Player Matchup

Xing Tian
Xing Tian
IT_AINT_OVER_
Xing Tian
Level 26
God Stats
1W - 1L
1,340 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Neith
Neith
Ztreem
Neith
Level 68
God Stats
4W - 2L
1,712 SR
Queue Stats
31W - 23L
1,270 Elo+
Party 1
Anubis
Anubis
coltonking
Anubis
Level 17
God Stats
7W - 7L
1,469 SR
Queue Stats
7W - 8L
1,412 Elo+
Party 1
Team Averages
Level 37
1,507 SR
1,394 Elo+

VS

Team Averages
Level 76
1,475 SR
1,458 Elo+
Zeus
Zeus
MOS_DOPE__
Zeus
Level 46
God Stats
0W - 2L
1,285 SR
Queue Stats
41W - 49L
1,413 Elo+
Party 2
Atlas
Atlas
Omega_216
Atlas
Level 93
God Stats
16W - 6L
1,738 SR
Queue Stats
142W - 131L
1,526 Elo+
Party 2
Skadi
Skadi
xlMinatolx
Skadi
Level 88
God Stats
2W - 3L
1,402 SR
Queue Stats
142W - 141L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IT_AINT_OVER_
Xing Tian
14
1 / 3 / 12
8,697
725
2,797
11,600
12,257
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Ztreem
Neith
16
2 / 0 / 13
9,575
798
8,877
6,691
2,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
coltonking
Anubis
16
13 / 3 / 2
10,987
916
19,654
10,466
5,554
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 2
9,300
775
5,747
10,775
2,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Omega_216
Atlas
14
1 / 2 / 2
8,904
742
5,426
13,036
11,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Skadi
12
2 / 7 / 1
8,584
715
8,050
11,505
4,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
16
Kills
6
6
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
IT_AINT_OVER_
Xing Tian
1
3
12
2.33
L
3
7
2
0.57
L
Atlas
Omega_216
Atlas
1
2
2
1
W
Neith
Ztreem
Neith
2
0
13
8.5
W
Anubis
coltonking
Anubis
13
3
2
4.67
L
Skadi
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,328
Damage
19,223
28,757
Taken
35,316
20,390
Mitigated
18,620
8,485
Healing
4,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
IT_AINT_OVER_
Xing Tian
2,797
552
0
1,089
11,600
12,257
0
4,497
7,103
7,937
0
L
5,747
961
550
260
10,775
2,949
0
6,995
3,780
27,862
0
L
Atlas
Omega_216
Atlas
5,426
2,155
400
2,680
13,036
11,274
0
8,038
4,998
19,605
0
W
Neith
Ztreem
Neith
8,877
3,481
0
3,087
6,691
2,579
1,897
3,239
3,452
0
33,076
W
Anubis
coltonking
Anubis
19,654
709
0
4,309
10,466
5,554
923
3,458
7,008
49,788
0
L
Skadi
8,050
3,860
0
276
11,505
4,397
0
7,562
3,943
0
23,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,259
Gold Earned
26,788
127
Minions Killed
116
0
Camps Cleared
0
642,358
Distance Traveled
543,374
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,697
725
8
1
0
211,984
0
L
Zeus
9,300
775
58
5
0
169,107
0
L
Atlas
8,904
742
24
2
0
218,673
4
W
Neith
9,575
798
69
6
0
232,782
0
W
Anubis
10,987
916
50
4
0
197,592
0
L
Skadi
8,584
715
34
3
0
155,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role