Player Matchup

Medusa
Medusa
Mia Malkova5613
Medusa
Level 141
God Stats
5W - 2L
1,599 SR
Queue Stats
357W - 279L
1,581 Elo+
Party 1
Ganesha
Ganesha
Raikuo-
Ganesha
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 144L
1,495 Elo+
Party 3
Gilgamesh
Gilgamesh
RustleThyJimmie
Gilgamesh
Level 66
God Stats
13W - 7L
1,729 SR
Queue Stats
372W - 315L
1,578 Elo+
Party 1
Jing Wei
Jing Wei
dy38
Jing Wei
Level 135
God Stats
1W - 1L
1,747 SR
Queue Stats
99W - 110L
1,496 Elo+
Party 3
Surtr
Surtr
jknapp_
Surtr
Level 66
God Stats
0W - 1L
1,320 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Team Averages
Level 110
1,579 SR
1,530 Elo+

VS

Team Averages
Level 116
1,721 SR
1,500 Elo+
Atlas
Atlas
DanyellMow
Atlas
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 60L
1,587 Elo+
Party 4
Nike
Nike
Discordia_Main69
Nike
Level 106
God Stats
3W - 3L
1,947 SR
Queue Stats
134W - 134L
1,499 Elo+
Party 4
Chaac
Chaac
ErickLow
Chaac
Level 146
God Stats
4W - 0L
1,750 SR
Queue Stats
113W - 109L
1,497 Elo+
Party 4
He Bo
He Bo
NG AlcooL K24
He Bo
Level 115
God Stats
5W - 0L
1,802 SR
Queue Stats
116W - 122L
1,449 Elo+
Party 2
Kukulkan
Kukulkan
RoyaliTz
Kukulkan
Level 126
God Stats
6W - 3L
1,608 SR
Queue Stats
130W - 135L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 5
8,629
719
9,597
12,243
7,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Raikuo-
Ganesha
13
0 / 5 / 7
7,988
666
6,262
12,591
13,979
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
RustleThyJimmie
Gilgamesh
17
4 / 4 / 5
8,831
736
7,724
13,528
16,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
dy38
Jing Wei
12
0 / 5 / 2
7,200
600
6,590
11,866
6,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
jknapp_
Surtr
16
4 / 5 / 1
9,119
760
4,973
13,660
17,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
3 / 3 / 15
9,505
792
6,333
12,812
16,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 3 / 17
9,366
781
12,501
12,143
17,111
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
ErickLow
Chaac
18
7 / 1 / 13
10,568
881
13,672
11,793
16,472
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
9 / 2 / 12
10,330
861
13,210
9,012
4,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
RoyaliTz
Kukulkan
16
1 / 2 / 15
9,218
768
15,434
5,432
3,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
96
9
Kills
24
24
Deaths
11
20
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Atlas
3
3
15
3.5
W
4
3
17
4.17
W
Chaac
ErickLow
Chaac
7
1
13
13.5
L
1
5
5
0.7
W
9
2
12
7.5
L
Ganesha
Raikuo-
Ganesha
0
5
7
0.7
W
Kukulkan
RoyaliTz
Kukulkan
1
2
15
4.25
L
Gilgamesh
RustleThyJimmie
Gilgamesh
4
4
5
1.63
L
Jing Wei
dy38
Jing Wei
0
5
2
0.2
L
Surtr
jknapp_
Surtr
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,146
Damage
61,150
63,888
Taken
51,192
61,786
Mitigated
57,931
12,050
Healing
21,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
6,333
1,471
1,254
2,223
12,812
16,635
342
1,343
11,105
11,266
0
W
12,501
371
802
1,293
12,143
17,111
21
1,788
9,582
3,311
16,607
W
Chaac
ErickLow
Chaac
13,672
1,207
1,534
6,344
11,793
16,472
949
1,249
10,251
0
31,485
L
9,597
3,254
1,362
1,698
12,243
7,560
0
7,181
5,062
0
27,492
W
13,210
63
2,705
2,991
9,012
4,535
1,042
1,029
7,894
22,637
0
L
Ganesha
Raikuo-
Ganesha
6,262
505
787
1,382
12,591
13,979
0
8,434
4,157
12,637
0
W
Kukulkan
RoyaliTz
Kukulkan
15,434
175
1,203
686
5,432
3,178
1,016
986
4,407
39,822
0
L
Gilgamesh
RustleThyJimmie
Gilgamesh
7,724
734
1,278
1,780
13,528
16,569
0
8,027
5,501
0
15,707
L
Jing Wei
dy38
Jing Wei
6,590
4,920
517
1,761
11,866
6,256
0
5,580
6,286
0
15,496
L
Surtr
jknapp_
Surtr
4,973
1,027
43
1,442
13,660
17,422
0
8,239
5,421
189
9,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,767
Gold Earned
48,987
112
Minions Killed
160
0
Camps Cleared
0
1,023,457
Distance Traveled
1,146,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,505
792
11
1
0
197,185
0
W
Nike
9,366
781
18
2
0
218,855
0
W
Chaac
10,568
881
45
4
0
252,227
0
L
Medusa
8,629
719
51
4
0
212,330
0
W
He Bo
10,330
861
26
2
0
239,883
0
L
Ganesha
7,988
666
0
0
0
171,921
0
W
Kukulkan
9,218
768
60
5
0
238,600
0
L
Gilgamesh
8,831
736
25
2
0
233,703
0
L
Jing Wei
7,200
600
20
2
0
211,139
0
L
Surtr
9,119
760
16
1
0
194,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role