Player Matchup

Ares
Ares
 
Ares
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
MehSm0key
Shiva
Level 144
God Stats
1W - 1L
1,733 SR
Queue Stats
27W - 28L
1,489 Elo+
Party 2
Hachiman
Hachiman
UsurpingRogue05
Hachiman
Level 158
God Stats
3W - 2L
1,769 SR
Queue Stats
165W - 161L
1,484 Elo+
Party 1
Tiamat
Tiamat
Yuji x Kaido
Tiamat
Level 148
God Stats
3W - 1L
1,521 SR
Queue Stats
98W - 99L
1,461 Elo+
Party 2
Team Averages
Level 155
1,605 SR
1,487 Elo+

VS

Team Averages
Level 149
1,509 SR
1,501 Elo+
Cthulhu
Cthulhu
B3aSTlyBlAcKMAN
Cthulhu
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 47L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
God Lec
Sun Wukong
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
260W - 262L
1,530 Elo+
Party 3
Baba Yaga
Baba Yaga
SchweddyBawrs
Baba Yaga
Level 159
God Stats
3W - 3L
1,278 SR
Queue Stats
194W - 204L
1,484 Elo+
Solo
Charybdis
Charybdis
Smakal61
Charybdis
Level 159
God Stats
1W - 1L
1,476 SR
Queue Stats
21W - 27L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
idaves
Zhong Kui
Level 133
God Stats
2W - 1L
1,791 SR
Queue Stats
31W - 31L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 1 / 8
5,608
1,122
3,577
9,304
6,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
 
Hou Yi
9
1 / 3 / 8
5,377
1,075
3,744
6,616
3,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
MehSm0key
Shiva
12
4 / 0 / 5
6,177
1,235
8,652
6,712
5,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
11
2 / 1 / 5
5,858
1,172
5,675
4,392
1,921
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
9
2 / 0 / 5
5,571
1,114
3,648
2,591
2,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
5,421
1,084
5,885
8,635
5,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
God Lec
Sun Wukong
7
0 / 3 / 3
4,741
948
3,220
5,081
2,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
SchweddyBawrs
Baba Yaga
11
0 / 1 / 4
5,345
1,069
5,900
3,110
1,226
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
Smakal61
Charybdis
11
3 / 1 / 2
5,844
1,169
3,973
3,853
1,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Zhong Kui
idaves
Zhong Kui
9
2 / 3 / 2
5,561
1,112
7,051
6,430
3,172
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
9
Kills
5
5
Deaths
9
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
8
4
W
Hou Yi
 
Hou Yi
1
3
8
1.67
L
0
1
3
1.5
L
Sun Wukong
God Lec
Sun Wukong
0
3
3
0.5
W
Shiva
MehSm0key
Shiva
4
0
5
6.5
L
Baba Yaga
SchweddyBawrs
Baba Yaga
0
1
4
2
L
Charybdis
Smakal61
Charybdis
3
1
2
4
W
Hachiman
2
1
5
4.5
W
Tiamat
2
0
5
4.5
L
Zhong Kui
idaves
Zhong Kui
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,296
Damage
26,029
29,615
Taken
27,109
20,077
Mitigated
14,440
10,715
Healing
9,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,577
248
1,384
2,515
9,304
6,565
0
6,929
2,375
4,295
0
W
Hou Yi
 
Hou Yi
3,744
2,247
270
1,261
6,616
3,161
21
3,603
3,013
0
8,125
L
5,885
200
568
3,024
8,635
5,737
0
3,128
5,507
11,729
0
L
Sun Wukong
God Lec
Sun Wukong
3,220
200
0
869
5,081
2,826
0
1,363
3,718
0
5,699
W
Shiva
MehSm0key
Shiva
8,652
753
725
1,356
6,712
5,820
0
4,061
2,651
1,658
12,451
L
Baba Yaga
SchweddyBawrs
Baba Yaga
5,900
685
412
786
3,110
1,226
0
964
2,146
14,337
0
L
Charybdis
Smakal61
Charybdis
3,973
2,236
0
990
3,853
1,479
0
1,024
2,829
0
8,224
W
Hachiman
5,675
4,170
1,373
1,324
4,392
1,921
38
2,816
1,576
0
16,512
W
Tiamat
3,648
189
0
507
2,591
2,610
0
1,427
1,164
7,500
0
L
Zhong Kui
idaves
Zhong Kui
7,051
374
508
2,217
6,430
3,172
0
1,700
4,730
8,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,591
Gold Earned
26,912
56
Minions Killed
56
0
Camps Cleared
0
584,267
Distance Traveled
516,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,608
1,122
1
0
0
119,373
0
W
Hou Yi
5,377
1,075
9
2
0
109,101
0
L
Cthulhu
5,421
1,084
15
3
0
127,462
0
L
Sun Wukong
4,741
948
3
1
0
71,117
0
W
Shiva
6,177
1,235
9
2
0
140,240
0
L
Baba Yaga
5,345
1,069
13
3
0
111,075
0
L
Charybdis
5,844
1,169
16
3
0
113,717
0
W
Hachiman
5,858
1,172
23
5
0
112,809
0
W
Tiamat
5,571
1,114
14
3
0
102,744
0
L
Zhong Kui
5,561
1,112
9
2
0
92,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role