Player Matchup

Atlas
Atlas
 
Atlas
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
CACHORREXX
Mulan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 93L
1,458 Elo+
Party 3
He Bo
He Bo
Sethist
He Bo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,239 Elo+
Party 1
Anhur
Anhur
Ti I Titanium
Anhur
Level 149
God Stats
0W - 3L
1,140 SR
Queue Stats
181W - 186L
1,446 Elo+
Party 1
Fafnir
Fafnir
covax
Fafnir
Level 97
God Stats
3W - 5L
1,569 SR
Queue Stats
680W - 748L
1,444 Elo+
Solo
Team Averages
Level 111
1,442 SR
1,417 Elo+

VS

Team Averages
Level 121
1,668 SR
1,433 Elo+
Merlin
Merlin
IAMKATZE
Merlin
Level 88
God Stats
6W - 4L
1,572 SR
Queue Stats
161W - 167L
1,437 Elo+
Party 2
Bacchus
Bacchus
LeafNinjaLoki
Bacchus
Level 152
God Stats
17W - 6L
1,943 SR
Queue Stats
348W - 365L
1,396 Elo+
Party 2
Zhong Kui
Zhong Kui
stempy121
Zhong Kui
Level 162
God Stats
3W - 4L
1,738 SR
Queue Stats
345W - 362L
1,428 Elo+
Solo
Discordia
Discordia
xAfroxBarkeep
Discordia
Level 97
God Stats
2W - 2L
1,180 SR
Queue Stats
174W - 180L
1,428 Elo+
Party 2
Ares
Ares
xAfroxEspada006
Ares
Level 106
God Stats
4W - 2L
1,910 SR
Queue Stats
218W - 228L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
0 / 4 / 5
7,762
706
6,034
13,322
12,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
14
1 / 5 / 2
7,321
666
5,011
13,939
15,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
Sethist
He Bo
14
3 / 4 / 4
8,075
734
9,020
6,620
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 6 / 4
8,648
786
6,340
11,084
5,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
covax
Fafnir
12
3 / 4 / 2
8,026
730
3,441
10,012
18,294
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IAMKATZE
Merlin
15
5 / 1 / 13
8,929
812
12,660
4,746
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
15
3 / 1 / 15
8,462
769
7,260
17,412
20,265
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
stempy121
Zhong Kui
16
12 / 4 / 5
9,894
899
14,389
10,866
8,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
xAfroxBarkeep
Discordia
15
2 / 2 / 16
8,789
799
9,124
5,491
2,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
1 / 2 / 12
8,717
792
6,990
8,517
9,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
84
9
Kills
23
23
Deaths
10
17
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
4
5
0.63
L
Mulan
1
5
2
0.4
W
Merlin
IAMKATZE
Merlin
5
1
13
11.5
W
Bacchus
3
1
15
10.5
L
He Bo
Sethist
He Bo
3
4
4
1.25
L
2
6
4
0.67
L
Fafnir
covax
Fafnir
3
4
2
1
W
Zhong Kui
stempy121
Zhong Kui
12
4
5
3.63
W
Discordia
xAfroxBarkeep
Discordia
2
2
16
5
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,846
Damage
50,423
54,977
Taken
47,032
54,289
Mitigated
43,827
8,320
Healing
17,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,034
2,161
966
2,195
13,322
12,723
0
12,345
977
16,456
0
L
Mulan
5,011
747
401
941
13,939
15,271
0
12,752
1,187
0
8,193
W
Merlin
IAMKATZE
Merlin
12,660
667
1,114
627
4,746
2,599
408
1,835
2,911
20,032
0
W
Bacchus
7,260
329
1,845
7,050
17,412
20,265
0
5,323
12,010
11,562
0
L
He Bo
Sethist
He Bo
9,020
218
0
80
6,620
2,835
0
5,891
729
19,814
0
L
6,340
2,978
708
986
11,084
5,166
0
10,497
587
0
16,189
L
Fafnir
covax
Fafnir
3,441
1,377
726
1,317
10,012
18,294
0
8,938
1,074
6,420
0
W
Zhong Kui
stempy121
Zhong Kui
14,389
2,979
274
3,372
10,866
8,849
370
5,023
5,527
23,395
0
W
Discordia
xAfroxBarkeep
Discordia
9,124
515
718
864
5,491
2,685
793
3,933
1,513
28,595
0
W
6,990
390
96
1,134
8,517
9,429
44
2,381
6,006
11,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,832
Gold Earned
44,791
83
Minions Killed
105
0
Camps Cleared
0
803,728
Distance Traveled
1,020,062
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,762
706
16
1
0
181,958
0
L
Mulan
7,321
666
10
1
0
168,298
0
W
Merlin
8,929
812
21
2
0
216,877
0
W
Bacchus
8,462
769
9
1
0
236,704
4
L
He Bo
8,075
734
26
2
0
187,228
0
L
Anhur
8,648
786
23
2
0
177,424
0
L
Fafnir
8,026
730
8
1
0
88,820
0
W
Zhong Kui
9,894
899
26
2
0
153,404
0
W
Discordia
8,789
799
39
4
0
203,735
0
W
Ares
8,717
792
10
1
0
209,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role