Player Matchup

Shiva
Shiva
AfraidYoMaMa
Shiva
Level 118
God Stats
3W - 8L
1,748 SR
Queue Stats
152W - 174L
1,554 Elo+
Party 2
Izanami
Izanami
SlinkLion
Izanami
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,608 Elo+
Party 2
Discordia
Discordia
SlinkSlaughter
Discordia
Level 85
God Stats
9W - 6L
1,502 SR
Queue Stats
132W - 152L
1,521 Elo+
Party 2
Pele
Pele
Vibxd
Pele
Level 122
God Stats
2W - 1L
1,933 SR
Queue Stats
63W - 83L
1,493 Elo+
Party 2
Artio
Artio
xbeastx9
Artio
Level 129
God Stats
2W - 4L
1,553 SR
Queue Stats
215W - 241L
1,511 Elo+
Party 2
Team Averages
Level 106
1,647 SR
1,537 Elo+

VS

Team Averages
Level 160
1,674 SR
1,558 Elo+
Heimdallr
Heimdallr
AgentCodyGanks
Heimdallr
Level 155
God Stats
15W - 8L
1,656 SR
Queue Stats
202W - 170L
1,590 Elo+
Party 3
Hercules
Hercules
AirMR G 1973
Hercules
Level 125
God Stats
7W - 6L
1,905 SR
Queue Stats
331W - 302L
1,577 Elo+
Solo
Bastet
Bastet
Doughboy64xDV
Bastet
Level 193
God Stats
5W - 1L
1,817 SR
Queue Stats
198W - 176L
1,538 Elo+
Party 1
Maui
Maui
Kalico 15
Maui
Level 169
God Stats
20W - 15L
1,693 SR
Queue Stats
194W - 169L
1,571 Elo+
Party 3
Nu Wa
Nu Wa
yngjok3r
Nu Wa
Level 159
God Stats
10W - 12L
1,297 SR
Queue Stats
133W - 123L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 0
9,113
480
8,955
21,891
19,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
SlinkLion
Izanami
15
1 / 6 / 2
9,584
504
7,790
17,171
7,360
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
SlinkSlaughter
Discordia
16
1 / 3 / 2
9,578
504
9,891
8,208
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
Vibxd
Pele
15
1 / 6 / 2
9,140
481
5,483
18,021
8,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
xbeastx9
Artio
13
1 / 3 / 2
8,998
474
3,237
13,400
9,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AgentCodyGanks
Heimdallr
18
9 / 0 / 6
11,769
619
19,582
15,693
7,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
AirMR G 1973
Hercules
18
5 / 0 / 4
12,429
654
11,724
14,426
19,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 4 / 6
10,655
561
8,879
16,242
6,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Maui
16
2 / 0 / 13
10,974
578
5,456
13,928
14,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
yngjok3r
Nu Wa
18
2 / 1 / 9
11,656
613
12,684
8,233
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
5
Kills
23
24
Deaths
5
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Heimdallr
AgentCodyGanks
Heimdallr
9
0
6
12
W
Hercules
AirMR G 1973
Hercules
5
0
4
7
W
5
4
6
2
W
Maui
2
0
13
8.5
L
Izanami
SlinkLion
Izanami
1
6
2
0.33
L
Discordia
SlinkSlaughter
Discordia
1
3
2
0.67
L
Pele
Vibxd
Pele
1
6
2
0.33
L
Artio
xbeastx9
Artio
1
3
2
0.67
W
Nu Wa
yngjok3r
Nu Wa
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,356
Damage
58,325
78,691
Taken
68,522
47,348
Mitigated
50,965
19,399
Healing
28,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,955
1,086
239
6,217
21,891
19,499
0
3,320
18,571
307
70,780
W
Heimdallr
AgentCodyGanks
Heimdallr
19,582
12,097
0
8,214
15,693
7,473
2,797
3,247
12,446
0
118,378
W
Hercules
AirMR G 1973
Hercules
11,724
4,399
0
7,641
14,426
19,376
0
1,272
13,154
618
99,384
W
8,879
2,248
0
4,293
16,242
6,639
1,470
3,835
12,407
0
70,740
W
Maui
5,456
518
2,897
3,740
13,928
14,507
216
2,516
11,412
38,958
0
L
Izanami
SlinkLion
Izanami
7,790
5,459
0
3,255
17,171
7,360
237
3,490
13,675
0
81,116
L
Discordia
SlinkSlaughter
Discordia
9,891
0
0
500
8,208
3,010
0
2,578
5,630
86,490
0
L
Pele
Vibxd
Pele
5,483
921
0
2,269
18,021
8,160
0
3,510
14,511
0
78,486
L
Artio
xbeastx9
Artio
3,237
389
2,054
4,865
13,400
9,319
0
5,676
7,724
17,629
0
W
Nu Wa
yngjok3r
Nu Wa
12,684
1,081
0
1,470
8,233
2,970
2,363
3,689
4,544
104,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,413
Gold Earned
57,483
566
Minions Killed
595
0
Camps Cleared
0
2,089,119
Distance Traveled
1,968,174
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,113
480
111
6
0
372,147
2
W
Heimdallr
11,769
619
151
8
0
379,276
3
W
Hercules
12,429
654
151
8
0
389,789
1
W
Bastet
10,655
561
85
4
0
427,592
0
W
Maui
10,974
578
45
2
0
392,215
7
L
Izanami
9,584
504
148
8
0
488,234
0
L
Discordia
9,578
504
155
8
0
366,267
0
L
Pele
9,140
481
122
6
0
439,065
0
L
Artio
8,998
474
30
2
0
423,406
4
W
Nu Wa
11,656
613
163
9
0
379,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role