Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Dark_PearlXiii
Lancelot
Level 58
God Stats
1W - 2L
1,273 SR
Queue Stats
46W - 38L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
PAV0N1S
Cthulhu
Level 13
God Stats
2W - 4L
1,334 SR
Queue Stats
3W - 8L
1,271 Elo+
Party 2
Hercules
Hercules
jeraco24
Hercules
Level 132
God Stats
11W - 9L
1,638 SR
Queue Stats
89W - 115L
1,438 Elo+
Party 2
Chang'e
Chang'e
lhkukl
Chang'e
Level 128
God Stats
9W - 2L
1,420 SR
Queue Stats
571W - 499L
1,539 Elo+
Solo
Team Averages
Level 84
1,433 SR
1,448 Elo+

VS

Team Averages
Level 90
1,468 SR
1,450 Elo+
Sylvanus
Sylvanus
Kreullll
Sylvanus
Level 86
God Stats
0W - 2L
1,323 SR
Queue Stats
137W - 109L
1,474 Elo+
Solo
Thor
Thor
Naayfiiiiin
Thor
Level 65
God Stats
1W - 1L
1,739 SR
Queue Stats
21W - 16L
1,446 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Twlvgage
Ah Muzen Cab
Level 111
God Stats
2W - 5L
1,529 SR
Queue Stats
29W - 38L
1,439 Elo+
Party 1
Poseidon
Poseidon
theeominous1
Poseidon
Level 107
God Stats
0W - 1L
1,249 SR
Queue Stats
32W - 40L
1,446 Elo+
Party 1
Ao Kuang
Ao Kuang
voperman328
Ao Kuang
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 108L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
6
0 / 0 / 0
3,425
571
2,443
2,698
844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
6
0 / 0 / 0
3,724
621
1,082
2,926
940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
PAV0N1S
Cthulhu
5
0 / 2 / 0
3,492
582
824
4,007
2,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
jeraco24
Hercules
8
2 / 0 / 0
4,836
806
1,551
3,134
1,652
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chang'e
lhkukl
Chang'e
7
0 / 1 / 0
4,060
677
1,783
2,081
594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kreullll
Sylvanus
6
0 / 0 / 2
3,878
646
1,180
3,724
1,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 0
3,543
591
1,391
4,307
1,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Twlvgage
Ah Muzen Cab
6
2 / 0 / 0
3,758
626
2,557
2,574
793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
theeominous1
Poseidon
7
1 / 0 / 0
4,211
702
765
3,189
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
voperman328
Ao Kuang
3
0 / 0 / 1
3,176
529
664
1,953
491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
3
3
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
0
0
0
W
Lancelot
0
0
0
0
L
Sylvanus
Kreullll
Sylvanus
0
0
2
1
L
0
2
0
0
W
Cthulhu
PAV0N1S
Cthulhu
0
2
0
0
L
Ah Muzen Cab
Twlvgage
Ah Muzen Cab
2
0
0
2
W
Hercules
jeraco24
Hercules
2
0
0
2
W
Chang'e
lhkukl
Chang'e
0
1
0
0
L
Poseidon
theeominous1
Poseidon
1
0
0
1
L
Ao Kuang
voperman328
Ao Kuang
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,683
Damage
6,557
14,846
Taken
15,747
6,107
Mitigated
5,285
3,775
Healing
5,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
2,443
1,033
0
570
2,698
844
0
502
2,196
0
18,668
W
Lancelot
1,082
285
0
250
2,926
940
0
526
2,400
0
19,756
L
Sylvanus
Kreullll
Sylvanus
1,180
468
600
1,821
3,724
1,772
0
575
3,149
12,928
0
L
1,391
53
0
1,130
4,307
1,315
0
0
4,307
0
17,888
W
Cthulhu
PAV0N1S
Cthulhu
824
120
0
658
4,007
2,077
0
937
3,070
9,412
0
L
Ah Muzen Cab
Twlvgage
Ah Muzen Cab
2,557
1,041
0
629
2,574
793
0
219
2,355
0
19,375
W
Hercules
jeraco24
Hercules
1,551
654
0
1,387
3,134
1,652
0
0
3,134
0
31,244
W
Chang'e
lhkukl
Chang'e
1,783
88
80
830
2,081
594
0
644
1,437
23,190
0
L
Poseidon
theeominous1
Poseidon
765
309
0
809
3,189
914
0
1,434
1,755
24,200
0
L
Ao Kuang
voperman328
Ao Kuang
664
121
0
325
1,953
491
0
379
1,574
7,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,537
Gold Earned
18,566
208
Minions Killed
158
0
Camps Cleared
0
650,376
Distance Traveled
564,813
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
3,425
571
33
6
0
110,744
0
W
Lancelot
3,724
621
36
6
0
142,473
0
L
Sylvanus
3,878
646
28
5
0
115,866
2
L
Thor
3,543
591
32
5
0
117,465
0
W
Cthulhu
3,492
582
21
4
0
124,707
0
L
Ah Muzen Cab
3,758
626
40
7
0
125,028
0
W
Hercules
4,836
806
63
11
0
130,304
0
W
Chang'e
4,060
677
55
9
0
142,148
0
L
Poseidon
4,211
702
45
8
0
124,887
1
L
Ao Kuang
3,176
529
13
2
0
81,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role