Player Matchup

Sobek
Sobek
CALDERONV9
Sobek
Level 36
God Stats
3W - 3L
1,409 SR
Queue Stats
40W - 53L
1,477 Elo+
Solo
Thor
Thor
JohanLieberttt
Thor
Level 69
God Stats
17W - 12L
1,659 SR
Queue Stats
107W - 106L
1,470 Elo+
Party 1
He Bo
He Bo
TastelessTim
He Bo
Level 29
God Stats
4W - 4L
1,383 SR
Queue Stats
65W - 75L
1,437 Elo+
Party 1
Izanami
Izanami
WotdaHekk
Izanami
Level 8
God Stats
3W - 6L
1,379 SR
Queue Stats
7W - 14L
1,344 Elo+
Party 1
Vamana
Vamana
cstro2x
Vamana
Level 45
God Stats
11W - 16L
1,389 SR
Queue Stats
207W - 186L
1,432 Elo+
Solo
Team Averages
Level 37
1,444 SR
1,432 Elo+

VS

Team Averages
Level 47
1,453 SR
1,393 Elo+
Ne Zha
Ne Zha
Anime__feet
Ne Zha
Level 128
God Stats
18W - 10L
1,541 SR
Queue Stats
277W - 316L
1,381 Elo+
Party 2
Aphrodite
Aphrodite
Astridix
Aphrodite
Level 27
God Stats
2W - 5L
1,459 SR
Queue Stats
248W - 272L
1,348 Elo+
Party 2
Danzaburou
Danzaburou
GatorUnderscore3
Danzaburou
Level 39
God Stats
2W - 6L
1,267 SR
Queue Stats
104W - 116L
1,442 Elo+
Solo
Hades
Hades
RickSanchez3
Hades
Level 6
God Stats
5W - 10L
1,500 SR
Queue Stats
335W - 363L
1,272 Elo+
Party 2
Zhong Kui
Zhong Kui
pandanqo
Zhong Kui
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 114L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
2 / 0 / 2
7,183
513
5,396
12,947
11,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 0 / 7
9,296
664
9,883
10,079
4,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
4 / 2 / 3
9,106
650
7,839
6,599
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
WotdaHekk
Izanami
13
0 / 1 / 2
7,564
540
4,644
6,354
2,481
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
cstro2x
Vamana
14
7 / 0 / 0
9,085
649
11,715
8,346
7,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 6 / 0
6,756
483
1,945
14,071
5,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
Astridix
Aphrodite
11
0 / 2 / 0
6,976
498
4,753
12,215
8,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
GatorUnderscore3
Danzaburou
11
0 / 2 / 1
6,518
466
7,837
9,548
4,691
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 5 / 0
6,198
443
4,943
12,166
5,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
pandanqo
Zhong Kui
14
2 / 4 / 0
8,062
576
8,143
12,665
9,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
19
Kills
3
3
Deaths
19
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
6
0
0.17
L
Aphrodite
Astridix
Aphrodite
0
2
0
0
W
Sobek
2
0
2
3
L
Danzaburou
GatorUnderscore3
Danzaburou
0
2
1
0.25
W
6
0
7
9.5
L
0
5
0
0
W
4
2
3
2.75
W
Izanami
WotdaHekk
Izanami
0
1
2
1
W
Vamana
cstro2x
Vamana
7
0
0
7
L
Zhong Kui
pandanqo
Zhong Kui
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,477
Damage
27,621
44,325
Taken
60,665
28,142
Mitigated
33,462
14,494
Healing
22,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
1,945
244
0
1,104
14,071
5,491
0
319
13,462
0
58,451
L
Aphrodite
Astridix
Aphrodite
4,753
1,080
2,702
7,257
12,215
8,494
56
2,390
9,825
21,978
0
W
Sobek
5,396
276
213
5,959
12,947
11,491
90
3,998
8,949
13,999
0
L
Danzaburou
GatorUnderscore3
Danzaburou
7,837
3,168
0
2,824
9,548
4,691
73
2,850
6,698
0
66,645
W
9,883
2,151
0
1,326
10,079
4,224
419
3,275
6,804
0
67,159
L
4,943
1,292
0
4,195
12,166
5,648
0
0
11,189
31,220
0
W
7,839
612
0
1,450
6,599
2,434
400
4,560
2,039
58,087
0
W
Izanami
WotdaHekk
Izanami
4,644
3,564
0
2,732
6,354
2,481
217
1,063
5,291
0
74,313
W
Vamana
cstro2x
Vamana
11,715
4,733
0
2,814
8,346
7,512
515
4,943
3,403
0
63,354
L
Zhong Kui
pandanqo
Zhong Kui
8,143
989
0
3,971
12,665
9,138
0
7,328
5,015
67,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,234
Gold Earned
34,510
445
Minions Killed
404
0
Camps Cleared
0
1,414,725
Distance Traveled
1,269,607
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,756
483
86
6
0
298,510
0
L
Aphrodite
6,976
498
32
2
0
284,608
2
W
Sobek
7,183
513
15
1
0
276,401
0
L
Danzaburou
6,518
466
108
8
0
257,469
0
W
Thor
9,296
664
115
8
0
333,235
0
L
Hades
6,198
443
51
4
0
171,999
0
W
He Bo
9,106
650
102
7
0
302,473
3
W
Izanami
7,564
540
118
8
0
262,427
2
W
Vamana
9,085
649
95
7
0
240,189
4
L
Zhong Kui
8,062
576
127
9
0
257,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role