Player Matchup

Eset
Eset
SunGodSocra
Eset
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 114L
1,474 Elo+
Solo
Sol
Sol
angeloufie
Sol
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 63L
1,565 Elo+
Party 1
Hercules
Hercules
coreydavido
Hercules
Level 81
God Stats
0W - 2L
1,282 SR
Queue Stats
33W - 31L
1,523 Elo+
Party 1
Jing Wei
Jing Wei
romeodavido98
Jing Wei
Level 127
God Stats
3W - 2L
1,556 SR
Queue Stats
101W - 96L
1,522 Elo+
Party 1
Baba Yaga
Baba Yaga
vinnydavido29
Baba Yaga
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 80L
1,498 Elo+
Party 1
Team Averages
Level 101
1,468 SR
1,516 Elo+

VS

Team Averages
Level 132
1,541 SR
1,526 Elo+
Shiva
Shiva
HoeKingReturns
Shiva
Level 147
God Stats
4W - 2L
1,518 SR
Queue Stats
253W - 239L
1,490 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JJwiggleIsAsnake
Morgan Le Fay
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 199L
1,551 Elo+
Party 2
Skadi
Skadi
MancellSociety
Skadi
Level 156
God Stats
18W - 13L
1,541 SR
Queue Stats
470W - 498L
1,502 Elo+
Party 2
Xbalanque
Xbalanque
NewFreakingName2
Xbalanque
Level 117
God Stats
1W - 0L
1,840 SR
Queue Stats
111W - 81L
1,550 Elo+
Solo
Amaterasu
Amaterasu
ParagonPlease
Amaterasu
Level 93
God Stats
2W - 1L
1,308 SR
Queue Stats
193W - 181L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 9
9,615
740
10,225
14,471
7,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

2
0 / 1 / 0
3,700
285
0
719
53
Hercules
coreydavido
Hercules
18
3 / 3 / 5
9,451
727
13,396
23,329
28,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
romeodavido98
Jing Wei
18
7 / 7 / 6
10,607
816
14,763
15,788
7,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baba Yaga
vinnydavido29
Baba Yaga
16
2 / 7 / 8
9,074
698
11,301
13,907
6,990
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 10
10,132
779
5,087
11,835
15,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
JJwiggleIsAsnake
Morgan Le Fay
17
3 / 4 / 12
10,092
776
13,944
13,517
7,428
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 1 / 10
12,105
931
20,226
10,018
5,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
17
5 / 6 / 8
10,640
818
16,683
15,190
8,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Amaterasu
ParagonPlease
Amaterasu
18
4 / 4 / 15
10,776
829
8,411
20,090
18,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
79
14
Kills
24
24
Deaths
17
28
Assists
55
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
W
Morgan Le Fay
JJwiggleIsAsnake
Morgan Le Fay
3
4
12
2.25
W
9
1
10
14
W
Xbalanque
5
6
8
1.5
W
Amaterasu
ParagonPlease
Amaterasu
4
4
15
2.88
L
2
6
9
1.08
L
0
1
0
0
L
Hercules
coreydavido
Hercules
3
3
5
1.83
L
Jing Wei
romeodavido98
Jing Wei
7
7
6
1.43
L
Baba Yaga
vinnydavido29
Baba Yaga
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,685
Damage
64,351
68,214
Taken
70,650
50,025
Mitigated
55,428
21,849
Healing
22,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,087
1,056
2,251
2,172
11,835
15,397
337
3,944
7,891
0
11,656
W
Morgan Le Fay
JJwiggleIsAsnake
Morgan Le Fay
13,944
1,512
1,045
2,411
13,517
7,428
1,330
5,597
7,920
30,604
0
W
20,226
5,569
2,795
2,979
10,018
5,740
2,590
3,612
6,406
0
45,306
W
Xbalanque
16,683
7,756
0
2,517
15,190
8,087
4,030
3,741
11,449
0
30,661
W
Amaterasu
ParagonPlease
Amaterasu
8,411
1,911
560
6,088
20,090
18,776
476
4,632
15,458
427
15,863
L
10,225
504
1,116
2,503
14,471
7,166
0
2,236
12,190
24,297
0
L
0
0
0
0
719
53
0
132
587
0
0
L
Hercules
coreydavido
Hercules
13,396
4,109
285
12,131
23,329
28,048
0
7,129
15,668
0
20,674
L
Jing Wei
romeodavido98
Jing Wei
14,763
12,694
756
2,568
15,788
7,768
1,709
2,432
13,171
0
24,430
L
Baba Yaga
vinnydavido29
Baba Yaga
11,301
921
284
2,206
13,907
6,990
0
2,412
11,451
31,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,447
Gold Earned
53,745
108
Minions Killed
134
0
Camps Cleared
0
897,589
Distance Traveled
1,288,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,132
779
7
1
0
226,249
0
W
Morgan Le Fay
10,092
776
27
2
0
268,140
0
W
Skadi
12,105
931
57
4
0
291,008
0
W
Xbalanque
10,640
818
30
2
0
244,048
0
W
Amaterasu
10,776
829
13
1
0
259,509
0
L
Eset
9,615
740
34
3
0
202,162
0
L
Sol
3,700
285
0
0
0
1,679
0
L
Hercules
9,451
727
17
1
0
283,787
0
L
Jing Wei
10,607
816
26
2
0
189,908
0
L
Baba Yaga
9,074
698
31
2
0
220,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role