Player Matchup

Charybdis
Charybdis
Mind of Jake
Charybdis
Level 145
God Stats
29W - 24L
1,439 SR
Queue Stats
378W - 349L
1,406 Elo+
Solo
Jormungandr
Jormungandr
Nm Die
Jormungandr
Level 46
God Stats
5W - 6L
1,454 SR
Queue Stats
90W - 90L
1,462 Elo+
Party 2
Bellona
Bellona
Scar4845
Bellona
Level 137
God Stats
1W - 1L
1,615 SR
Queue Stats
172W - 151L
1,497 Elo+
Party 1
Vulcan
Vulcan
ScurvyMoss90
Vulcan
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 154L
1,435 Elo+
Party 1
Achilles
Achilles
SeveredSeven7
Achilles
Level 102
God Stats
2W - 3L
1,405 SR
Queue Stats
315W - 290L
1,471 Elo+
Party 2
Team Averages
Level 109
1,483 SR
1,454 Elo+

VS

Team Averages
Level 128
1,574 SR
1,490 Elo+
Cerberus
Cerberus
Caaiioo15
Cerberus
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 127L
1,358 Elo+
Solo
Serqet
Serqet
DxRK7158
Serqet
Level 134
God Stats
33W - 29L
1,484 SR
Queue Stats
1,156W - 1,070L
1,594 Elo+
Solo
Vamana
Vamana
Enfyrnx
Vamana
Level 143
God Stats
3W - 1L
1,778 SR
Queue Stats
136W - 153L
1,504 Elo+
Solo
Anubis
Anubis
MaliciousOdium
Anubis
Level 147
God Stats
21W - 18L
1,608 SR
Queue Stats
329W - 297L
1,505 Elo+
Solo
Anhur
Anhur
jobmob4
Anhur
Level 91
God Stats
2W - 4L
1,500 SR
Queue Stats
96W - 103L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Mind of Jake
Charybdis
4
0 / 2 / 0
3,332
476
2,232
3,470
681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Nm Die
Jormungandr
6
0 / 3 / 0
3,939
563
2,100
5,017
2,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
Scar4845
Bellona
7
1 / 1 / 0
4,300
614
1,485
4,452
2,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Vulcan
8
0 / 1 / 1
4,259
608
3,212
3,467
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
SeveredSeven7
Achilles
8
0 / 1 / 0
4,592
656
3,016
4,193
3,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Caaiioo15
Cerberus
7
2 / 0 / 3
5,314
759
1,791
5,674
2,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
DxRK7158
Serqet
9
1 / 0 / 0
5,172
739
1,571
5,698
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
Enfyrnx
Vamana
8
0 / 0 / 2
4,481
640
222
3,800
1,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
1 / 1 / 2
5,027
718
2,620
4,999
2,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
jobmob4
Anhur
8
4 / 0 / 1
5,187
741
4,504
4,643
1,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
8
8
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Caaiioo15
Cerberus
2
0
3
3.5
W
Serqet
DxRK7158
Serqet
1
0
0
1
W
Vamana
Enfyrnx
Vamana
0
0
2
1
W
1
1
2
2
L
Charybdis
Mind of Jake
Charybdis
0
2
0
0
L
Jormungandr
Nm Die
Jormungandr
0
3
0
0
L
Bellona
Scar4845
Bellona
1
1
0
1
L
Vulcan
0
1
1
0.5
L
Achilles
SeveredSeven7
Achilles
0
1
0
0
W
Anhur
jobmob4
Anhur
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,045
Damage
10,708
20,599
Taken
24,814
10,133
Mitigated
9,868
6,639
Healing
10,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Caaiioo15
Cerberus
1,791
29
951
2,265
5,674
2,906
122
1,275
4,399
12,878
0
W
Serqet
DxRK7158
Serqet
1,571
195
0
3,960
5,698
1,807
0
0
5,252
0
28,097
W
Vamana
Enfyrnx
Vamana
222
65
0
0
3,800
1,541
88
34
3,766
0
29,741
W
2,620
0
0
2,262
4,999
2,236
526
2,869
2,130
29,883
0
L
Charybdis
Mind of Jake
Charybdis
2,232
1,113
0
1,048
3,470
681
0
571
2,899
0
10,049
L
Jormungandr
Nm Die
Jormungandr
2,100
696
0
896
5,017
2,728
0
833
4,184
15,629
0
L
Bellona
Scar4845
Bellona
1,485
412
0
1,646
4,452
2,548
0
1,293
3,159
0
20,689
L
Vulcan
3,212
599
0
1,125
3,467
917
0
1,714
1,753
23,387
0
L
Achilles
SeveredSeven7
Achilles
3,016
182
0
1,924
4,193
3,259
0
0
4,193
0
23,374
W
Anhur
jobmob4
Anhur
4,504
2,918
0
750
4,643
1,378
508
1,134
3,509
0
27,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,422
Gold Earned
25,181
163
Minions Killed
248
0
Camps Cleared
0
697,904
Distance Traveled
671,718
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,314
759
27
4
0
134,393
0
W
Serqet
5,172
739
55
8
0
163,874
0
W
Vamana
4,481
640
53
8
0
111,294
0
W
Anubis
5,027
718
62
9
0
144,063
1
L
Charybdis
3,332
476
13
2
0
82,970
0
L
Jormungandr
3,939
563
26
4
0
127,374
0
L
Bellona
4,300
614
48
7
0
179,076
3
L
Vulcan
4,259
608
29
4
0
156,896
0
L
Achilles
4,592
656
47
7
0
151,588
0
W
Anhur
5,187
741
51
7
0
118,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role