Player Matchup

Ravana
Ravana
 
Ravana
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Dafrogx
Serqet
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 187L
1,524 Elo+
Party 2
Ah Puch
Ah Puch
F4BLEDPOTATO
Ah Puch
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
1,238 Elo+
Party 1
Ix Chel
Ix Chel
KOOLAIDKYLE2769
Ix Chel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,289 Elo+
Solo
Awilix
Awilix
defundthecraigs
Awilix
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 234L
1,563 Elo+
Party 2
Team Averages
Level 28
1,500 SR
1,423 Elo+

VS

Team Averages
Level 23
1,526 SR
1,395 Elo+
Charybdis
Charybdis
 
Charybdis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Rakdek76
Osiris
Level 27
God Stats
1W - 1L
1,285 SR
Queue Stats
4W - 7L
1,114 Elo+
Solo
Skadi
Skadi
UndeadMemories17
Skadi
Level 27
God Stats
3W - 1L
1,511 SR
Queue Stats
165W - 211L
1,443 Elo+
Solo
Eset
Eset
daliquidmountain
Eset
Level 18
God Stats
3W - 0L
1,836 SR
Queue Stats
49W - 58L
1,420 Elo+
Solo
Vulcan
Vulcan
thememegoblin
Vulcan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
1 / 6 / 1
7,499
625
3,484
13,400
8,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
Dafrogx
Serqet
12
0 / 5 / 6
7,487
624
4,070
12,858
15,476
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
F4BLEDPOTATO
Ah Puch
16
2 / 4 / 4
8,125
677
10,704
12,068
6,195
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 4 / 4
8,043
670
6,395
10,144
4,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 6 / 3
8,029
669
6,491
14,238
6,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
4 / 1 / 10
9,922
827
7,165
7,895
3,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
Rakdek76
Osiris
15
5 / 4 / 5
9,480
790
11,386
12,487
11,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 2 / 13
9,731
811
12,028
12,529
5,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 1 / 14
10,802
900
16,900
7,558
3,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 2 / 11
9,820
818
10,075
6,299
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
8
Kills
25
25
Deaths
10
18
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
6
1
0.25
W
Charybdis
 
Charybdis
4
1
10
9
L
Serqet
Dafrogx
Serqet
0
5
6
0.6
L
Ah Puch
F4BLEDPOTATO
Ah Puch
2
4
4
1
L
1
4
4
0.75
W
Osiris
Rakdek76
Osiris
5
4
5
1.88
W
4
2
13
5.25
W
8
1
14
15
L
4
6
3
0.92
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,144
Damage
57,554
62,708
Taken
46,768
42,061
Mitigated
26,787
14,678
Healing
15,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,484
478
228
1,198
13,400
8,561
0
6,362
7,038
0
9,801
W
Charybdis
 
Charybdis
7,165
3,740
1,085
1,609
7,895
3,414
768
2,683
5,104
0
20,559
L
Serqet
Dafrogx
Serqet
4,070
741
710
2,422
12,858
15,476
0
4,527
8,331
0
6,473
L
Ah Puch
F4BLEDPOTATO
Ah Puch
10,704
860
550
2,359
12,068
6,195
0
6,825
5,243
26,689
0
L
6,395
999
1,145
1,823
10,144
4,851
0
5,109
5,035
22,222
0
W
Osiris
Rakdek76
Osiris
11,386
2,597
493
1,360
12,487
11,869
309
3,697
8,722
653
21,028
W
12,028
5,838
2,157
4,301
12,529
5,443
2,428
5,014
7,515
0
27,624
W
16,900
929
1,232
1,290
7,558
3,463
1,770
3,393
4,165
23,175
0
L
6,491
2,002
724
3,519
14,238
6,978
0
4,705
9,533
0
12,414
W
10,075
3,588
0
1,495
6,299
2,598
1,548
2,312
3,729
20,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,183
Gold Earned
49,755
106
Minions Killed
177
0
Camps Cleared
0
1,045,514
Distance Traveled
1,155,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,499
625
16
1
0
220,156
0
W
Charybdis
9,922
827
62
5
0
213,449
0
L
Serqet
7,487
624
7
1
0
232,004
0
L
Ah Puch
8,125
677
40
3
0
198,886
0
L
Ix Chel
8,043
670
29
2
0
201,192
0
W
Osiris
9,480
790
24
2
0
217,276
0
W
Skadi
9,731
811
52
4
0
214,219
0
W
Eset
10,802
900
9
1
0
268,451
0
L
Awilix
8,029
669
14
1
0
193,276
0
W
Vulcan
9,820
818
30
3
0
241,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role