Player Matchup

Ix Chel
Ix Chel
Aquilliance
Ix Chel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,206 Elo+
Party 2
Bakasura
Bakasura
Macstanky
Bakasura
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 42L
1,206 Elo+
Party 2
Achilles
Achilles
MaddyDatty
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bacchus
Bacchus
OutcastHera
Bacchus
Level 28
God Stats
0W - 2L
1,264 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Martichoras
Martichoras
PandaBean46290
Martichoras
Level 74
God Stats
0W - 2L
1,790 SR
Queue Stats
10W - 8L
1,206 Elo+
Party 2
Team Averages
Level 47
1,511 SR
1,324 Elo+

VS

Team Averages
Level 83
1,517 SR
1,436 Elo+
Anubis
Anubis
GC778
Anubis
Level 106
God Stats
16W - 8L
1,651 SR
Queue Stats
331W - 319L
1,431 Elo+
Party 1
Sol
Sol
Johnamizer
Sol
Level 75
God Stats
18W - 16L
1,546 SR
Queue Stats
319W - 315L
1,445 Elo+
Solo
Vamana
Vamana
JuggsMcNuts
Vamana
Level 59
God Stats
4W - 2L
1,724 SR
Queue Stats
155W - 166L
1,423 Elo+
Party 1
Athena
Athena
Medz50
Athena
Level 69
God Stats
10W - 16L
1,140 SR
Queue Stats
149W - 152L
1,403 Elo+
Party 1
Serqet
Serqet
MyKoxieWrecked
Serqet
Level 108
God Stats
55W - 35L
1,526 SR
Queue Stats
306W - 307L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Aquilliance
Ix Chel
12
0 / 7 / 1
6,672
477
3,771
10,618
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
Macstanky
Bakasura
14
4 / 5 / 0
8,109
579
7,188
14,749
4,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
MaddyDatty
Achilles
10
0 / 5 / 0
5,712
408
5,042
10,778
14,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
OutcastHera
Bacchus
10
0 / 3 / 3
6,007
429
2,285
11,634
8,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
PandaBean46290
Martichoras
10
1 / 1 / 0
5,904
422
5,083
5,993
2,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GC778
Anubis
14
7 / 1 / 1
8,885
635
9,352
8,228
4,122
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 2 / 1
7,169
512
6,765
5,787
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
14
3 / 0 / 2
8,560
611
7,366
8,569
6,688
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
Medz50
Athena
12
0 / 1 / 3
6,824
487
2,844
9,375
8,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
9 / 1 / 3
9,104
650
12,285
9,969
4,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
21
21
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Aquilliance
Ix Chel
0
7
1
0.07
W
Anubis
GC778
Anubis
7
1
1
7.5
W
2
2
1
1.25
W
Vamana
3
0
2
4
L
Bakasura
Macstanky
Bakasura
4
5
0
0.8
L
Achilles
MaddyDatty
Achilles
0
5
0
0
W
Athena
Medz50
Athena
0
1
3
1.5
W
9
1
3
10.5
L
Bacchus
OutcastHera
Bacchus
0
3
3
0.5
L
Martichoras
PandaBean46290
Martichoras
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,369
Damage
38,612
53,772
Taken
41,928
33,597
Mitigated
25,078
9,609
Healing
11,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Aquilliance
Ix Chel
3,771
429
50
740
10,618
2,985
0
3,930
6,688
46,829
0
W
Anubis
GC778
Anubis
9,352
894
0
4,116
8,228
4,122
460
2,614
5,238
65,630
0
W
6,765
2,396
0
2,486
5,787
1,970
685
462
5,325
61,213
0
W
Vamana
7,366
3,704
0
2,747
8,569
6,688
410
0
7,763
0
63,466
L
Bakasura
Macstanky
Bakasura
7,188
5,787
0
2,382
14,749
4,992
0
4,063
10,266
0
58,254
L
Achilles
MaddyDatty
Achilles
5,042
1,622
0
1,113
10,778
14,847
0
993
9,757
0
26,469
W
Athena
Medz50
Athena
2,844
1,007
0
1,488
9,375
8,232
0
1,413
7,797
27,033
0
W
12,285
4,140
0
532
9,969
4,066
0
1,567
7,656
0
65,754
L
Bacchus
OutcastHera
Bacchus
2,285
236
1,419
2,617
11,634
8,363
0
6,236
5,398
8,517
0
L
Martichoras
PandaBean46290
Martichoras
5,083
863
0
1,288
5,993
2,410
0
3,739
2,254
0
52,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,404
Gold Earned
40,542
321
Minions Killed
420
0
Camps Cleared
0
1,252,767
Distance Traveled
1,375,147
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,672
477
79
6
0
222,358
0
W
Anubis
8,885
635
102
7
0
240,773
6
W
Sol
7,169
512
89
6
0
232,245
2
W
Vamana
8,560
611
95
7
0
290,369
4
L
Bakasura
8,109
579
112
8
0
288,456
0
L
Achilles
5,712
408
32
2
0
249,051
0
W
Athena
6,824
487
36
3
0
269,647
4
W
Serqet
9,104
650
98
7
0
342,113
0
L
Bacchus
6,007
429
20
1
0
244,593
1
L
Martichoras
5,904
422
78
6
0
248,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role