fay
14
5 / 4 / 6
9,402
470
22,870
12,966
6,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 0
8,484
424
9,187
16,958
19,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Skadi
TzD3NKO
Skadi
15
0 / 4 / 0
9,004
450
9,844
14,821
6,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ELAYVEEZEE
Vamana
17
5 / 6 / 6
10,729
536
17,502
22,426
17,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Mxniik
Hou Yi
17
1 / 2 / 4
10,247
512
10,030
11,946
5,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hercules
jeremy22
Hercules
16
2 / 1 / 7
9,899
495
7,838
18,516
19,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
ligthyerzero
Morgan Le Fay
17
5 / 3 / 6
10,589
529
10,631
10,832
5,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
15
6 / 1 / 8
10,301
515
9,329
20,319
22,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
12
Kills
19
19
Deaths
13
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
L
Awilix
Drew704
Awilix
6
4
5
2.13
W
Vamana
ELAYVEEZEE
Vamana
5
6
6
1.33
L
Morgan Le Fay
Mianooo
Morgan Le Fay
5
4
6
2
W
Hou Yi
Mxniik
Hou Yi
1
2
4
1.5
L
0
4
0
0
L
Skadi
TzD3NKO
Skadi
0
4
0
0
W
Hercules
jeremy22
Hercules
2
1
7
5.5
W
Morgan Le Fay
ligthyerzero
Morgan Le Fay
5
3
6
2.67
W
Ares
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,782
Damage
55,330
74,866
Taken
84,039
60,844
Mitigated
70,591
9,161
Healing
17,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,251
807
0
3,543
12,894
19,682
46
4,692
8,202
21,656
0
L
Awilix
Drew704
Awilix
13,630
5,587
0
1,320
17,227
8,942
0
3,331
13,896
0
74,299
W
Vamana
ELAYVEEZEE
Vamana
17,502
11,258
0
881
22,426
17,457
457
7,855
14,571
0
105,624
L
Morgan Le Fay
Mianooo
Morgan Le Fay
22,870
3,263
0
1,417
12,966
6,640
803
4,828
8,138
75,775
0
W
Hou Yi
Mxniik
Hou Yi
10,030
5,037
0
4,758
11,946
5,352
4,832
2,091
9,855
0
84,873
L
9,187
1,201
0
490
16,958
19,113
0
3,637
13,321
2,850
63,218
L
Skadi
TzD3NKO
Skadi
9,844
4,638
0
2,391
14,821
6,467
440
3,472
11,349
0
88,464
W
Hercules
jeremy22
Hercules
7,838
2,048
0
7,544
18,516
19,707
518
5,203
13,313
0
70,888
W
Morgan Le Fay
ligthyerzero
Morgan Le Fay
10,631
689
0
532
10,832
5,087
816
5,784
5,048
77,432
0
W
Ares
9,329
955
0
3,723
20,319
22,988
0
7,766
12,553
23,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,751
Gold Earned
51,765
439
Minions Killed
535
0
Camps Cleared
0
1,959,113
Distance Traveled
2,058,973
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,936
447
18
1
0
387,231
6
L
Awilix
9,925
496
91
5
0
438,061
1
W
Vamana
10,729
536
134
7
0
450,115
0
L
Morgan Le Fay
9,402
470
105
5
0
402,148
4
W
Hou Yi
10,247
512
129
6
0
368,038
6
L
Nike
8,484
424
91
5
0
383,214
0
L
Skadi
9,004
450
134
7
0
348,459
3
W
Hercules
9,899
495
119
6
0
454,313
0
W
Morgan Le Fay
10,589
529
129
6
0
415,803
6
W
Ares
10,301
515
24
1
0
370,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role