Player Matchup

Xing Tian
Xing Tian
HowlinHusky
Xing Tian
Level 88
God Stats
1W - 0L
1,805 SR
Queue Stats
79W - 55L
1,638 Elo+
Party 2
Baron Samedi
Baron Samedi
Lredrickson
Baron Samedi
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,471 Elo+
Party 2
Izanami
Izanami
Olukayodi
Izanami
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,751 Elo+
Party 2
Team Averages
Level 86
1,602 SR
1,620 Elo+

VS

Team Averages
Level 109
1,542 SR
1,539 Elo+
Neith
Neith
Dokka__Babe
Neith
Level 68
God Stats
7W - 11L
1,494 SR
Queue Stats
114W - 124L
1,466 Elo+
Solo
Vamana
Vamana
Dwuff La
Vamana
Level 131
God Stats
0W - 1L
1,633 SR
Queue Stats
5W - 6L
1,614 Elo+
Party 1
Nu Wa
Nu Wa
EnRouteT
Nu Wa
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HowlinHusky
Xing Tian
13
4 / 1 / 7
7,947
795
10,832
11,248
12,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Lredrickson
Baron Samedi
13
5 / 1 / 5
8,170
817
8,923
6,642
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Olukayodi
Izanami
12
2 / 0 / 5
7,069
707
3,608
5,084
1,614
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,479
648
4,063
8,113
3,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
Dwuff La
Vamana
10
0 / 4 / 2
6,474
647
5,239
11,941
10,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
EnRouteT
Nu Wa
12
0 / 4 / 1
6,695
670
6,276
6,682
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
11
Kills
1
2
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Vamana
Dwuff La
Vamana
0
4
2
0.25
L
Nu Wa
EnRouteT
Nu Wa
0
4
1
0.13
W
Xing Tian
HowlinHusky
Xing Tian
4
1
7
7.5
W
Baron Samedi
Lredrickson
Baron Samedi
5
1
5
7.5
W
Izanami
Olukayodi
Izanami
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,363
Damage
15,578
22,974
Taken
26,736
17,249
Mitigated
16,227
7,422
Healing
5,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,063
1,660
0
2,190
8,113
3,399
324
5,925
1,841
0
14,278
L
Vamana
Dwuff La
Vamana
5,239
2,791
0
2,436
11,941
10,358
0
7,889
3,591
0
24,437
L
Nu Wa
EnRouteT
Nu Wa
6,276
1,841
0
441
6,682
2,470
376
4,125
2,261
27,191
0
W
Xing Tian
HowlinHusky
Xing Tian
10,832
1,004
0
1,490
11,248
12,505
24
2,572
8,312
24,939
754
W
Baron Samedi
Lredrickson
Baron Samedi
8,923
582
1,695
2,782
6,642
3,130
23
2,056
4,516
28,713
0
W
Izanami
Olukayodi
Izanami
3,608
2,213
0
1,455
5,084
1,614
10
1,660
3,264
0
28,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,186
Gold Earned
19,648
129
Minions Killed
116
0
Camps Cleared
0
537,795
Distance Traveled
487,432
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,479
648
20
2
0
162,713
0
L
Vamana
6,474
647
42
4
0
176,378
0
L
Nu Wa
6,695
670
54
5
0
148,341
0
W
Xing Tian
7,947
795
17
2
0
192,253
0
W
Baron Samedi
8,170
817
52
5
0
172,712
0
W
Izanami
7,069
707
60
6
0
172,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role