Player Matchup

Maui
Maui
Abrakidabz-
Maui
Level 58
God Stats
0W - 1L
1,303 SR
Queue Stats
57W - 51L
1,448 Elo+
Solo
Cernunnos
Cernunnos
M3RkIn6Fo0l5
Cernunnos
Level 84
God Stats
7W - 9L
1,626 SR
Queue Stats
147W - 147L
1,286 Elo+
Solo
Nu Wa
Nu Wa
slayken
Nu Wa
Level 36
God Stats
0W - 4L
1,293 SR
Queue Stats
14W - 25L
1,146 Elo+
Solo
Team Averages
Level 59
1,407 SR
1,293 Elo+

VS

Team Averages
Level 59
1,482 SR
1,263 Elo+
Sol
Sol
NiCOxxRiCO
Sol
Level 63
God Stats
5W - 3L
1,466 SR
Queue Stats
43W - 41L
1,422 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rengoku13
Tsukuyomi
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,043 Elo+
Solo
Neith
Neith
Thrillkiller105
Neith
Level 61
God Stats
71W - 65L
1,482 SR
Queue Stats
79W - 86L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 6
10,575
705
4,969
18,810
29,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
M3RkIn6Fo0l5
Cernunnos
18
5 / 4 / 3
11,747
783
19,344
15,594
9,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
slayken
Nu Wa
10
3 / 3 / 2
9,323
622
6,668
5,961
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 4
11,580
772
15,127
11,550
4,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Rengoku13
Tsukuyomi
15
1 / 4 / 5
10,172
678
7,335
14,876
6,530
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
4 / 3 / 4
11,730
782
11,979
12,856
6,134
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
8
Kills
8
8
Deaths
8
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
6
3
L
Cernunnos
M3RkIn6Fo0l5
Cernunnos
5
4
3
1.63
W
3
1
4
5
W
Tsukuyomi
Rengoku13
Tsukuyomi
1
4
5
0.88
W
4
3
4
2
L
Nu Wa
slayken
Nu Wa
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,981
Damage
34,441
40,365
Taken
39,282
41,270
Mitigated
17,501
7,467
Healing
11,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,969
532
0
2,897
18,810
29,655
69
8,582
10,228
21,073
0
L
Cernunnos
M3RkIn6Fo0l5
Cernunnos
19,344
9,922
199
4,121
15,594
9,356
1,492
4,877
10,717
0
72,690
W
15,127
5,390
0
6,764
11,550
4,837
106
2,926
8,462
75,706
0
W
Tsukuyomi
Rengoku13
Tsukuyomi
7,335
1,491
0
1,352
14,876
6,530
243
4,721
9,925
0
22,872
W
11,979
6,057
192
3,490
12,856
6,134
2,488
3,318
9,202
0
45,471
L
Nu Wa
slayken
Nu Wa
6,668
1,011
0
250
5,961
2,259
0
1,686
4,275
20,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,645
Gold Earned
33,482
177
Minions Killed
202
0
Camps Cleared
0
666,661
Distance Traveled
796,167
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,575
705
33
2
0
277,204
0
L
Cernunnos
11,747
783
111
7
0
249,376
4
W
Sol
11,580
772
107
7
0
278,333
2
W
Tsukuyomi
10,172
678
31
2
0
280,273
0
W
Neith
11,730
782
64
4
0
237,561
0
L
Nu Wa
9,323
622
33
2
0
140,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role