Player Matchup

Lancelot
Lancelot
KyleKii
Lancelot
Level 119
God Stats
8W - 5L
1,571 SR
Queue Stats
718W - 763L
1,548 Elo+
Solo
Ne Zha
Ne Zha
bgw4
Ne Zha
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,488 Elo+
Party 1
Eset
Eset
chunhocheng96
Eset
Level 79
God Stats
10W - 1L
1,771 SR
Queue Stats
967W - 299L
1,653 Elo+
Solo
Danzaburou
Danzaburou
feeny4
Danzaburou
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 1
Mulan
Mulan
hiker77
Mulan
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 1
Team Averages
Level 111
1,568 SR
1,538 Elo+

VS

Team Averages
Level 103
1,471 SR
1,484 Elo+
Tiamat
Tiamat
 
Tiamat
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Bełwan
Shiva
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 123L
1,486 Elo+
Solo
Ullr
Ullr
CountlessDylan
Ullr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 60L
1,410 Elo+
Solo
Surtr
Surtr
IgnaciousD
Surtr
Level 121
God Stats
5W - 9L
1,377 SR
Queue Stats
400W - 390L
1,510 Elo+
Solo
Kali
Kali
Manamahn
Kali
Level 118
God Stats
3W - 9L
1,480 SR
Queue Stats
490W - 471L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
KyleKii
Lancelot
15
1 / 2 / 19
8,508
851
10,114
12,857
15,567
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
bgw4
Ne Zha
15
6 / 2 / 12
8,946
895
10,491
6,851
3,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 1 / 14
9,144
914
13,382
8,903
4,195
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
feeny4
Danzaburou
15
3 / 1 / 12
8,842
884
6,449
6,439
3,440
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
hiker77
Mulan
15
8 / 2 / 11
9,207
921
8,368
13,780
18,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 4 / 2
6,691
669
4,888
6,374
4,248
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
Bełwan
Shiva
12
1 / 5 / 2
6,829
683
6,392
12,517
9,816
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 5 / 5
6,729
673
3,143
11,538
5,341
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
14
1 / 5 / 3
7,662
766
9,026
11,975
11,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
14
2 / 4 / 2
7,547
755
4,480
9,764
4,383
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
19
23
Kills
5
8
Deaths
23
68
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
2
0.5
L
Shiva
Bełwan
Shiva
1
5
2
0.4
L
0
5
5
0.5
L
Surtr
1
5
3
0.5
W
Lancelot
KyleKii
Lancelot
1
2
19
5.25
L
Kali
2
4
2
0.75
W
Ne Zha
bgw4
Ne Zha
6
2
12
6
W
5
1
14
12
W
Danzaburou
feeny4
Danzaburou
3
1
12
9
W
Mulan
hiker77
Mulan
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,804
Damage
27,929
48,830
Taken
52,168
45,847
Mitigated
35,659
11,515
Healing
8,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,888
717
0
219
6,374
4,248
0
1,777
4,514
8,892
0
L
Shiva
Bełwan
Shiva
6,392
855
971
969
12,517
9,816
0
3,238
9,013
0
13,334
L
3,143
233
946
692
11,538
5,341
0
3,814
7,528
0
6,585
L
Surtr
9,026
2,441
342
1,600
11,975
11,871
0
5,179
6,796
559
20,345
W
Lancelot
KyleKii
Lancelot
10,114
995
1,606
1,265
12,857
15,567
434
1,575
10,940
5,857
13,857
L
Kali
4,480
1,825
847
1,953
9,764
4,383
0
3,317
6,265
0
11,693
W
Ne Zha
bgw4
Ne Zha
10,491
1,511
0
646
6,851
3,795
453
557
6,156
0
19,159
W
13,382
926
2,454
1,647
8,903
4,195
2,440
1,410
7,376
32,769
0
W
Danzaburou
feeny4
Danzaburou
6,449
2,341
521
1,512
6,439
3,440
4,000
278
5,951
0
27,647
W
Mulan
hiker77
Mulan
8,368
430
653
1,211
13,780
18,850
748
1,320
12,371
0
12,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,647
Gold Earned
35,458
140
Minions Killed
83
0
Camps Cleared
0
934,400
Distance Traveled
778,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,691
669
13
1
0
113,700
0
L
Shiva
6,829
683
15
2
0
145,640
0
L
Ullr
6,729
673
17
2
0
170,386
0
L
Surtr
7,662
766
24
2
0
169,959
0
W
Lancelot
8,508
851
18
2
0
217,923
0
L
Kali
7,547
755
14
1
0
178,965
0
W
Ne Zha
8,946
895
23
2
0
186,775
0
W
Eset
9,144
914
47
5
0
180,562
0
W
Danzaburou
8,842
884
43
4
0
161,388
0
W
Mulan
9,207
921
9
1
0
187,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role