Player Matchup

Danzaburou
Danzaburou
Gooberslilbro
Danzaburou
Level 67
God Stats
1W - 1L
1,354 SR
Queue Stats
13W - 9L
1,500 Elo+
Solo
Anubis
Anubis
LuiianPR
Anubis
Level 49
God Stats
10W - 2L
1,500 SR
Queue Stats
56W - 60L
1,419 Elo+
Solo
Bacchus
Bacchus
Real530Boss
Bacchus
Level 116
God Stats
32W - 26L
1,545 SR
Queue Stats
109W - 114L
1,490 Elo+
Solo
Team Averages
Level 77
1,466 SR
1,469 Elo+

VS

Team Averages
Level 88
1,509 SR
1,476 Elo+
Chaac
Chaac
Collums26
Chaac
Level 83
God Stats
2W - 9L
1,528 SR
Queue Stats
89W - 79L
1,518 Elo+
Solo
Nu Wa
Nu Wa
TrappyOnMars
Nu Wa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,503 Elo+
Solo
Discordia
Discordia
swoop_demnips
Discordia
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 50L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gooberslilbro
Danzaburou
19
9 / 0 / 3
14,133
744
17,793
16,715
7,421
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
LuiianPR
Anubis
20
2 / 3 / 9
13,607
716
10,714
15,143
8,060
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Real530Boss
Bacchus
19
3 / 1 / 9
13,682
720
8,919
22,725
41,158
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Collums26
Chaac
15
0 / 6 / 4
10,683
562
12,895
23,143
25,085
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 3 / 0
12,571
662
15,863
13,264
5,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
swoop_demnips
Discordia
15
0 / 6 / 1
10,729
565
12,716
11,582
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
14
Kills
4
4
Deaths
15
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
Collums26
Chaac
0
6
4
0.33
W
Danzaburou
Gooberslilbro
Danzaburou
9
0
3
10.5
W
Anubis
LuiianPR
Anubis
2
3
9
2.17
W
Bacchus
Real530Boss
Bacchus
3
1
9
7.5
L
4
3
0
1.33
L
Discordia
swoop_demnips
Discordia
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,426
Damage
41,474
54,583
Taken
47,989
56,639
Mitigated
34,771
24,337
Healing
6,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Collums26
Chaac
12,895
1,508
0
2,121
23,143
25,085
190
7,730
15,413
0
28,081
W
Danzaburou
Gooberslilbro
Danzaburou
17,793
8,505
0
7,634
16,715
7,421
2,509
8,970
7,745
0
101,777
W
Anubis
LuiianPR
Anubis
10,714
166
382
7,454
15,143
8,060
702
8,075
7,068
85,129
0
W
Bacchus
Real530Boss
Bacchus
8,919
597
0
8,867
22,725
41,158
240
11,570
11,155
28,707
0
L
15,863
5,203
87
3,951
13,264
5,182
1,011
7,621
5,643
60,836
0
L
Discordia
swoop_demnips
Discordia
12,716
672
0
0
11,582
4,504
449
4,300
7,282
47,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,422
Gold Earned
33,983
277
Minions Killed
196
0
Camps Cleared
0
1,072,581
Distance Traveled
923,762
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,683
562
21
1
0
326,562
0
W
Danzaburou
14,133
744
116
6
0
369,768
0
W
Anubis
13,607
716
139
7
0
329,579
0
W
Bacchus
13,682
720
22
1
0
373,234
1
L
Nu Wa
12,571
662
104
5
0
310,511
0
L
Discordia
10,729
565
71
4
0
286,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role