Player Matchup

Hercules
Hercules
Ares Reigns
Hercules
Level 46
God Stats
2W - 2L
1,710 SR
Queue Stats
140W - 134L
1,553 Elo+
Party 1
Nike
Nike
NerveEndAsh
Nike
Level 84
God Stats
15W - 17L
1,600 SR
Queue Stats
451W - 438L
1,517 Elo+
Party 4
Ao Kuang
Ao Kuang
TRN Father
Ao Kuang
Level 99
God Stats
3W - 3L
1,541 SR
Queue Stats
180W - 247L
1,475 Elo+
Party 4
Ishtar
Ishtar
TRN Porcorn
Ishtar
Level 106
God Stats
3W - 2L
1,832 SR
Queue Stats
174W - 224L
1,464 Elo+
Party 4
Yu Huang
Yu Huang
Tartarus Reigns
Yu Huang
Level 68
God Stats
2W - 4L
1,496 SR
Queue Stats
199W - 207L
1,496 Elo+
Party 1
Team Averages
Level 81
1,636 SR
1,501 Elo+

VS

Team Averages
Level 73
1,586 SR
1,451 Elo+
Yemoja
Yemoja
Niskala85
Yemoja
Level 59
God Stats
104W - 91L
1,510 SR
Queue Stats
128W - 131L
1,412 Elo+
Solo
Set
Set
ProjectManLDV
Set
Level 26
God Stats
3W - 4L
1,621 SR
Queue Stats
88W - 91L
1,439 Elo+
Party 2
Hou Yi
Hou Yi
SunwardChip1076
Hou Yi
Level 120
God Stats
1W - 0L
1,817 SR
Queue Stats
113W - 97L
1,484 Elo+
Party 3
Chaac
Chaac
Zeno_Supp_Item
Chaac
Level 149
God Stats
4W - 2L
1,484 SR
Queue Stats
168W - 139L
1,439 Elo+
Party 2
Kukulkan
Kukulkan
skeleton0405
Kukulkan
Level 12
God Stats
5W - 0L
1,500 SR
Queue Stats
147W - 130L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ares Reigns
Hercules
9
0 / 3 / 1
5,502
393
3,606
15,310
10,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 2 / 1
8,429
602
11,597
16,451
12,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
TRN Father
Ao Kuang
10
1 / 6 / 1
6,391
457
4,012
13,967
5,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
1
0 / 0 / 0
2,807
201
0
0
0
Yu Huang
13
6 / 3 / 1
8,467
605
11,225
9,799
4,443
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Niskala85
Yemoja
11
1 / 3 / 6
7,021
502
3,514
13,286
7,021
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
0 / 2 / 2
6,627
473
2,927
9,709
3,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
7 / 1 / 0
8,926
638
14,159
7,552
3,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 4 / 0
7,171
512
12,162
13,391
12,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
skeleton0405
Kukulkan
13
2 / 3 / 3
7,960
569
4,559
7,228
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
13
Kills
14
14
Deaths
13
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
Ares Reigns
Hercules
0
3
1
0.17
L
6
2
1
3.25
W
Yemoja
Niskala85
Yemoja
1
3
6
1.33
W
0
2
2
0.5
W
7
1
0
7
L
Ao Kuang
TRN Father
Ao Kuang
1
6
1
0.25
L
Ishtar
0
0
0
0
L
Yu Huang
6
3
1
2.17
W
4
4
0
1
W
Kukulkan
skeleton0405
Kukulkan
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,440
Damage
37,321
55,527
Taken
51,166
33,566
Mitigated
28,951
9,086
Healing
11,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Ares Reigns
Hercules
3,606
1,067
0
2,947
15,310
10,993
0
2,793
12,517
0
19,050
L
11,597
1,237
0
3,747
16,451
12,768
0
2,622
12,696
0
63,850
W
Yemoja
Niskala85
Yemoja
3,514
1,214
2,279
1,700
13,286
7,021
243
3,306
9,886
20,437
0
W
2,927
1,333
0
770
9,709
3,877
0
2,832
6,614
0
39,732
W
14,159
7,554
0
2,729
7,552
3,141
2,459
2,296
5,119
0
69,138
L
Ao Kuang
TRN Father
Ao Kuang
4,012
1,076
106
1,396
13,967
5,362
0
883
12,956
37,832
0
L
Ishtar
0
0
0
0
0
0
0
0
0
0
0
L
Yu Huang
11,225
769
0
890
9,799
4,443
738
1,775
8,024
48,284
0
W
12,162
2,465
0
3,766
13,391
12,063
0
2,170
11,171
0
50,615
W
Kukulkan
skeleton0405
Kukulkan
4,559
919
0
36
7,228
2,849
84
3,893
3,139
49,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,596
Gold Earned
37,705
243
Minions Killed
342
0
Camps Cleared
0
1,044,335
Distance Traveled
1,294,928
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,502
393
24
2
0
284,457
0
L
Nike
8,429
602
87
6
0
243,784
3
W
Yemoja
7,021
502
22
2
0
234,302
8
W
Set
6,627
473
63
5
0
287,196
2
W
Hou Yi
8,926
638
98
7
0
252,239
2
L
Ao Kuang
6,391
457
56
4
0
238,402
0
L
Ishtar
2,807
201
0
0
0
0
0
L
Yu Huang
8,467
605
76
5
0
277,692
1
W
Chaac
7,171
512
68
5
0
273,307
0
W
Kukulkan
7,960
569
91
7
0
247,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role