Player Matchup

Maui
Maui
 
Maui
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
BeenBannedTwice
Tyr
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,693 Elo+
Party 2
Heimdallr
Heimdallr
DarkWebby96
Heimdallr
Level 99
God Stats
9W - 9L
1,594 SR
Queue Stats
660W - 576L
1,506 Elo+
Party 3
Cerberus
Cerberus
ToeHunter
Cerberus
Level 43
God Stats
3W - 10L
1,290 SR
Queue Stats
112W - 131L
1,417 Elo+
Party 3
Merlin
Merlin
xxtheraidaxx
Merlin
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
275W - 246L
1,446 Elo+
Party 3
Team Averages
Level 51
1,477 SR
1,513 Elo+

VS

Team Averages
Level 84
1,562 SR
1,464 Elo+
Set
Set
 
Set
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DooDooTheFool
Gilgamesh
Level 44
God Stats
1W - 1L
1,732 SR
Queue Stats
28W - 33L
1,426 Elo+
Solo
Merlin
Merlin
Smog144
Merlin
Level 109
God Stats
0W - 3L
1,126 SR
Queue Stats
31W - 43L
1,415 Elo+
Party 1
Sylvanus
Sylvanus
Stwrres
Sylvanus
Level 144
God Stats
5W - 1L
1,931 SR
Queue Stats
284W - 287L
1,480 Elo+
Party 1
Rama
Rama
davo117
Rama
Level 43
God Stats
2W - 4L
1,518 SR
Queue Stats
207W - 205L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
2 / 0 / 3
5,940
594
4,467
5,999
3,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
3 / 0 / 2
6,189
619
4,576
5,147
3,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heimdallr
DarkWebby96
Heimdallr
9
0 / 0 / 1
5,226
523
7,064
5,780
2,221
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
ToeHunter
Cerberus
8
1 / 1 / 0
5,111
511
1,980
7,777
5,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
9
0 / 3 / 1
4,971
497
1,492
5,438
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
1 / 3 / 1
5,257
526
2,569
7,921
3,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
DooDooTheFool
Gilgamesh
6
0 / 2 / 0
4,265
427
2,443
7,210
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Smog144
Merlin
11
2 / 0 / 1
5,914
591
3,266
3,689
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Stwrres
Sylvanus
8
0 / 1 / 1
5,223
522
3,303
8,572
6,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
davo117
Rama
9
1 / 0 / 0
4,728
473
4,830
5,097
1,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
6
Kills
4
4
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
0
3
3.5
L
Set
 
Set
1
3
1
0.5
W
3
0
2
4
W
Heimdallr
DarkWebby96
Heimdallr
0
0
1
0.5
L
Gilgamesh
DooDooTheFool
Gilgamesh
0
2
0
0
L
Merlin
Smog144
Merlin
2
0
1
2.5
L
Sylvanus
Stwrres
Sylvanus
0
1
1
0.5
W
Cerberus
ToeHunter
Cerberus
1
1
0
1
L
Rama
davo117
Rama
1
0
0
1
W
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,579
Damage
16,411
30,141
Taken
32,489
16,514
Mitigated
16,607
13,480
Healing
11,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,467
1,132
0
2,036
5,999
3,444
0
507
5,492
32,070
10,853
L
Set
 
Set
2,569
1,141
0
778
7,921
3,685
0
2,201
5,597
0
36,393
W
4,576
905
0
3,556
5,147
3,891
0
292
4,855
0
29,015
W
Heimdallr
DarkWebby96
Heimdallr
7,064
4,502
0
2,575
5,780
2,221
0
1,404
4,376
0
43,020
L
Gilgamesh
DooDooTheFool
Gilgamesh
2,443
1,098
0
2,488
7,210
3,825
0
1,647
5,225
0
16,733
L
Merlin
Smog144
Merlin
3,266
330
0
500
3,689
1,356
0
1,886
1,756
38,793
0
L
Sylvanus
Stwrres
Sylvanus
3,303
833
2,285
3,427
8,572
6,162
0
1,402
7,170
22,272
0
W
Cerberus
ToeHunter
Cerberus
1,980
54
1,081
3,570
7,777
5,153
0
1,899
5,878
14,020
0
L
Rama
davo117
Rama
4,830
3,885
0
1,955
5,097
1,579
0
578
4,519
0
25,875
W
Merlin
1,492
96
0
662
5,438
1,805
0
2,467
2,971
29,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,437
Gold Earned
25,387
316
Minions Killed
247
0
Camps Cleared
0
979,679
Distance Traveled
876,069
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,940
594
65
7
0
193,720
0
L
Set
5,257
526
70
7
0
186,700
1
W
Tyr
6,189
619
61
6
0
219,541
1
W
Heimdallr
5,226
523
87
9
0
177,176
0
L
Gilgamesh
4,265
427
19
2
0
136,967
0
L
Merlin
5,914
591
81
8
0
175,495
1
L
Sylvanus
5,223
522
40
4
0
181,909
1
W
Cerberus
5,111
511
50
5
0
212,811
5
L
Rama
4,728
473
37
4
0
194,998
3
W
Merlin
4,971
497
53
5
0
176,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role