Player Matchup

He Bo
He Bo
KIRA-God_Of_The_
He Bo
Level 69
God Stats
2W - 3L
1,630 SR
Queue Stats
80W - 102L
1,476 Elo+
Party 1
Chernobog
Chernobog
Luh6aint
Chernobog
Level 24
God Stats
2W - 8L
1,500 SR
Queue Stats
386W - 527L
1,426 Elo+
Solo
Geb
Geb
Sx-Meliodas-xS
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,582 Elo+
Party 1
Vulcan
Vulcan
T-Missalot
Vulcan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,133 Elo+
Solo
Yemoja
Yemoja
ToXiC_4_SkY
Yemoja
Level 24
God Stats
2W - 2L
1,300 SR
Queue Stats
60W - 73L
1,379 Elo+
Solo
Team Averages
Level 30
1,486 SR
1,399 Elo+

VS

Team Averages
Level 18
1,500 SR
1,336 Elo+
Heimdallr
Heimdallr
CFAStarboy
Heimdallr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,138 Elo+
Party 2
Bellona
Bellona
LarryTate
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,352 Elo+
Party 2
Gilgamesh
Gilgamesh
NorthGorgon9790
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hel
Hel
Toxicvprz
Hel
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 39L
1,343 Elo+
Solo
Ah Puch
Ah Puch
XMasuta_OpheliaX
Ah Puch
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 48L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 7
7,756
776
9,422
10,815
5,378
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Luh6aint
Chernobog
15
5 / 4 / 6
8,392
839
7,553
10,080
5,564
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 6 / 6
7,583
758
8,460
15,813
17,929
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vulcan
T-Missalot
Vulcan
14
1 / 3 / 8
7,385
739
10,542
7,777
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
16
3 / 1 / 7
8,697
870
7,677
7,239
5,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CFAStarboy
Heimdallr
15
4 / 2 / 11
8,821
882
4,840
9,226
4,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
LarryTate
Bellona
13
1 / 5 / 17
8,217
822
6,271
14,227
17,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
NorthGorgon9790
Gilgamesh
17
11 / 4 / 7
10,114
1,011
14,948
17,001
17,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 2 / 14
8,155
816
8,431
12,990
7,877
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 6
8,800
880
12,110
7,449
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
74
13
Kills
19
19
Deaths
14
34
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CFAStarboy
Heimdallr
4
2
11
4.75
L
2
5
7
1.1
W
Bellona
LarryTate
Bellona
1
5
17
1.9
L
Chernobog
Luh6aint
Chernobog
5
4
6
2
W
Gilgamesh
NorthGorgon9790
Gilgamesh
11
4
7
3.63
L
2
6
6
0.83
L
Vulcan
T-Missalot
Vulcan
1
3
8
1.67
L
Yemoja
3
1
7
6.5
W
0
2
14
3.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,654
Damage
46,600
51,724
Taken
60,893
37,740
Mitigated
50,550
15,540
Healing
27,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CFAStarboy
Heimdallr
4,840
2,106
321
2,213
9,226
4,241
1,026
4,925
4,301
0
14,065
L
9,422
708
948
2,142
10,815
5,378
0
4,113
6,342
14,567
0
W
Bellona
LarryTate
Bellona
6,271
854
293
1,760
14,227
17,104
351
8,823
5,404
2,474
8,489
L
Chernobog
Luh6aint
Chernobog
7,553
3,483
0
390
10,080
5,564
160
4,590
5,271
0
13,211
W
Gilgamesh
NorthGorgon9790
Gilgamesh
14,948
2,477
280
1,275
17,001
17,702
128
9,666
7,335
0
24,559
L
8,460
964
1,301
2,310
15,813
17,929
0
7,885
7,419
16,538
0
L
Vulcan
T-Missalot
Vulcan
10,542
4,113
284
1,526
7,777
3,796
0
3,025
4,626
23,267
0
L
Yemoja
7,677
856
4,162
2,477
7,239
5,073
0
2,743
4,133
18,620
0
W
8,431
1,402
10,303
7,997
12,990
7,877
1,231
8,685
4,305
20,196
0
W
12,110
660
1,136
1,848
7,449
3,626
1,209
4,002
3,447
23,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,813
Gold Earned
44,107
105
Minions Killed
129
0
Camps Cleared
0
929,854
Distance Traveled
992,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,821
882
24
2
0
232,737
0
L
He Bo
7,756
776
16
2
0
178,273
0
W
Bellona
8,217
822
16
2
0
199,698
0
L
Chernobog
8,392
839
22
2
0
188,597
0
W
Gilgamesh
10,114
1,011
27
3
0
213,755
0
L
Geb
7,583
758
7
1
0
170,774
0
L
Vulcan
7,385
739
38
4
0
198,226
0
L
Yemoja
8,697
870
22
2
0
193,984
0
W
Hel
8,155
816
30
3
0
189,591
0
W
Ah Puch
8,800
880
32
3
0
156,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role