Player Matchup

Set
Set
Only1Ryan6252
Set
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,618 Elo+
Party 1
Discordia
Discordia
Purple Buds Bro
Discordia
Level 158
God Stats
2W - 1L
1,707 SR
Queue Stats
188W - 170L
1,547 Elo+
Party 1
Hachiman
Hachiman
SilentREAPER226
Hachiman
Level 57
God Stats
0W - 3L
1,168 SR
Queue Stats
65W - 73L
1,360 Elo+
Party 1
Hera
Hera
TORONTO 6 GOD
Hera
Level 189
God Stats
0W - 7L
1,151 SR
Queue Stats
484W - 503L
1,501 Elo+
Party 1
Olorun
Olorun
reverendmaple3
Olorun
Level 239
God Stats
1W - 1L
1,445 SR
Queue Stats
107W - 99L
1,540 Elo+
Party 1
Team Averages
Level 152
1,394 SR
1,513 Elo+

VS

Team Averages
Level 123
1,637 SR
1,707 Elo+
Hachiman
Hachiman
CRISTIANUBIS
Hachiman
Level 109
God Stats
2W - 0L
1,706 SR
Queue Stats
80W - 57L
1,592 Elo+
Solo
Cerberus
Cerberus
PlayerDeleted
Cerberus
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 11L
1,820 Elo+
Party 2
Anhur
Anhur
Trublusmurf
Anhur
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
261W - 241L
1,542 Elo+
Solo
Cupid
Cupid
TrueDeathstroke
Cupid
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 96L
1,805 Elo+
Party 2
Chaac
Chaac
WhereAreMySmokes
Chaac
Level 147
God Stats
4W - 0L
1,978 SR
Queue Stats
68W - 43L
1,774 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 4
11,686
687
20,660
21,581
17,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Purple Buds Bro
Discordia
20
4 / 6 / 8
12,181
717
28,724
18,863
10,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
1
0 / 0 / 0
4,168
245
0
0
0
20
3 / 5 / 6
11,454
674
11,912
21,321
22,713
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
4 / 7 / 7
11,507
677
29,787
22,249
14,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CRISTIANUBIS
Hachiman
20
9 / 4 / 8
13,575
799
15,251
18,675
10,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
PlayerDeleted
Cerberus
19
1 / 3 / 16
12,806
753
8,902
30,696
43,385
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
3 / 3 / 12
11,952
703
8,344
18,117
9,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 3 / 8
12,556
739
21,115
19,667
10,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 5 / 11
12,797
753
23,054
33,661
46,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
79
18
Kills
24
24
Deaths
18
25
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CRISTIANUBIS
Hachiman
9
4
8
3.25
L
7
6
4
1.5
W
Cerberus
PlayerDeleted
Cerberus
1
3
16
3
L
Discordia
Purple Buds Bro
Discordia
4
6
8
1.33
L
Hachiman
0
0
0
0
L
3
5
6
1.2
W
3
3
12
3
W
5
3
8
3
W
6
5
11
2.3
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,083
Damage
76,666
84,014
Taken
120,816
65,756
Mitigated
121,004
21,254
Healing
51,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CRISTIANUBIS
Hachiman
15,251
9,950
1,055
5,021
18,675
10,783
2,825
12,044
6,631
0
50,253
L
20,660
5,493
982
2,421
21,581
17,505
0
2,875
18,366
0
36,690
W
Cerberus
PlayerDeleted
Cerberus
8,902
226
2,217
6,987
30,696
43,385
177
16,718
13,978
19,738
777
L
Discordia
Purple Buds Bro
Discordia
28,724
795
1,455
3,472
18,863
10,748
0
1,292
16,999
57,394
0
L
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
11,912
3,951
1,483
3,005
21,321
22,713
0
2,189
18,706
25,146
0
W
8,344
2,893
2,946
4,027
18,117
9,521
2,069
12,042
6,075
0
26,679
W
21,115
13,091
8,813
7,390
19,667
10,811
2,749
11,685
7,982
0
51,293
W
23,054
1,180
1,818
11,143
33,661
46,504
480
17,934
15,727
470
37,175
L
29,787
16,570
2,095
6,341
22,249
14,790
56
2,119
19,609
51,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,996
Gold Earned
63,686
163
Minions Killed
194
0
Camps Cleared
0
1,077,503
Distance Traveled
1,599,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,575
799
74
4
0
290,763
0
L
Set
11,686
687
27
2
0
317,529
0
W
Cerberus
12,806
753
13
1
0
316,726
0
L
Discordia
12,181
717
69
4
0
262,388
0
L
Hachiman
4,168
245
0
0
0
0
0
L
Hera
11,454
674
17
1
0
250,940
0
W
Anhur
11,952
703
30
2
0
317,533
0
W
Cupid
12,556
739
61
4
0
318,396
0
W
Chaac
12,797
753
16
1
0
356,218
0
L
Olorun
11,507
677
50
3
0
246,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role