Player Matchup

Olorun
Olorun
Cheziit
Olorun
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,264 Elo+
Solo
Anubis
Anubis
Dankydankjake
Anubis
Level 52
God Stats
2W - 2L
1,503 SR
Queue Stats
51W - 57L
1,498 Elo+
Party 4
Hera
Hera
Insane4team
Hera
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 62L
1,602 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mr SpawnStriker
Tsukuyomi
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 195L
1,488 Elo+
Party 2
Maui
Maui
Shirohei
Maui
Level 63
God Stats
2W - 2L
1,483 SR
Queue Stats
174W - 162L
1,430 Elo+
Party 4
Team Averages
Level 71
1,497 SR
1,456 Elo+

VS

Team Averages
Level 52
1,470 SR
1,550 Elo+
Geb
Geb
Emeilia
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,539 Elo+
Party 3
Xbalanque
Xbalanque
IluvMydabs
Xbalanque
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,759 Elo+
Party 1
King Arthur
King Arthur
Lvl 99 Druid
King Arthur
Level 74
God Stats
0W - 1L
1,149 SR
Queue Stats
12W - 17L
1,527 Elo+
Party 1
Eset
Eset
koibby8418
Eset
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 45L
1,409 Elo+
Party 3
Cerberus
Cerberus
sunfire4646
Cerberus
Level 104
God Stats
3W - 3L
1,699 SR
Queue Stats
288W - 305L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cheziit
Olorun
15
4 / 3 / 18
8,936
993
8,383
8,480
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 2 / 20
9,452
1,050
15,545
7,943
5,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
10 / 3 / 19
10,210
1,134
20,518
7,596
4,019
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Mr SpawnStriker
Tsukuyomi
15
9 / 2 / 24
9,967
1,107
11,817
9,470
6,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Maui
15
7 / 3 / 25
9,073
1,008
5,346
11,134
10,579
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
1 / 9 / 3
6,627
736
3,818
17,118
7,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
IluvMydabs
Xbalanque
13
3 / 9 / 1
7,955
884
7,668
13,330
4,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Lvl 99 Druid
King Arthur
12
0 / 7 / 2
6,721
747
2,494
13,101
9,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 7 / 1
7,531
837
5,227
11,419
4,311
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
sunfire4646
Cerberus
12
1 / 6 / 2
7,327
814
5,118
13,830
8,527
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
17
38
Kills
8
13
Deaths
38
106
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
Cheziit
Olorun
4
3
18
4.33
W
8
2
20
9
L
Geb
1
9
3
0.28
L
Xbalanque
IluvMydabs
Xbalanque
3
9
1
0.39
W
10
3
19
6.5
L
King Arthur
Lvl 99 Druid
King Arthur
0
7
2
0.14
W
Tsukuyomi
Mr SpawnStriker
Tsukuyomi
9
2
24
10.5
W
Maui
7
3
25
6.5
L
3
7
1
0.5
L
Cerberus
sunfire4646
Cerberus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,609
Damage
24,325
44,623
Taken
68,798
31,134
Mitigated
34,843
17,628
Healing
4,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Cheziit
Olorun
8,383
4,712
1,408
2,306
8,480
4,720
1,573
4,054
4,378
17,292
0
W
15,545
1,261
517
2,295
7,943
5,368
2,014
2,851
5,003
23,640
0
L
Geb
3,818
115
26
633
17,118
7,820
0
12,520
4,598
9,232
0
L
Xbalanque
IluvMydabs
Xbalanque
7,668
2,811
0
818
13,330
4,452
0
10,484
2,846
0
18,548
W
20,518
7,111
1,221
1,797
7,596
4,019
1,192
1,620
5,931
40,606
0
L
King Arthur
Lvl 99 Druid
King Arthur
2,494
219
351
450
13,101
9,733
0
9,798
3,303
0
8,770
W
Tsukuyomi
Mr SpawnStriker
Tsukuyomi
11,817
2,641
1,225
3,264
9,470
6,448
2,350
3,063
6,319
0
24,144
W
Maui
5,346
864
1,814
1,781
11,134
10,579
745
2,296
8,758
8,616
0
L
5,227
248
81
110
11,419
4,311
0
6,889
4,530
15,390
0
L
Cerberus
sunfire4646
Cerberus
5,118
144
103
2,268
13,830
8,527
0
10,101
3,729
9,504
279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,638
Gold Earned
36,161
101
Minions Killed
72
0
Camps Cleared
0
908,182
Distance Traveled
651,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,936
993
17
2
0
156,827
0
W
Anubis
9,452
1,050
12
1
0
161,685
0
L
Geb
6,627
736
3
0
0
127,605
0
L
Xbalanque
7,955
884
15
2
0
125,750
0
W
Hera
10,210
1,134
47
5
0
186,790
0
L
King Arthur
6,721
747
17
2
0
151,562
0
W
Tsukuyomi
9,967
1,107
21
2
0
205,829
0
W
Maui
9,073
1,008
4
0
0
197,051
0
L
Eset
7,531
837
17
2
0
138,007
0
L
Cerberus
7,327
814
20
2
0
108,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role