Player Matchup

Gilgamesh
Gilgamesh
Silver V
Crazymonkey2017
Gilgamesh
Silver V
Level 136
God Stats
8W - 9L
1,553 SR
Queue Stats
85W - 83L
1,267 MMR
Party 1
Hun Batz
Hun Batz
Bronze III
SuperSterlz
Hun Batz
Bronze III
Level 83
God Stats
2W - 2L
1,578 SR
Queue Stats
35W - 32L
1,598 MMR
Party 1
Discordia
Discordia
Bronze III
halligram23
Discordia
Bronze III
Level 137
God Stats
6W - 3L
1,549 SR
Queue Stats
48W - 42L
1,535 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 119
1,560 SR
1,467 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 96
1,522 SR
1,466 MMR
Chronos
Chronos
Gold IV
SamuelRegueira
Chronos
Gold IV
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,445 MMR
Party 2
Atlas
Atlas
Gold V
TxC lAGEl
Atlas
Gold V
Level 105
God Stats
0W - 1L
1,339 SR
Queue Stats
32W - 33L
1,350 MMR
Party 2
Fenrir
Fenrir
Platinum V
andresLS
Fenrir
Platinum V
Level 86
God Stats
0W - 1L
1,726 SR
Queue Stats
25W - 19L
1,602 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crazymonkey2017
Gilgamesh
17
6 / 3 / 5
11,149
796
15,097
18,986
17,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hun Batz
SuperSterlz
Hun Batz
16
2 / 4 / 8
10,145
725
11,785
13,107
5,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
halligram23
Discordia
17
3 / 0 / 7
11,125
795
18,897
7,860
3,473
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
SurtrOlorunNe ZhaPoseidonKukulkan

VS

Bans
VamanaAresHadesDanzaburouYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
10,201
729
8,328
12,210
5,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
TxC lAGEl
Atlas
14
1 / 6 / 5
9,513
680
8,517
22,949
24,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
andresLS
Fenrir
14
4 / 3 / 1
9,703
693
12,450
17,587
15,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
11
Kills
7
7
Deaths
11
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Crazymonkey2017
Gilgamesh
6
3
5
2.83
L
2
2
4
2
W
Hun Batz
SuperSterlz
Hun Batz
2
4
8
1.5
L
Atlas
TxC lAGEl
Atlas
1
6
5
0.58
L
Fenrir
andresLS
Fenrir
4
3
1
1.5
W
Discordia
halligram23
Discordia
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,779
Damage
29,295
39,953
Taken
52,746
26,222
Mitigated
46,013
9,962
Healing
11,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Crazymonkey2017
Gilgamesh
15,097
4,325
456
5,032
18,986
17,683
657
7,330
11,072
0
42,869
L
8,328
3,220
0
1,336
12,210
5,213
0
6,856
5,180
56,805
0
W
Hun Batz
SuperSterlz
Hun Batz
11,785
1,986
571
2,259
13,107
5,066
1,091
5,615
7,194
0
38,519
L
Atlas
TxC lAGEl
Atlas
8,517
2,531
1,879
4,306
22,949
24,953
0
6,596
15,565
21,274
0
L
Fenrir
andresLS
Fenrir
12,450
4,488
0
3,818
17,587
15,847
0
5,507
11,717
0
32,784
W
Discordia
halligram23
Discordia
18,897
1,062
0
1,644
7,860
3,473
1,001
4,415
3,403
72,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,419
Gold Earned
29,417
198
Minions Killed
182
0
Camps Cleared
0
855,648
Distance Traveled
793,673
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,149
796
36
3
0
279,328
5
L
Chronos
10,201
729
126
9
0
277,281
0
W
Hun Batz
10,145
725
42
3
0
295,025
0
L
Atlas
9,513
680
16
1
0
250,178
0
L
Fenrir
9,703
693
40
3
0
266,214
7
W
Discordia
11,125
795
120
9
0
281,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role