Player Matchup

Cu Chulainn
Cu Chulainn
DragonHunterEX
Cu Chulainn
Level 129
God Stats
9W - 5L
1,623 SR
Queue Stats
67W - 75L
1,457 Elo+
Party 2
Izanami
Izanami
Prodigal Jay
Izanami
Level 82
God Stats
1W - 5L
1,244 SR
Queue Stats
8W - 20L
1,308 Elo+
Party 2
Chang'e
Chang'e
Ventus124
Chang'e
Level 85
God Stats
1W - 5L
1,390 SR
Queue Stats
36W - 30L
1,553 Elo+
Party 1
Jormungandr
Jormungandr
austinvg
Jormungandr
Level 69
God Stats
4W - 3L
1,753 SR
Queue Stats
15W - 12L
1,583 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jakethetank420
Tsukuyomi
Level 97
God Stats
19W - 15L
1,660 SR
Queue Stats
38W - 35L
1,509 Elo+
Party 1
Team Averages
Level 92
1,534 SR
1,482 Elo+

VS

Team Averages
Level 141
1,520 SR
1,454 Elo+
Chiron
Chiron
A MediocreMouse
Chiron
Level 159
God Stats
27W - 21L
1,190 SR
Queue Stats
364W - 323L
1,508 Elo+
Solo
Pele
Pele
Darkm313
Pele
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 60L
1,400 Elo+
Solo
Ix Chel
Ix Chel
LuC Rose 7u7
Ix Chel
Level 127
God Stats
10W - 7L
1,638 SR
Queue Stats
300W - 290L
1,495 Elo+
Solo
Bellona
Bellona
SireBubblot
Bellona
Level 157
God Stats
3W - 0L
1,747 SR
Queue Stats
395W - 361L
1,470 Elo+
Solo
Athena
Athena
gbrusuelas
Athena
Level 140
God Stats
26W - 28L
1,527 SR
Queue Stats
42W - 59L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DragonHunterEX
Cu Chulainn
10
0 / 4 / 1
6,776
452
6,931
14,099
11,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Prodigal Jay
Izanami
10
0 / 7 / 1
5,900
393
3,247
10,574
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chang'e
Ventus124
Chang'e
14
6 / 3 / 3
8,720
581
8,552
12,716
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
austinvg
Jormungandr
11
1 / 1 / 2
6,927
462
4,088
12,414
9,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
jakethetank420
Tsukuyomi
16
5 / 2 / 7
9,506
634
8,866
11,841
4,841
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 2
7,879
525
11,482
7,474
2,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
14
4 / 4 / 5
8,744
583
8,890
14,458
5,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
LuC Rose 7u7
Ix Chel
13
3 / 6 / 2
8,319
555
6,580
9,018
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
SireBubblot
Bellona
14
3 / 1 / 2
8,442
563
11,088
14,956
18,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
gbrusuelas
Athena
13
1 / 0 / 7
8,209
547
4,552
9,099
5,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
12
Kills
17
17
Deaths
12
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
W
Pele
4
4
5
1.63
L
Cu Chulainn
DragonHunterEX
Cu Chulainn
0
4
1
0.13
W
Ix Chel
LuC Rose 7u7
Ix Chel
3
6
2
0.67
L
Izanami
Prodigal Jay
Izanami
0
7
1
0.07
W
Bellona
SireBubblot
Bellona
3
1
2
4
L
Chang'e
Ventus124
Chang'e
6
3
3
2.5
L
Jormungandr
austinvg
Jormungandr
1
1
2
2
W
Athena
gbrusuelas
Athena
1
0
7
4.5
L
Tsukuyomi
jakethetank420
Tsukuyomi
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,684
Damage
42,592
61,644
Taken
55,005
33,410
Mitigated
35,362
18,421
Healing
16,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,482
3,879
603
1,856
7,474
2,783
1,066
1,474
5,958
0
63,702
W
Pele
8,890
1,528
0
3,226
14,458
5,323
0
3,841
10,617
0
59,545
L
Cu Chulainn
DragonHunterEX
Cu Chulainn
6,931
860
0
4,636
14,099
11,944
0
1,380
11,341
0
46,092
W
Ix Chel
LuC Rose 7u7
Ix Chel
6,580
969
108
1,137
9,018
3,243
278
4,112
4,906
62,387
0
L
Izanami
Prodigal Jay
Izanami
3,247
1,703
225
1,408
10,574
3,224
0
1,970
8,604
0
33,419
W
Bellona
SireBubblot
Bellona
11,088
4,381
0
4,882
14,956
18,602
40
1,393
12,480
0
64,875
L
Chang'e
Ventus124
Chang'e
8,552
1,213
560
4,194
12,716
4,393
450
3,673
8,894
60,526
0
L
Jormungandr
austinvg
Jormungandr
4,088
1,174
147
5,016
12,414
9,008
0
2,594
9,820
33,663
0
W
Athena
gbrusuelas
Athena
4,552
1,689
359
4,602
9,099
5,411
169
1,820
7,234
24,507
0
L
Tsukuyomi
jakethetank420
Tsukuyomi
8,866
1,674
0
2,235
11,841
4,841
452
1,515
10,326
0
77,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,829
Gold Earned
41,593
384
Minions Killed
422
0
Camps Cleared
0
1,416,851
Distance Traveled
1,509,994
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,879
525
93
6
0
261,035
2
W
Pele
8,744
583
72
5
0
346,894
6
L
Cu Chulainn
6,776
452
61
4
0
224,626
0
W
Ix Chel
8,319
555
110
7
0
282,034
0
L
Izanami
5,900
393
60
4
0
274,902
0
W
Bellona
8,442
563
102
7
0
284,136
2
L
Chang'e
8,720
581
104
7
0
296,949
4
L
Jormungandr
6,927
462
42
3
0
291,706
0
W
Athena
8,209
547
45
3
0
335,895
0
L
Tsukuyomi
9,506
634
117
8
0
328,668
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role